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Swordsmanship
From Guild Wars Wiki
Swordsmanship is a warrior secondary attribute.
“Swordsmanship increases the damage you do with Swords and your chance to inflict a critical hit when using a sword. Many skills, especially sword attack skills become more effective with higher Swordsmanship.
— In-game description
[edit] Inherent effect
Each point in swordsmanship increases the damage you deal with sword and the chance to score a critical hit while using a sword.
For information on the damage dealt with increasing ranks, see Damage rating.
[edit] Notes
- As with any melee profession, the ability to apply Deep Wound is paramount; Sever Artery followed by Gash is a widely-used "chain" to cause Bleeding and Deep Wound on a target. Final Thrust is a great finisher (i.e. for targets with less than 50% health); it is one of the most powerful spike skills in the game.
- There are only four Elite Swordsmanship skills; these have traditionally been outclassed by Unlinked or other attribute elites. However, they are valuable to specific builds:
- Hundred Blades is commonly used for farming and general PvE; it combines well with Whirlwind Attack against large mobs.
- Crippling Slash is a cheap snare that can also replace Sever Artery.
- Dragon Slash deals significant bonus damage; combine it with "For Great Justice!" to fuel adrenaline skills.
- Quivering Blade offers substantial damage at a low cost; it also includes chance to daze.
- Disarm is the only Sword Attack that is not linked to Swordsmanship.
[edit] Swordsmanship skills
| Icon | Name | Description | |
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Campaign | |
|---|---|---|---|---|---|---|---|---|
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Sword Attack. Deals +5...25...30 damage. Inflicts Bleeding condition (5...13...15 seconds) if you are not in a stance. | 6 |
Nightfall | |||||
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Elite Sword Attack. Inflicts Crippled condition (5...13...15 seconds) and Bleeding condition (10...22...25 seconds). | 6 |
Nightfall | |||||
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Elite Sword Attack. Deals +10...34...40 damage. You gain 1...4...5 strike[s] of adrenaline if it hits. | 10 |
Factions | |||||
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Sword Attack. Deals +1...32...40 damage. Deals +1...32...40 more damage if target foe is below 50% Health. Lose all adrenaline. | 10 |
|
Core | ||||
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Sword Attack. Deals +1...32...40 damage. | 8 |
Prophecies | |||||
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Sword Attack. Deals +5...17...20 damage and inflicts Deep Wound condition (5...17...20 seconds) if your target is Bleeding. | 6 |
|
Core | ||||
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Sword Attack. Inflicts Crippled condition (3...13...15 seconds). | 10 |
15 |
|
Core | |||
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Elite Skill. (15 seconds.) Deals 10...22...25 slashing damage to all adjacent foes whenever you attack with a sword. | 5 |
25 |
Core | ||||
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Sword Attack. Deals +1...24...30 damage. Unblockable unless you are in a stance. | 5 |
8 |
Factions | ||||
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Sword Attack. You gain 2...6...7 Energy and 1...3...3 adrenaline if target foe is Crippled. | 5 |
1 |
Eye of the North | ||||
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Sword Attack. Deals +1...24...30 damage. Unblockable unless you are in a stance. | 5 |
8 |
|
Prophecies | |||
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Elite Sword Attack. Deals +10...34...40 damage. Inflicts Dazed condition (5 seconds) if target foe was moving. | 5 |
Factions | |||||
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Sword Attack. Interrupts an action. Interruption effect: deals +1...32...40 damage if action was a spell. | 5 |
½ |
15 |
|
Core | ||
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Sword Attack. Deals +1...16...20 damage. Deals 1...16...20 damage and inflicts Bleeding condition (25 seconds) if blocked. | 5 |
4 |
|
Core | |||
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Sword Attack. Inflicts Bleeding condition (5...21...25 seconds). | 4 |
|
Core | ||||
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Sword Attack. Deals +1...32...40 damage. | 8 |
Factions | |||||
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Sword Attack. Deals +5...17...20 damage. Deals 5...17...20 more damage if you are in a stance. | 6 |
Factions | |||||
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Sword Attack. Deals +1...25...31 damage. You gain 1...4...5 adrenaline if target foe is knocked down. | 8 |
1 |
Nightfall | ||||
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Sword Attack. You attack target foe twice. Unblockable. | 8 |
Factions |


















