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Sliver Armor

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Enchantment Spell. For 5...10...11 seconds, you have 25...45...50% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 5...29...35 earth damage.

Concise description

Enchantment Spell. (5...10...11 seconds.) You have 25...45...50% chance to block. Deals 5...29...35 earth damage to one nearby foe whenever you are the target of a hostile spell or attack.

Progression
Chance to block %
0
5
25
5
1
5
27
7
2
6
28
9
3
6
30
11
4
7
32
13
5
7
33
15
6
7
35
17
7
8
37
19
8
8
38
21
9
9
40
23
10
9
42
25
11
9
43
27
12
10
45
29
13
10
47
31
14
11
48
33
15
11
50
35
16
11
52
37
17
12
53
39
18
12
55
41
19
13
57
43
20
13
58
45
21
13
60
47

[edit] Acquisition

Skill trainers

[edit] Notes

  • Damage is dealt directly after a spell is cast, but before the the spell's effect takes place. For example, if an assassin uses Death's Charge on an elementalist enchanted with Sliver Armor, the assassin will take damage from Sliver Armor before gaining health from Death's Charge.

[edit] Trivia

  • Players commonly misspell this skill as "Silver Armor."