Critical Strikes

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Critical Strikes is the primary attribute of Assassins.

For each rank of Critical Strikes you have, you gain an additional 1% chance to critical hit. Whenever you critical hit, you gain 1 energy at ranks 3 and above, 2 energy at ranks 8 and above, and 3 energy at 13 ranks above. [sic]

— In-game description

Contents

[edit] Inherent effect

Attribute rank 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Energy per critical hit 0 0 0 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 4 4 4

[edit] Notes

  • At higher levels, Critical Strikes serves as the main energy management for Assassins; this allows for use of many attack skills in succession.
  • Critical Strikes affects any weapon, not just Daggers; this aspect allows an Assassin to expand into other professions.
  • The Assassin of Lyssa blessing increases Critical Strikes by 1, even if your character's primary profession is not Assassin.

[edit] Critical Strikes skills

Icon Name Description Energy Activation time Recharge time Campaign
Assassin's Remedy.jpg

Assassin's Remedy

Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. 0 5 Energy 1 Activation time 20 Recharge time Nightfall
Assassin's Remedy (PvP).jpg

Assassin's Remedy (PvP)

Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. 0 10 Energy 1 Activation time 20 Recharge time Nightfall
Black Lotus Strike.jpg

Black Lotus Strike

Lead Attack. Deals +10...27...31 damage. You gain 5...11...13 Energy if target foe is hexed. 0 10 Energy 0 6 Recharge time Factions
Critical Defenses.jpg

Critical Defenses

Enchantment Spell. (4...9...10 seconds.) You have a 75% chance to block. Renewal: every time you land a critical hit. 0 10 Energy 1 Activation time 30 Recharge time Factions
Critical Eye.jpg

Critical Eye

Skill. (10...30...35 seconds.) You have +3...13...15% chance to land a critical hit. You gain 1 Energy whenever you land a critical hit. 0 5 Energy 0 30 Recharge time Quest reward Factions
Critical Strike.jpg

Critical Strike

Dual Attack. Deals +10...26...30 damage. Automatic critical hit. You gain 1...3...3 Energy. Must follow an off-hand attack. 0 5 Energy 0 6 Recharge time Factions
Dark Apostasy.jpg

Dark Apostasy

Elite Enchantment Spell. (3...14...17 seconds.) Your critical hits remove an enchantment. Removal cost: lose 10...5...4 Energy or Dark Apostasy ends. 0 10 Energy 0.25¼ Activation time 15 Recharge time Factions
Deadly Haste.jpg

Deadly Haste

Enchantment Spell. (10...30...35 seconds.) Your half-ranged spells cast 5...41...50% faster and recharge 5...41...50% faster. 0 10 Energy 1 Activation time 20 Recharge time Nightfall
Locust's Fury.jpg

Locust's Fury

Elite Enchantment Spell. (10...30...35 seconds.) You have +50% chance to double strike. No effect unless you are wielding daggers. 0 10 Energy 1 Activation time 10 Recharge time Factions
Malicious Strike.jpg

Malicious Strike

Melee Attack. If target foe has a condition, this attack deals +10...26...30 damage and is a critical hit. 0 5 Energy 0 6 Recharge time Nightfall
Palm Strike.jpg

Palm Strike

Elite Touch Skill. Deals 10...54...65 damage and inflicts Crippled condition (1...4...5 second[s]). This skill counts as an off-hand attack. 0 5 Energy 0.75¾ Activation time 7 Recharge time Factions
Seeping Wound.jpg

Seeping Wound

Elite Half Range Hex Spell. (1...6...7 second[s].) Target foe moves 33% slower. This foe takes 5...21...25 damage each second while suffering from a condition. 0 15 Energy 0.25¼ Activation time 12 Recharge time Factions
Sharpen Daggers.jpg

Sharpen Daggers

Enchantment Spell. (5...25...30 seconds.) Your dagger attacks inflict the Bleeding condition (5...13...15 seconds). 0 5 Energy 1 Activation time 20 Recharge time Factions
Shattering Assault.jpg

Shattering Assault

Elite Dual Attack. Deals 5...41...50 damage. Removes one enchantment. Unblockable. Must follow an off-hand attack. 0 10 Energy 0 6 Recharge time Nightfall
Twisting Fangs.jpg

Twisting Fangs

Dual Attack. Deals +10...18...20 damage. Inflicts Bleeding and Deep Wound conditions (5...17...20 seconds). Must follow an off-hand attack. 0 10 Energy 0 15 Recharge time Quest reward Factions
Unsuspecting Strike.jpg

Unsuspecting Strike

Lead Attack. Deals +19...29...31 damage. Deals 15...63...75 more damage if target foe's Health is above 90%. 0 10 Energy 0 2 Recharge time Quest reward Factions
Way of the Assassin.jpg

Way of the Assassin

Elite Stance. (20 seconds.) While wielding daggers, you attack 5...17...20% faster and have +5...29...35% chance to land a critical hit. 0 5 Energy 0 12 Recharge time Nightfall
Way of the Master.jpg

Way of the Master

Enchantment Spell. (60 seconds.) While holding a non-dagger weapon, you have +3...27...33% chance to land a critical hit. 0 5 Energy 0.25¼ Activation time 30 Recharge time Eye of the North

[edit] Other skills with effects which scale with Critical Strikes

Icon Name Description Energy Activation time Recharge time Attribute Campaign
Critical Agility.jpg

Critical Agility

Enchantment Spell. (4 seconds plus 1 second for each rank of Critical Strikes.) You attack 33% faster and gain +15...25 armor. Renewal: every time you land a critical hit. 0 5 Energy 1 Activation time 30 Recharge time Sunspear rankZ Nightfall
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