Critical builds
From Guild Wars Wiki
These builds are centered around primary Assassins using Critical Strikes to boost weapons other than daggers, both for higher damage and energy management. Individual builds will be called Critical X, where X is typically the weapon used.
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[edit] Setup
- Normal equipment, obviously including a suitable weapon.
- High Critical Strikes, typically 14, but never less than 13.
- 12 in the mastery attribute of the weapon.
Way of the Master to increase critical hits.
Critical Eye to gain energy and increase critical hits. Serves as a backup if WotM gets stripped.
- Other skills varies with the weapon used.
[edit] Weapons
[edit] Bow
Mostly used with Barrage in PvE, to the degree that the most common term is Critical Barrage.
Can also be used as an interrupter with Disrupting Accuracy.
[edit] Scythe
Popular due to the high max damage leading to powerful critical hits.
[edit] One-handed weapons
These weapons don't see much usage due to low max damage and the lack of attribute points to spec a shield. Low usage persists despite the presence of skills designed for use with these builds.

