Earth Prayers
From Guild Wars Wiki
Earth Prayers is a dervish secondary attribute.
No inherent effect. Many Dervish Spells, especially those dealing with defense or Earth damage, become more effective with higher Earth Prayers.–In-game description
[edit] Earth Prayers skills
| Icon | Name | Description | | | | Campaign | ||
|---|---|---|---|---|---|---|---|---|
| Armor of Sanctity | Enchantment Spell. For 10 seconds, you take 5...17...20 less damage from foes suffering from a Condition. | 5 | ¼ | 5 | Nightfall | ||
| Aura of Thorns | Enchantment Spell. All nearby foes are Crippled for 4...9...10 seconds. For 30 seconds, this Enchantment does nothing. When this Enchantment ends, all nearby foes begin Bleeding for 5...13...15 seconds. | 5 | ¾ | 12 | Nightfall | ||
| Conviction | Stance. For 10...30...35 seconds, you have +24 armor while enchanted, otherwise you have +1...3...4 Health regeneration. | 5 | 20 | Nightfall | |||
| Dust Cloak | Enchantment Spell. All adjacent foes are struck for 20...68...80 earth damage. For 30 seconds, your attacks deal earth damage. When this Enchantment ends, all adjacent foes are Blinded for 1...4...5 seconds. | 10 | ¾ | 15 | Nightfall | ||
| Ebon Dust Aura | Elite Enchantment Spell. For 5...29...35 seconds, if you are wielding an earth weapon, your attack Skills also cause Blindness for 4...9...10 seconds. | 10 | ¼ | 20 | Nightfall | ||
| Fleeting Stability | Enchantment Spell. For 5...21...25 seconds, you cannot be knocked down. If this Enchantment lasts its full duration, you are knocked down. | 10 | 1 | 10 | Nightfall | ||
| Mirage Cloak | Enchantment Spell. For 10 seconds, you have a 50% chance to block incoming attacks. When this Enchantment ends, all nearby foes are struck for 15...63...75 earth damage. | 15 | ¼ | Nightfall | |||
| Mystic Regeneration | Enchantment Spell. For 5...17...20 seconds, you have +1...3...4 Health regeneration for each enchantment (maximum of 8) on you. | 10 | ¼ | 5 | Nightfall | ||
| Mystic Regeneration (PvP) | Enchantment Spell. For 5...17...20 seconds, you have +1...3...4 Health regeneration for each enchantment (maximum of 3) on you. | 10 | ¼ | 12 | Nightfall | ||
| Mystic Sandstorm | Spell. Lose all Enchantments. For each Enchantment removed in this way, all nearby foes are struck for 10...30...35 earth damage (maximum 130 damage). | 10 | ¾ | 8 | Nightfall | ||
| Pious Concentration | Stance. For 5...17...20 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 1 Enchantment or Pious Concentration ends. | 5 | 5 | Nightfall | |||
| Sand Shards | Enchantment Spell. For 30 seconds, whenever you fail to hit with a scythe attack, all nearby foes take 5...21...25 damage. | 5 | 1 | 15 | Nightfall | ||
| Shield of Force | Enchantment Spell. For 1...13...16 seconds, the next attack skill against you is blocked, and your attacker is Weakened for 5...17...20 seconds. | 5 | ¼ | 12 | Eye of the North | ||
| Signet of Pious Light | Signet. Lose 1 Enchantment. Target ally is healed for 30...102...120 Health. If an Enchantment was removed in this way, this Signet recharges immediately. | 1 | 20 | Nightfall | |||
| Staggering Force | Enchantment Spell. All adjacent foes are struck for 20...68...80 earth damage. For 30 seconds, your attacks deal earth damage. When this Enchantment ends, all adjacent foes are Weakened for 5...13...15 seconds. | 10 | ¾ | 12 | Nightfall | ||
| Veil of Thorns | Enchantment Spell. For 5...17...20 seconds, whenever you are hit by an attack, your attacker is Crippled for 5...13...15 seconds. | 10 | 1 | 20 | Nightfall | ||
| Vital Boon | Enchantment Spell. For 20 seconds, you have +40...88...100 maximum Health. When this Enchantment ends, you are healed for 75...175...200 Health. | 5 | 1 | 8 | | Nightfall | |
| Vow of Strength | Elite Enchantment Spell. For 20 seconds, you cannot use attack Skills and your attacks deal 5...41...50% more damage. | 5 | ¼ | 10 | Nightfall |



















