Fleeting Stability

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Enchantment Spell. For 5...21...25 seconds, you cannot be knocked down. If this Enchantment lasts its full duration, you are knocked down.

Concise description

Enchantment Spell. (5...21...25 seconds.) You cannot be knocked down. If this enchantment lasts its full duration, you are knocked down.

Progression
0
5
1
6
2
8
3
9
4
10
5
12
6
13
7
14
8
16
9
17
10
18
11
20
12
21
13
22
14
24
15
25
16
26
17
28
18
29
19
30
20
32

[edit] Acquisition

Skill trainers:

Signet of Capture:

[edit] Notes

  • You can prevent the end-effect knockdown by recasting the spell before it expires; you will suffer the knockdown when the recast enchantment ends.
  • This skill is often used for running.
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