Fleeting Stability

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Enchantment Spell. For 5...21...25 seconds, you cannot be knocked down. If this Enchantment lasts its full duration, you are knocked down.

Concise description

Enchantment Spell. (5...21...25 seconds.) You cannot be knocked down. If this enchantment lasts its full duration, you are knocked down.

Progression
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[edit] Acquisition

Skill trainers:

Signet of Capture:

[edit] Notes

  • Recasting Fleeting Stability before it ends will prevent the knockdown that would be caused, however you will be knocked down when the recast fleeting ends, provided that the recast spell lasted the full duration.
  • This skill is often used for running.
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