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Conviction

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Disambig icon.png This article is about the skill. For weapon with the same name, see Conviction (weapon).

Flash Enchantment Spell. For 10 seconds, you gain +10 armor if you have a condition and gain 1...3...3 Health regen [sic] for each condition you are suffering from. When this enchantment ends, you are cured of 1...2...2 condition[s].

Concise description

Flash Enchantment Spell. (10 seconds.) Gain +10 armor while conditioned. Gain 1...3...3 Health regeneration for each condition you have. End Effect: Remove 1...2...2 condition[s].

Progression
Conditions removed
0
1
1
1
1
1
2
1
1
3
1
1
4
2
1
5
2
1
6
2
1
7
2
1
8
2
2
9
2
2
10
2
2
11
2
2
12
3
2
13
3
2
14
3
2
15
3
2
16
3
2
17
3
2
18
3
2
19
4
2
20
4
2

[edit] Acquisition

Skill trainers

Signet of Capture

[edit] Related skills

[edit] Notes

  • When used in conjunction with an attack skill that removes an enchantment, conditions are cured before the hit lands.

[edit] Trivia

  • The functionality of this skill has changed since its introduction; see its PvE and PvP skill histories for details.
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