Communing

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Communing is a ritualist secondary attribute.

No inherent effect. Many Ritualist skills, especially those related to summoning Spirits, become more effective with higher Communing.

–In-game description

[edit] Notes

[edit] Communing skills

Icon Name Description Energy Activation time Recharge time Campaign
Image:Anguish.jpg Anguish Binding Ritual. Create a level 1...6...7 Spirit. This Spirit's attacks deal 5...17...20 damage and deal double damage to Hexed foes. This Spirit dies after 15...39...45 seconds. 0 25 Energy 3 Activation time 45 Recharge time Nightfall
Image:Anguished Was Lingwah.jpg Anguished Was Lingwah Item Spell. Hold Lingwah's ashes for up to 30...126...150 seconds. Dropping her ashes summons a level 1...8...10 Spirit of Pain that does 5...25...30 damage. This Spirit dies after 30...126...150 seconds. 0 15 Energy 3 Activation time 30 Recharge time Factions
Image:Armor of Unfeeling.jpg Armor of Unfeeling Enchantment Spell. For 10...30...35 seconds, you have 10 base damage reduction while casting Binding Rituals. 0 10 Energy 1 Activation time 20 Recharge time Factions
Image:Binding Chains.jpg Binding Chains Hex Spell. For 5...15...17 seconds, target foe moves 90% slower and cannot attack. Binding Chains ends if that foe takes damage. 0 15 Energy 2 Activation time 30 Recharge time Factions
Image:Brutal Weapon.jpg Brutal Weapon Weapon Spell. Give target ally a Brutal Weapon for 15...39...45 seconds. The bearer's weapon strikes for +5...13...15 damage as long as the bearer is under no Enchantments. 0 10 Energy 1 Activation time 15 Recharge time Quest reward Factions
Image:Defiant Was Xinrae.jpg Defiant Was Xinrae Elite Item Spell. Hold Xinrae's ashes for up to 5...13...15 seconds. While you hold her ashes, enemy Spells that the caster and the caster's allies use against you are disabled for an additional 5...17...20 seconds. 0 5 Energy 0.25 ¼ Activation time 5 Recharge time Factions
Image:Disenchantment.jpg Disenchantment Binding Ritual. Create a level 1...7...8 Spirit. This Spirit deals 5...17...20 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 10...30...35 seconds. 0 25 Energy 5 Activation time 45 Recharge time Factions
Image:Displacement.jpg Displacement Binding Ritual. Create a level 1...8...10 Spirit. All non-Spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this Spirit takes 60 damage. This Spirit dies after 30...54...60 seconds. 0 15 Energy 3 Activation time 45 Recharge time Factions
Image:Dissonance.jpg Dissonance Binding Ritual. Create a level 1...7...8 Spirit. This Spirit deals 5...17...20 damage and anyone struck by its attack is interrupted. This Spirit dies after 10...22...25 seconds. 0 25 Energy 5 Activation time 45 Recharge time Quest reward Factions
Image:Dulled Weapon.jpg Dulled Weapon Hex Spell. For 5...17...20 seconds, target foe and all nearby foes cannot achieve a critical hit. 0 10 Energy 1 Activation time 12 Recharge time Factions
Image:Earthbind.jpg Earthbind Binding Ritual. Create a level 1...8...10 Spirit. All non-Spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this Spirit loses 50...30...25 Health. This Spirit dies after 15...39...45 seconds. 0 15 Energy 5 Activation time 60 Recharge time Factions
Image:Ghostly Weapon.jpg Ghostly Weapon Weapon Spell. For 5...17...20 seconds, target other ally's next attack cannot be blocked. 0 5 Energy 0.25 ¼ Activation time 1 Recharge time Eye of the North
Image:Guided Weapon.jpg Guided Weapon Weapon Spell. For 5...10...11 seconds, target ally's attacks cannot be blocked. 0 15 Energy 2 Activation time 5 Recharge time Factions
Image:Mighty Was Vorizun.jpg Mighty Was Vorizun Item Spell. Hold Vorizun's ashes for up to 15...51...60 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy. 0 5 Energy 2 Activation time 30 Recharge time Factions
Image:Pain.jpg Pain Binding Ritual. Create a level 1...7...8 Spirit. This Spirit's attacks deal 5...25...30 damage. This Spirit dies after 30...126...150 seconds. 0 5 Energy 3 Activation time 30 Recharge time Quest reward Factions
Image:Restoration.jpg Restoration Binding Ritual. Create a level 1...8...10 Spirit. When this Spirit dies, all party members in the area are resurrected with 5...41...50% Health and zero Energy. This Spirit dies after 30 seconds. 0 10 Energy 5 Activation time 45 Recharge time Factions
Image:Shadowsong.jpg Shadowsong Binding Ritual. Create a level 1...5...6 Spirit. The Spirit's attacks cause Blindness for 1...5...6 seconds. This Spirit dies after 30 seconds. 0 15 Energy 5 Activation time 45 Recharge time Quest reward Factions
Image:Shelter.jpg Shelter Binding Ritual. Create a level 1...7...8 Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 75...51...45 Health. This Spirit lasts 30...54...60 seconds. 0 25 Energy 5 Activation time 45 Recharge time Factions
Image:Signet of Binding.jpg Signet of Binding Signet. Target allied summoned creature gains +50...170...200 maximum Health. After 30 seconds, that creature is destroyed. 0 0 1 Activation time 15 Recharge time Nightfall
Image:Signet of Ghostly Might.jpg Signet of Ghostly Might Elite Signet. Target allied Summoned creature's attacks deal 5...29...35 more damage. After 10 seconds, that creature is destroyed. 0 0 1 Activation time 5 Recharge time Nightfall
Image:Soothing.jpg Soothing Binding Ritual. Create a level 1...7...8 Spirit. All foes within its range take twice as long to build adrenaline. This Spirit dies after 15...39...45 seconds. 0 25 Energy 5 Activation time 60 Recharge time Factions
Image:Sundering Weapon.jpg Sundering Weapon Weapon Spell. For 4...9...10 seconds, target ally's next 3 attacks have 10% armor penetration and cause Cracked Armor for 5...17...20 seconds. 0 5 Energy 1 Activation time 10 Recharge time Eye of the North
Image:Union.jpg Union Binding Ritual. Create a level 1...7...8 Spirit. Whenever a non-Spirit ally in its range takes damage, that damage is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 30...54...60 seconds. 0 15 Energy 3 Activation time 45 Recharge time Quest reward Factions
Image:Vital Weapon.jpg Vital Weapon Weapon Spell. For 5...29...35 seconds, target ally has a Vital Weapon and has +40...148...175 maximum Health. 0 5 Energy 1 Activation time 2 Recharge time Factions
Image:Wanderlust.jpg Wanderlust Elite Binding Ritual. Create a level 1...7...8 Spirit. Whenever this Spirit's attack hits a stationary foe, that foe is knocked down and the Spirit loses 70...54...50 Health. This Spirit dies after 30...54...60 seconds. 0 10 Energy 5 Activation time 45 Recharge time Factions
Image:Weapon of Quickening.jpg Weapon of Quickening Elite Weapon Spell. For 5...21...25 seconds, target ally has a Weapon of Quickening, and Spells and Binding Rituals recharge 33% faster. 0 10 Energy 2 Activation time 5 Recharge time Factions
Image:Xinrae's Weapon.jpg Xinrae's Weapon Elite Weapon Spell. For 4...9...10 seconds, target ally has Xinrae's Weapon. Whenever a foe casts a Spell on that ally, that Spell is disabled for an additional 5...13...15 seconds for that foe and all party members of that foe. 0 25 Energy 0.25 ¼ Activation time 30 Recharge time Nightfall
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