Smiting Prayers
From Guild Wars Wiki
Smiting Prayers is a monk secondary attribute. Most Smiting skills either increase allies' damage or punish enemies for attacking in certain ways.
No inherent effect. Many Monk skills, especially those related to dealing holy damage, become more effective with higher Smiting Prayers. Holy damage is especially powerful against the undead.–In-game description
[edit] Smiting Prayers skills
| Icon | Name | Description | | | | | Campaign | |
|---|---|---|---|---|---|---|---|---|
| Balthazar's Aura | Enchantment Spell. For 8 seconds, foes adjacent to target ally take 10...22...25 holy damage each second. | 25 | 2 | 25 | | Core | |
| Balthazar's Pendulum | Elite Enchantment Spell. For 5...9...10 seconds, the next time target ally would be knocked down by a foe, that foe is knocked down instead. | 5 | ¼ | 5 | Nightfall | ||
| Balthazar's Spirit | Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) | -1 | 10 | 2 | | Prophecies | |
| Bane Signet | Signet. Target foe takes 26...50...56 holy damage. If target foe was attacking, that foe is knocked down. | 1 | 20 | | Core | ||
| Banish | Spell. Target foe takes 20...49...56 holy damage. This spell does double damage to summoned creatures. | 5 | 1 | 10 | | Core | |
| Castigation Signet | Signet. Target foe takes 26...50...56 holy damage. If that foe was attacking, you gain 1...8...10 Energy. | 1 | 15 | Eye of the North | |||
| Defender's Zeal | Elite Hex Spell. For 5...21...25 seconds, whenever target foe hits with an attack, you gain 2 Energy. | 5 | 1 | 5 | Nightfall | ||
| Holy Strike | Skill. Touched target foe takes 10...46...55 holy damage. If knocked down, your target takes an additional 10...46...55 holy damage. | 5 | ¾ | 8 | Prophecies | ||
| Holy Wrath | Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5...41...50 damage), and you lose 10 Energy. | -1 | 10 | 2 | 10 | Prophecies | |
| Judge's Insight | Enchantment Spell. For 8...18...20 seconds, target ally's attacks deal holy damage and have +20% armor penetration. | 10 | 2 | 10 | Core | ||
| Judge's Intervention | Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30...150...180 damage. | 5 | ¼ | 8 | Nightfall | ||
| Kirin's Wrath | Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27...32 holy damage each second. | 5 | 2 | 30 | Factions | ||
| Ray of Judgment | Elite Spell. All your skills except Smiting Prayers are disabled for 10 seconds. Target foe and adjacent foes take 30...90...105 holy damage. Animated undead struck by Ray of Judgment are set on fire for 3...8...9 seconds. | 15 | 1 | 30 | Factions | ||
| Retribution | Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 5...17...20 damage). | -1 | 10 | 2 | | Core | |
| Reversal of Damage | Enchantment Spell. For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5...61...75). | 5 | ¼ | 3 | Nightfall | ||
| Scourge Enchantment | Hex Spell. For 30 seconds, each time target foe is the target of an Enchantment, the caster of that Enchantment takes 15...63...75 damage. | 10 | 2 | 5 | Nightfall | ||
| Scourge Healing | Hex Spell. For 30 seconds, every time target foe is healed, the healer takes 15...67...80 holy damage. | 10 | 2 | 5 | | Core | |
| Scourge Sacrifice | Hex Spell. For 8...18...20 seconds, every time target foe and adjacent foes sacrifice life, they sacrifice twice the normal amount. | 10 | 1 | 5 | Prophecies | ||
| Shield of Judgment | Elite Enchantment Spell. For 8...18...20 seconds, anyone striking target ally with an attack is knocked down and suffers 5...41...50 holy damage. | 15 | 1 | 45 | Prophecies | ||
| Signet of Judgment | Elite Signet. Target foe is knocked down. That foe and all adjacent foes take 15...63...75 holy damage. | 1 | 20 | Core | |||
| Signet of Judgment (PvP) | Elite Signet. Target foe is knocked down. That foe and all adjacent foes take 5...41...50 holy damage. This signet has half the normal range. | 1 | 20 | Core | |||
| Signet of Mystic Wrath | Signet. Target foe takes 5...29...35 holy damage for each Enchantment on you (maximum 100 holy damage). | 2 | 20 | Nightfall | |||
| Signet of Rage | Signet. Target foe takes 10...42...50 holy damage and +5...9...10 holy damage for each adrenaline skill that foe has. | 1 | 20 | Factions | |||
| Smite | Spell. This attack deals 10...46...55 Holy damage. If attacking, your target takes an additional 10...30...35 Holy damage. | 10 | 1 | 10 | | Prophecies | |
| Smite Condition | Spell. Remove one Condition from target ally. If a Condition was removed, foes in the area take 10...50...60 holy damage. | 5 | 1 | 7 | Eye of the North | ||
| Smite Hex | Spell. Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 10...70...85 damage. | 5 | 1 | 12 | | Core | |
| Spear of Light | Spell. Spear of Light flies toward target foe and deals 26...50...56 holy damage if it hits. Spear of Light deals +15...51...60 damage if it hits an attacking foe. | 5 | 1 | 15 | Factions | ||
| Stonesoul Strike | Skill. Touched target foe takes 10...46...55 holy damage. If knocked down, your target takes an additional 10...46...55 holy damage. | 5 | ¾ | 8 | Factions | ||
| Strength of Honor | Enchantment Spell. While you maintain this Enchantment, target ally deals 3...13...15 more damage in melee. | -1 | 10 | 2 | 15 | | Core |
| Symbol of Wrath | Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27...32 holy damage each second. | 5 | 2 | 30 | | Prophecies | |
| Word of Censure | Elite Spell. Target foe takes 15...63...75 holy damage. If your target was below 33% Health, Word of Censure takes 20 additional seconds to recharge. | 10 | 1 | 2 | Factions | ||
| Zealot's Fire | Enchantment Spell. For 60 seconds, whenever you use a Skill that targets an ally, all foes adjacent to that target are struck for 5...29...35 fire damage and you lose 1 Energy. | 10 | ¼ | 30 | | Core |

































