Smiting Prayers

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Smiting Prayers is a monk secondary attribute. Most Smiting skills either increase allies' damage or punish enemies for attacking in certain ways.

No inherent effect. Many Monk skills, especially those related to dealing holy damage, become more effective with higher Smiting Prayers. Holy damage is especially powerful against the undead.

–In-game description

[edit] Smiting Prayers skills

Icon Name Description Image:Tango-upkeep.png Energy Activation time Recharge time Campaign
Image:Balthazar's Aura.jpg Balthazar's Aura Enchantment Spell. For 8 seconds, foes adjacent to target ally take 10...22...25 holy damage each second. 0 25 Energy 2 Activation time 25 Recharge time Quest reward Core
Image:Balthazar's Pendulum.jpg Balthazar's Pendulum Elite Enchantment Spell. For 5...9...10 seconds, the next time target ally would be knocked down by a foe, that foe is knocked down instead. 0 5 Energy 0.25 ¼ Activation time 5 Recharge time Nightfall
Image:Balthazar's Spirit.jpg Balthazar's Spirit Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) -1 Upkeep 10 Energy 2 Activation time 0 Quest reward Prophecies
Image:Bane Signet.jpg Bane Signet Signet. Target foe takes 26...50...56 holy damage. If target foe was attacking, that foe is knocked down. 0 0 1 Activation time 20 Recharge time Quest reward Core
Image:Banish.jpg Banish Spell. Target foe takes 20...49...56 holy damage. This spell does double damage to summoned creatures. 0 5 Energy 1 Activation time 10 Recharge time Quest reward Core
Image:Castigation Signet.jpg Castigation Signet Signet. Target foe takes 26...50...56 holy damage. If that foe was attacking, you gain 1...8...10 Energy. 0 0 1 Activation time 15 Recharge time Eye of the North
Image:Defender's Zeal.jpg Defender's Zeal Elite Hex Spell. For 5...21...25 seconds, whenever target foe hits with an attack, you gain 2 Energy. 0 5 Energy 1 Activation time 5 Recharge time Nightfall
Image:Holy Strike.jpg Holy Strike Skill. Touched target foe takes 10...46...55 holy damage. If knocked down, your target takes an additional 10...46...55 holy damage. 0 5 Energy 0.75 ¾ Activation time 8 Recharge time Prophecies
Image:Holy Wrath.jpg Holy Wrath Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5...41...50 damage), and you lose 10 Energy. -1 Upkeep 10 Energy 2 Activation time 10 Recharge time Prophecies
Image:Judge's Insight.jpg Judge's Insight Enchantment Spell. For 8...18...20 seconds, target ally's attacks deal holy damage and have +20% armor penetration. 0 10 Energy 2 Activation time 10 Recharge time Core
Image:Judge's Intervention.jpg Judge's Intervention Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30...150...180 damage. 0 5 Energy 0.25 ¼ Activation time 8 Recharge time Nightfall
Image:Kirin's Wrath.jpg Kirin's Wrath Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27...32 holy damage each second. 0 5 Energy 2 Activation time 30 Recharge time Factions
Image:Ray of Judgment.jpg Ray of Judgment Elite Spell. All your skills except Smiting Prayers are disabled for 10 seconds. Target foe and adjacent foes take 30...90...105 holy damage. Animated undead struck by Ray of Judgment are set on fire for 3...8...9 seconds. 0 15 Energy 1 Activation time 30 Recharge time Factions
Image:Retribution.jpg Retribution Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 5...17...20 damage). -1 Upkeep 10 Energy 2 Activation time 0 Quest reward Core
Image:Reversal of Damage.jpg Reversal of Damage Enchantment Spell. For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5...61...75). 0 5 Energy 0.25 ¼ Activation time 3 Recharge time Nightfall
Image:Scourge Enchantment.jpg Scourge Enchantment Hex Spell. For 30 seconds, each time target foe is the target of an Enchantment, the caster of that Enchantment takes 15...63...75 damage. 0 10 Energy 2 Activation time 5 Recharge time Nightfall
Image:Scourge Healing.jpg Scourge Healing Hex Spell. For 30 seconds, every time target foe is healed, the healer takes 15...67...80 holy damage. 0 10 Energy 2 Activation time 5 Recharge time Quest reward Core
Image:Scourge Sacrifice.jpg Scourge Sacrifice Hex Spell. For 8...18...20 seconds, every time target foe and adjacent foes sacrifice life, they sacrifice twice the normal amount. 0 10 Energy 1 Activation time 5 Recharge time Prophecies
Image:Shield of Judgment.jpg Shield of Judgment Elite Enchantment Spell. For 8...18...20 seconds, anyone striking target ally with an attack is knocked down and suffers 5...41...50 holy damage. 0 15 Energy 1 Activation time 45 Recharge time Prophecies
Image:Signet of Judgment.jpg Signet of Judgment Elite Signet. Target foe is knocked down. That foe and all adjacent foes take 15...63...75 holy damage. 0 0 1 Activation time 20 Recharge time Core
Image:Signet of Judgment (PvP).jpg Signet of Judgment (PvP) Elite Signet. Target foe is knocked down. That foe and all adjacent foes take 5...41...50 holy damage. This signet has half the normal range. 0 0 1 Activation time 20 Recharge time Core
Image:Signet of Mystic Wrath.jpg Signet of Mystic Wrath Signet. Target foe takes 5...29...35 holy damage for each Enchantment on you (maximum 100 holy damage). 0 0 2 Activation time 20 Recharge time Nightfall
Image:Signet of Rage.jpg Signet of Rage Signet. Target foe takes 10...42...50 holy damage and +5...9...10 holy damage for each adrenaline skill that foe has. 0 0 1 Activation time 20 Recharge time Factions
Image:Smite.jpg Smite Spell. This attack deals 10...46...55 Holy damage. If attacking, your target takes an additional 10...30...35 Holy damage. 0 10 Energy 1 Activation time 10 Recharge time Quest reward Prophecies
Image:Smite Condition.jpg Smite Condition Spell. Remove one Condition from target ally. If a Condition was removed, foes in the area take 10...50...60 holy damage. 0 5 Energy 1 Activation time 7 Recharge time Eye of the North
Image:Smite Hex.jpg Smite Hex Spell. Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 10...70...85 damage. 0 5 Energy 1 Activation time 12 Recharge time Quest reward Core
Image:Spear of Light.jpg Spear of Light Spell. Spear of Light flies toward target foe and deals 26...50...56 holy damage if it hits. Spear of Light deals +15...51...60 damage if it hits an attacking foe. 0 5 Energy 1 Activation time 15 Recharge time Factions
Image:Stonesoul Strike.jpg Stonesoul Strike Skill. Touched target foe takes 10...46...55 holy damage. If knocked down, your target takes an additional 10...46...55 holy damage. 0 5 Energy 0.75 ¾ Activation time 8 Recharge time Factions
Image:Strength of Honor.jpg Strength of Honor Enchantment Spell. While you maintain this Enchantment, target ally deals 3...13...15 more damage in melee. -1 Upkeep 10 Energy 2 Activation time 15 Recharge time Quest reward Core
Image:Symbol of Wrath.jpg Symbol of Wrath Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27...32 holy damage each second. 0 5 Energy 2 Activation time 30 Recharge time Quest reward Prophecies
Image:Word of Censure.jpg Word of Censure Elite Spell. Target foe takes 15...63...75 holy damage. If your target was below 33% Health, Word of Censure takes 20 additional seconds to recharge. 0 10 Energy 1 Activation time 2 Recharge time Factions
Image:Zealot's Fire.jpg Zealot's Fire Enchantment Spell. For 60 seconds, whenever you use a Skill that targets an ally, all foes adjacent to that target are struck for 5...29...35 fire damage and you lose 1 Energy. 0 10 Energy 0.25 ¼ Activation time 30 Recharge time Quest reward Core
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