Undead
From Guild Wars Wiki
“Except for the obvious differences (lack of skin, hair, a working circulatory system, and so on) the undead army are very much like any living human army. They have military ranks, a chain of command, and a set of marching orders. The bulk of the army is made up of once-living humans, though there are tales that when this force marches into battle, the animated skeleton of a once-grand dragon marches with it.
There is much speculation about the undead of Tyria and what their goals might be. Many believe that they are the remnants of Orr, those lost souls who were so disturbed by the destruction of their home in the Cataclysm that they refuse to pass into the next life. Others believe there is a more sinister force motivating these creatures, a malevolent being who has raised the resting dead to do his bidding. Some even say this mysterious leader is a powerful lich lord who rules them all from behind the front lines. But most of this is just campfire tales and barroom gossip, for there is no one who lives today who can claim to have seen this creature in the flesh (so to speak).
The undead incorporates a vast majority of the reanimated remains of corpses bound to Tyria, as well as souls that have not passed on to the Mists, whether bound by force or self-will. Though most undead seen are of human origins, any race can become an undead.
Most non-soul undead seem to remain in small groups under various stronger undead. On occasion, the undead will be bound to the will of necromancers, whether they are also undead or still living. Rarely they will be in large numbers, and when that is the case, they are always under the control of a very powerful undead necromancer. Often, this undead will be a lich, such as Palawa Joko.
[edit] List of hostile NPCs
1These creatures are not vulnerable to holy damage.
2These undead are fleshy creatures.
3Awakened Heads are spawned by Awakened Gray Giants.
4These creatures are part of the Skeletal Army.
[edit] List of minions
| Animated Undead | |||
|---|---|---|---|
| Name | Level | Skill to create | Notes |
| Bone Fiend | 1...20 | Animate Bone Fiend | ranged attack |
| Bone Horror | 1...20 | Animate Bone Horror Malign Intervention2 Aura of the Lich | |
| Bone Minion | 0...14 | Animate Bone Minions | one corpse produces 2 minions |
| Celestial Horror | 25 | Star Servant | summoned rather than animated party members gain 25 health and 3 energy each time it hits |
| Flesh Golem1 | 3...29 | Animate Flesh Golem | fleshy, leaves an exploitable corpse |
| Jagged Horror | 0...18 | Animate Shambling Horror2 Jagged Bones2 | attacks inflict bleeding |
| Shambling Horror | 1...20 | Animate Shambling Horror | creates a Jagged Horror when it dies |
| Vampiric Horror | 1...20 | Animate Vampiric Horror | whenever it deals damage, it heals its controller for an equal amount of health |
- These undead are fleshy creatures.
- These skills create minions upon the death of the target creature rather than creating them immediately.
[edit] Notes
- With the exception of chests, only undead creatures can drop Ancient Shields, Copperleaf Shields, Dead weapons, Lesser Dark Scimitars, and Sephis Axes.
| | The Guild Wars 2 Wiki also has an article on Undead. |
