Depths of Tyria
From Guild Wars Wiki
| Depths of Tyria | |
|---|---|
| | |
| Campaign | Eye of the North |
| Continent | Tyria |
| Town | None |
| Neighbor(s) | Tyria Cantha Elona |
| Images | |
| Loading screen | |
![]() a page of the Master Dungeon Guide: Heart of the Shiverpeaks | |
The Dwarves have provided limited information about the mysteries they have uncovered beneath the earth. Initial reports describe an immense, interconnected underground complex they call the “Depths of Tyria.” These natural caves and excavated areas house structures left behind by civilizations dating back to a time before the arrival of humans in Tyria. The Depths are connected by a series of magical gateways that allow swift travel through miles of earth and stone.
These gateways were created by a race known as the Asura, who use them for mining, research, and other jaunts across great distances. Most of the gates are guarded by Asuran GOLEMs, for the Depths teem with threats—both animal and geological. Those who dare to travel below realize the risk they take in doing so, and those who return tell wild stories of monsters made of fire and stone that move in the Depths.
Contents |
[edit] Outposts
[edit] Missions
[edit] Explorable areas
[edit] Dungeons
- Arachni's Haunt
- Bloodstone Caves
- Bogroot Growths
- Catacombs of Kathandrax
- Cathedral of Flames
- Darkrime Delves
- Fronis Irontoe's Lair
- Frostmaw's Burrows
- Heart of the Shiverpeaks
- Oola's Lab
- Ooze Pit
- Raven's Point
- Rragar's Menagerie
- Secret Lair of the Snowmen
- Sepulchre of Dragrimmar
- Shards of Orr
- Slavers' Exile
- Vloxen Excavations
[edit] Landmarks
[edit] Soundtrack
- Darkness Beneath
- Kurzick Theme (originally from Factions)
| Eye of the North regions |
|---|
| Charr Homelands • Depths of Tyria • Far Shiverpeaks • Tarnished Coast |
| Core • Prophecies • Factions • Nightfall |


