Destruction's Depths
From Guild Wars Wiki
| Destruction's Depths | |
|---|---|
| | |
| Campaign | Eye of the North |
| Region | Depths of Tyria |
| Type | Primary |
| Given by | Jalis Ironhammer in Battledepths |
| Part of | Against the Destroyers |
| Preceded by | Heart of the Shiverpeaks |
| Followed by | A Time for Heroes |
Contents |
[edit] Quest information
[edit] Objectives
- Find and reclaim the Central Transfer Chamber
- Take command of the golems and find the missing Asuran patrol.
- Rendezvous with the Ebon Vanguard.
- Clear a path into the depths with the Ebon Vanguard.
- Continue deeper into the caverns.
- Fight beside the Norn as they hold off the Destroyers.
- Travel to the Central Transfer Chamber via the Asura Gate.
- Clear the Central Transfer Chamber of Destroyers.
[edit] Reward
- Deldrimor Reputation Points
- First time: 3,000 (4,500 in hard mode)
- On repeat: 300 (450 in hard mode)
- 2,500 Experience
[edit] Walkthrough
Level 1: Upon entering, you'll notice three G.O.L.E.M. 2.0s along the wall with Oola. Activating each one requires a player expend 15 energy. Once activated, a player may interact with one to switch its mode to Attack, Defense, or Ranged. Attack has melee or ranged Life Stealing and dazing attacks, defense transfers health from foes to the party, and ranged mode launches moderately powerful blasts at foes.
Plow your way through some basic cave critters to make your way to Renk and Sokka then fend off the nearby destroyers. Oola will alert the party of a missing Vanguard group nearby. You'll find Captain Langmar a short way away accompanied by Chance Redding and Jenn Valefield. Continuing west, you'll see a number of Vanguard groups engaged with destroyers. You can try to save them, but the destroyers will likely kill them. South, you'll see a large battle between the Vanguard and destroyers. Again, the odds are stacked in favor of the destroyers, so it's often best to simply rush to the zone on the other side of the room while the Vanguard have the Destroyers occupied. If somehow you manage to save the Vanguard, then they will become enemies and attack you, however they are easy to kill.
Level 2: In the next zone you'll have to reactivate the golems. A short way outside, you'll see dryders and destroyers. These groups will battle if they come within aggro range of each other. Try to run by the second group of dryders on your way to the Norn. Once at the Norn, Destroyers will start coming in from multiple fronts. Taking them all on at the same time usually leads to death, but if you position yourself away from the center (where the quest marker is), you can avoid aggro with half the assault group until you're ready for them. Another tactic is to let the golems die along the bridge, blocking the path, and thus protecting you from the Destroyers' deadly warriors and dervishes while you attack with arrows and spells. Once the assault is over, follow Olaf Olafson to where he will open a door. Follow this path, fight a few more Destroyers, and enter the portal by the Stone Dwarves into the Central Transfer Chamber (Note: if you stay long enough a large group of destroyers will come and kill off all these Stone Dwarves).
Level 3: Once in the chamber, activate the golems again. This room is not very big, and the goal is simple: defeat all the Destroyers there. Take out the groups nearest you first, as you then don't have to worry about the Disc of Chaos. As soon as the Disc is attacked, most of the other destroyers in the room will aggro. (Sometimes one group does not.) Leave the Disc for last, as its devastating, powerful attacks are much easier to suppress when it is by itself. Most of its attacks are point-blank, so standard tanking procedures should be sufficient until it is defeated.
Alternate Strategy: After killing the two nearest groups, if you walk straight down from where you entered there is a small area above the Disc of Chaos with no other stairways. You can use this to aggro the groups without the Disc of Chaos reaching you, then you can defeat it by itself.
[edit] Dialogue
Jalis Ironhammer
- "The Eye of North has revealed the source of the Destroyers. We must journey deep within the Shiverpeak Mountains and eliminate the evil at its core. The power of the Great Dwarf and your many allies await your command to begin the final assault."
[edit] Intermediate dialogue
Oola
- "The Asura Gate leading to the Central Transfer Chamber is far beneath us, and overrun by destroyers...but I'm not worried. In fact, I'm so confident that I'm going to send you ahead."
<Player Name>
- "Thanks for the vote of confidence. Have any of the Asuran patrols in the area come back from those caverns?"
Oola
- "Not yet. Take some of my golems along as well. I refit them to let you switch their modes, while allowing me to communicate with you. I wouldn't do that for just any human..."
Renk
- "Hey! I recognize those golems! Oola sent you, didn't she? Help us hold off these Destroyers!"
Renk
- "Aha! We've got them on the run. Three cheers for Oola and her magnificent golems! Ho, right. And the humans, too. Hurrah!"
Oola
- Incoming message from Oola: "A group of the Ebon Vanguard are missing in the caverns. Determine their location. Seek the gate to the Central Transfer Chamber. And don't break my golems." Message ends.
<Player Name>
- "A Vanguard unit is missing? I bet they're down here too. Now that those Destroyer pests are out of the way, open the gate for us. We'll head farther in and see if we can find them."
Sokka
- "You want to keep going? After that fight? You are brave, human! Don't let me stand in your way."
Captain Langmar
- "There you are! There's a new breach in the caverns that's infested with Destroyers. We've held them back, but we're running out of soldiers. Are you ready for some action?"
<Player Name>
- "I'm pretty sure these golems can hold them off while we do some serious damage to those Destroyers. Let's go."
Captain Langmar
- "These Destroyers are nothing to fear! Push them back! Show them the might of the Ebon Vanguard! For Ascalon!"
Oola
- Incoming message form Oola: "Have you solve the problem yet? What's taking you so long? Hope you are well. My golems had better be in one piece." Message ends
Olaf Olafson
- "You made it? You must have the strength of the bear spirit! We'll make a Norn of you yet, cub."
Sif Shadowhunter
- "No time to train. Here come the fiends again! We'll hold the openings. You handle any stragglers, little on."
Egil Fireteller
- "Look there. Another wave is coming from the side. Bear bless the day I lifted my first weapon. We will need all the strength we have!"
Olrun Olafdottir
- "Those monsters of yours...they fight like Norn! With you by our side, we cannot fail!"
Sif Shadowhunter
- "Those stone Dwarves held their own like true heroes. You did well, too. That seems to be the last of them. Just when it was getting interesting..."
Olaf Olafson
- "Allow me. A little ice never kept a Norn from reaching his prey! The Dwarves are through here. Seems they've already found the Asura Gate. You'd best get going."
<Player Name>
- "I'm on my way. May the bear spirit see me through."
Stone Dwarf
- "Thank the Great Dwarf. Reinforcements! I pray that the strength you bring will be enough, human. We can spare two of our men for you. The rest must hold the gate."
Stone Dwarf
- "My kinsmen! Our entire lives, and the lives of our ancestors, have led to this moment! The strength of the Great Dwarf flows through us!"
Stone Dwarf
- "Go! Clear the Central Transfer Chamber! Our sacrifice will not be in vain!"'
<Player Name>
- "Follow me. Through that gate! For Deldrimor!"'
<Player Name>
- "This place is infested. We need to clear out every last Destroyer before we move forward."'
Stone Dwarf
- "Don't just stand there. Get those golems into battle. We need all the help we can get."'
Stone Dwarf
- "Great Dwarf, guide my hammer in this battle."'
[edit] NPCs
[edit] Allies
20 (20) Captain Langmar (level 1)
20 (20) Olaf Olafson (level 2)
20 (20) Olrun Olafdottir (level 2)
20 (20) Renk (level 1)
24 (24) Stone Dwarf (axe wielder) (level 2)
24 (24) Stone Dwarf (hammer wielder) (levels 2 and 3)
20 (20) Vanguard Warrior
20 (20) Olrun Olafdottir (level 2)
20 (20) Sif Shadowhunter
24 (24) Stone Dwarf (levels 2 and 3)
20 (20) Vanguard Ranger
24 (24) Stone Dwarf (level 2)
20 (20) Vanguard Monk
24 (24) Stone Dwarf (level 2)
20 (20) Egil Fireteller (level 3)
20 (20) G.O.L.E.M. 2.0 (all levels)
[edit] Foes
28 (30) Destroyer of Bones (levels 1 and 2)
28 (30) Destroyer of Earth (levels 1 and 2)
28 (30) Destroyer of Flesh (levels 1 and 2)
28 (30) Destroyer of Sinew (all levels)
28 (30) Destroyer of Deeds (levels 1 and 2)
28 (30) Destroyer of Hordes (levels 1 and 2)
28 (30) Destroyer of Hope (all levels)
28 (30) Destroyer of Thoughts (all levels)
28 (30) Destroyer of Lives (all levels)
20 (26) Chromatic Drake (level 2)
20 (26) Icy Stalagmite (level 1)
20 (26) Shattered Elemental (level 1)
20 (26) Shadow Vaettir (level 1)
[edit] Bosses
28 (30) Avatar of Destruction → Battle Rage (level 1)
28 (30) Avatar of Destruction → Onslaught (level 2)
[edit] Boss-like foes
30 (32) Disc of Chaos (level 3)
[edit] Notes
- The Golems can be used to form choke points if you can get them to die at narrow passage openings.
- Upon completion of this quest, players will be brought to the Central Transfer Chamber.
- King Jalis is directly outside the Central Transfer Chamber, you can also start from there when repeating this quest.
- All foes in the last map zone must be defeated to finish this, not just the Disc of Chaos.
- This quest (and all primary repeatable Eye of the North quests) may also be obtained from the Scrying Pool in the Hall of Monuments after completing it once.
| Eye of the North primary repeatable quests and missions |
|---|
| Asura arc: Finding the Bloodstone and The Elusive Golemancer » Genius Operated Living Enchanted Manifestation |
| Ebon Vanguard arc: Against the Charr » Warband of Brothers » Assault on the Stronghold |
| Norn arc: Curse of the Nornbear » A Gate Too Far and Blood Washes Blood |
| Deldrimor arc: Destruction's Depths » A Time for Heroes |
| Challenge: Glint's Challenge |

