G.O.L.E.M. 2.0
From Guild Wars Wiki
| G.O.L.E.M. 2.0 | |
|---|---|
| | |
| Affiliation | Not specified |
| Type | Golem |
| Profession | Special |
| Level(s) | 20 |
| Campaign | Eye of the North |
Three G.O.L.E.M. 2.0s accompany the party during Destruction's Depths. Initially, they are inactive, and can be activated through dialogue at the cost of 15 Energy. If a G.O.L.E.M. 2.0 loses all Health, it reverts to its inactive state rather than dying. While active, G.O.L.E.M. 2.0s can be switched between melee, defense, and ranged modes.
[edit] Location
- Destruction's Depths (all three levels)
[edit] Skills
In melee mode:
In defense mode:
In ranged mode:

