G.O.L.E.M. 2.0

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G.O.L.E.M. 2.0
Affiliation Not specified
Type Golem
Profession Special
Level(s) 20
Campaign Eye of the North

Three G.O.L.E.M. 2.0s accompany the party during Destruction's Depths. Initially, they are inactive, and can be activated through dialogue at the cost of 15 Energy. If a G.O.L.E.M. 2.0 loses all Health, it reverts to its inactive state rather than dying. While active, G.O.L.E.M. 2.0s can be switched between melee, defense, and ranged modes.

[edit] Location

[edit] Skills

In melee mode:

In defense mode:

In ranged mode:

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