Genius Operated Living Enchanted Manifestation
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| Genius Operated Living Enchanted Manifestation | |
|---|---|
| | |
| Campaign | Eye of the North |
| Region | Tarnished Coast |
| Type | Primary |
| Given by | Mamp in Rata Sum |
| Part of | The Knowledgeable Asura |
| Preceded by | A Little Help |
Contents |
[edit] Quest information
[edit] Objectives
- Mamp in Rata Sum will brief you on the defenses
- Protect each golem kiln as it heats up.
- Learn how to deploy each golem into battle.
- Raze the Destroyers hive.
- Drop an Asuran beacon obtained from Sokka to summon golem reinforcements.
- Defeat the Bringer of Destruction protecting the hive.
[edit] Reward
- Asura Reputation Points
- First time: 1,000 (1,500 in hard mode)
- On repeat: 100 (150 in hard mode)
- 2,500 Experience
[edit] Walkthrough
Oola and Gadd will each take a side. Your party has two choices:
- Split to defend each side, keeping behind the bridge to gain the NPC support. Destroyers will attack in small waves until the kiln is heated. Once heated, the waves will cease, so it is safe to regroup.
- Run between the two sides, defending each Golem the best you can. Don't worry about Oola and Gadd, they will respawn if no other enemies are in their radar.
Then talk with Sokka to have him follow you and hand out Asuran Beacons to produce a pair of G.O.L.E.M. 1.0s. Since they follow you, there is no sense waiting to create them as soon as you can. You may have two golems at any time, and if one dies, talk to Sokka and drop the beacon to create a replacement. Interacting with a golem will toggle it between waiting and following. Fight your way around the chasm and you'll see a burnt area on the map guarded by many Destroyers. Defeat the Bringers of Destruction (you do not necessarily need to kill the rest) to complete the quest.
[edit] Alternative
An alternative approach that works well when you're with hench & hero, is to avoid having the destroyers attack the golems at all.
Do not approach Sokka at the start, instead turn Left and head directly to the destroyers. They can then be cleared as a full party, as they will not attack the Golems before you return to the centre.
Once you have killed all the destroyers that are there, you can keep the party at the edge of the burnt area (flag if using hench & hero) while someone runs back and activates the quest. Destroyers will then begin to spawn and will be intercepted by your party, while the eighth party member returns to join the fight. If you have a Minion Master, there should be no problem holding off the destroyers as they spawn as two patrols of two destroyers each.
Once these patrols have been destroyed and the G.O.L.E.M.s have reached full health, be sure to go back and activate the G.O.L.E.M.s before you move in and defeat the Bringers of Destruction. However, it is possible to finish the quest without going back and activating the G.O.L.E.M.s - once the two Bringers of Destruction are dispatched the quest is over.
If you follow the alternative approach the time needed should not be more than 20-25 minutes.
[edit] Dialogue
[edit] Initial dialogue
(Rata Sum):
- These golems don't just make themselves, you know...although that's not a bad idea. But for now, this process takes some time. I'm sure our enemies don't want us to finish. Make yourself useful and defend this G.O.L.E.M. foundry from the attacking Destroyers.
[edit] Intermediate dialgue
[edit] Rata Sum
Mamp
- The G.O.L.E.M. production site is almost ready. With any luck our defenses will be set up before the next Destroyer assault. Are you ready to go there?
Ready, willing, and able! (sent to Before the Battle)
I'll check back later.
[edit] G.O.L.E.M.
- Gadd: "Destroyer swarms are headed this way. Here is what we need to do: protect the golem kilns while they heat up. Once they get to the correct temperature, Vekk's human friend here can summon the magical brutes to battle."
- Oola: "Brutes? The Destroyers don't stand a chance against my magnificent golems!"
- Gadd: "Your golems? These things would be worthless junk without my power source."
- Vekk: "Hrumph! Gadd never lets anything like reality get in the way when it comes to claiming all the credit."
- Sokka: "Enough arguing. Here they come!"
- Oola: "It takes some time for the kilns to produce a golem squad, but once they are ready, you'll be able to summon them to the front lines."
- Oola: "Fight your way to the hive and destroy it. The golems will overwhelm the hive, if our hypotheses are correct."
- Sokka: "A golem is ready to be deployed!"
- Sokka: "Oh, my! What is that thing?"
[edit] NPCs
[edit] Allies
20 (?) Sokka
20 (?) Oola
20 (?) Gadd
20 (?) Eastern Golem Kiln
20 (?) G.O.L.E.M. 1.0
20 (?) Northern Golem Kiln
[edit] Foes
Destroyers
16 (28) Destroyer Spawn
24 (?), 28 (30) Destroyer of Bones
28 (30) Destroyer of Earth
24 (?), 28 (30) Destroyer of Flesh
24 (?), 28 (30) Destroyer of Sinew
24 (?) Destroyer of Hordes
24 (?), 28 (30) Destroyer of Hope
24 (26), 28 (30) Destroyer of Thoughts
28 (30) Destroyer of Lives
[edit] Bosses
28 (30) Bringer of Destruction x2
[edit] Notes
- If the opening cinematic is skipped before someone loads it, they will be separated from their group and will start the mission separately. So it is better to wait a little before skipping if you are with players with slow loadings.
- This quest (and all primary repeatable Eye of the North quests) may also be obtained from the Scrying Pool in the Hall of Monuments after completing it once.
- During this mission the entire area can easily be explored as the normal creature spawns are removed.
| Eye of the North primary repeatable quests and missions |
|---|
| Asura arc: Finding the Bloodstone and The Elusive Golemancer » Genius Operated Living Enchanted Manifestation |
| Ebon Vanguard arc: Against the Charr » Warband of Brothers » Assault on the Stronghold |
| Norn arc: Curse of the Nornbear » A Gate Too Far and Blood Washes Blood |
| Deldrimor arc: Destruction's Depths » A Time for Heroes |
| Challenge: Glint's Challenge |

