Tarnished Coast
From Guild Wars Wiki
| Tarnished Coast | |
|---|---|
| | |
| Campaign | Eye of the North |
| Continent | Tyria |
| Town | Rata Sum |
| Neighbor(s) | Depths of Tyria Far Shiverpeaks Maguuma Jungle |
| Images | |
| Loading screen | |
| Map of the Tarnished Coast | |
| Map of Verdant Cascades | |
| Map of Sparkfly Swamp | |
| Map of the entire Tarnished Coast region | |
Previously uninhabited, the Tarnished Coast is where the Asura will stage their final stand against the Great Destroyer. It is full of ruins that have been renovated by the Asura, and even the ground is brimming with magical energies... some of which is harnessed for the golems.
Contents |
[edit] Towns and outposts
[edit] Missions
[edit] Minigames
[edit] Explorable areas
- Arbor Bay
- Alcazia Tangle
- Magus Stones
- Polymock Coliseum
- Riven Earth
- Sparkfly Swamp1
- Verdant Cascades1
1 Geographically, these areas are not part of the Tarnished Coast, but you still get the effect of Edification here.
[edit] Landmarks
[edit] Dungeon entrances
- Arachni's Haunt (Magus Stones)
- Bloodstone Caves (Sparkfly Swamp)
- Bogroot Growths (Sparkfly Swamp)
- Oola's Lab (Magus Stones)
- Secret Lair of the Snowmen (Umbral Grotto)
- Shards of Orr (Arbor Bay)
- Slavers' Exile (elite) (Verdant Cascades)
- Vloxen Excavations (Umbral Grotto)
[edit] Notes
- This region is considered the new homeland of the Asura, this is where Edification will affect you.
- Explorable areas here have Asuran krewe members that provide Asuran Bodyguard.
| Eye of the North regions |
|---|
| Charr Homelands • Depths of Tyria • Far Shiverpeaks • Tarnished Coast |
| Core • Prophecies • Factions • Nightfall |

