Raisu Palace

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This is a mission entry. For information on the explorable area, see Raisu Palace (explorable area). For information on the outpost, see Raisu Palace (outpost).
Raisu Palace
Campaign Factions
Region Kaineng City
Type Cooperative
Party size 8
Duration Medium
Preceded by Taking Back the Palace
Followed by Imperial Sanctum

Contents

[edit] Mission information

[edit] Objectives

Get to the emperor before Shiro kills him!

  • <Player's name>, you must choose two allies from among these heroes to accompany the party
  • Master Togo must survive.
  • Mhenlo must survive.

[edit] Reward

Reward Time taken (minutes) Hard mode
Standard > 25> 28
Expert < 25< 28
Master < 20< 26

[edit] Walkthrough

At the beginning of this mission, you get to choose two NPCs to join your party as allies. These NPCs will leave your party at a prescribed point during the mission to let your group skip a small section of the mission.

  • Argo - Lets the party skip the first groups of Shiro'ken and head straight to the Warrior boss.
  • Cynn - Lets the party skip the group of Shiro'ken before the bridges after the Elementalist boss.
  • Danika - Closes a gate on a large room full of Shiro'ken, providing the party with a faster route to the Ritualist boss.
  • Nika - Lets the party skip the Ranger boss.
  • Panaku - Disables the Acid Traps in the corridor that leads to the Ritualist boss.
  • Talon Silverwing - Closes the gates on the portal rooms after the Warrior boss containing the Shiro'ken in those rooms.

It is recommendable to choose Danika, Talon or Cynn because they skip the largest parts that have the largest number of Shiro'ken. Argo only skips a group of six or seven Shiro'ken and Panaku only disables the traps (that only make 10-20 damage and which you can easily avoid).

Be sure you get your Celestial skill from Kuunavang. These skills are very powerful, and will recharge each time you defeat one of the many bosses in this mission.

To make this mission easier you should try to kill the Shiro'ken elementalist as quickly as you can.

At the very end, there are three bosses together. Don't hesitate to use your Celestial skill there.

[edit] Mission NPCs

[edit] NPCs

[edit] Allies

Human

[edit] Foes

Shiro'ken

[edit] Bosses

[edit] Notes

  • If you speak to Kuunavang you get a temporary Celestial skill which recharges when a boss is killed.
  • You must defeat all eight of the Shiro'ken bosses in order to complete the mission.
  • The Gate Guard spawns immediately before the ending cinematic, as such, it cannot be killed by players.
  • Make sure that the two ally henchmen you choose survive until the part that you want them to help you skip. If they die before they get there, they are unable to perform the action that will allow you to skip the room/boss.
  • If you choose Danika, once you get past the elementalist boss run until you cross the bridge and a cut scene will start where you will see her lock the next room and reveal an alternate route that is far more pleasant.
  • Heroes don't get celestial skills, unlike henchmen.

Factions missions
Minister Cho's Estate » Zen Daijun » Vizunah Square » Nahpui Quarter » Tahnnakai Temple » Arborstone » Boreas Seabed » Sunjiang District » Gyala Hatchery or The Eternal Grove » Unwaking Waters » Raisu Palace » Imperial Sanctum
Challenge: Altrumm Ruins Amatz Basin The Aurios Mines Dragon's Throat Zos Shivros Channel
Competitive: Fort Aspenwood The Jade Quarry
Elite: The Deep Urgoz's Warren

Missions in Kaineng City
Dragon's ThroatImperial SanctumNahpui QuarterRaisu PalaceSunjiang DistrictTahnnakai TempleVizunah Square
Towns and outpostsExplorable areasLandmarks
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