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Wandering Eye

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Hex Spell. For 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 10...76...92 damage.

Concise description

Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 10...76...92 damage to nearby foes.

Progression
0
10
1
15
2
21
3
26
4
32
5
37
6
43
7
48
8
54
9
59
10
65
11
70
12
76
13
81
14
87
15
92
16
97
17
103
18
108
19
114
20
119
21
125

[edit] Acquisition

Skill trainers

[edit] Related skills

[edit] Notes

  • Very useful against assassins, since it can easily break their attack skill chain.
Miniatures seem to trigger the damage animation of this spell.

[edit] Trivia

  • The name of this skill likely refers to the eye condition strabismus, commonly known as "wandering eye".
  • Alternatively, since the skill tooltip indicates that the targets next attack is "interrupted," the name may simply indicate that one has a "wandering" eye and becomes distracted whilst in an attack as opposed to having an eye condition which causes difficulty in accurately targeting an object or having the required coordination to attack it.
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