Illusion Magic

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Illusion Magic is a mesmer secondary attribute.

No inherent effect. Many Mesmer skills, especially spells that deceive your foes and hinder their movement and attacks, become more effective with higher Illusion Magic.

— In-game description

[edit] Notes

[edit] Illusion Magic skills

Icon Name Description Energy Activation time Recharge time Campaign
Accumulated Pain.jpg

Accumulated Pain

Spell. Deals 15...63...75 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target foe has 2 or more hexes. 0 5 Energy 2 Activation time 12 Recharge time Factions
Accumulated Pain (PvP).jpg

Accumulated Pain (PvP)

Spell. Deals 10...30...35 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target foe has 2 or more hexes. 0 5 Energy 2 Activation time 15 Recharge time Factions
Air of Disenchantment.jpg

Air of Disenchantment

Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). Remove one enchantment from target and nearby foes. Enchantments expire 150...270...300% faster on those foes. 0 10 Energy 1 Activation time 10 Recharge time Nightfall
Ancestor's Visage.jpg

Ancestor's Visage

Enchantment Spell. (4...9...10 seconds.) All adjacent foes lose all adrenaline and 3 Energy whenever a melee attack hits target ally. 0 10 Energy 1 Activation time 20 Recharge time Factions
Arcane Conundrum.jpg

Arcane Conundrum

Hex Spell. Also hexes foes adjacent to target (5...13...15 seconds). Doubles spell casting time. End effect: you gain 1...6...7 energy. [sic] 0 10 Energy 2 Activation time 20 Recharge time Quest reward Core
Calculated Risk.jpg

Calculated Risk

Hex Spell. Target foe does +10 damage with attacks (3...20...24 seconds). There is a 50% chance that the damage from each attack (maximum 15...83...100) will be done to that foe instead. 0 5 Energy 1 Activation time 7 Recharge time Eye of the North
Calculated Risk (PvP).jpg

Calculated Risk (PvP)

Hex Spell. Target foe does +10 damage with attacks (3...10...12 second). There is a 50% chance that the damage from each attack (maximum 10...50...60) will be done to that foe instead. 0 10 Energy 1 Activation time 12 Recharge time Eye of the North
Clumsiness.jpg

Clumsiness

Hex Spell. (4 seconds.) Also hexes adjacent foes. Interrupts next attack. Interruption effect: deals 10...76...92 damage. 0 10 Energy 2 Activation time 8 Recharge time Quest reward Core
Confusing Images.jpg

Confusing Images

Hex Spell. (2...8...10 seconds). Target foe takes twice as long to activate non-attack skills. 0 10 Energy 2 Activation time 20 Recharge time Eye of the North
Conjure Nightmare.jpg

Conjure Nightmare

Hex Spell. (2...13...16 seconds.) Causes -8 Health degeneration. 0 15 Energy 1 Activation time 5 Recharge time Factions
Conjure Phantasm.jpg

Conjure Phantasm

Hex Spell. (2...13...16 seconds.) Causes -5 Health degeneration. 0 10 Energy 1 Activation time 5 Recharge time Quest reward Core
Crippling Anguish.jpg

Crippling Anguish

Elite Hex Spell. (5...17...20 seconds.) Target foe moves and attacks 50% slower and has -1...7...8 Health degeneration. 0 5 Energy 1 Activation time 12 Recharge time Core
Crippling Anguish (PvP).jpg

Crippling Anguish (PvP)

Elite Hex Spell. (5...17...20 seconds.) Target foe moves 50% slower and has -1...4...5 Health degeneration. 0 15 Energy 1 Activation time 20 Recharge time Core
Distortion.jpg

Distortion

Stance. (1...4...5 second[s].) You have 75% chance to block. Block cost: you lose 2 Energy or Distortion ends. 0 5 Energy 0 8 Recharge time Quest reward Prophecies
Ethereal Burden.jpg

Ethereal Burden

Hex Spell. (10 seconds.) Target foe moves 50% slower. End effect: you gain 10...16...18 Energy. 0 15 Energy 1.5Activation time 30 Recharge time Quest reward Prophecies
Fevered Dreams.jpg

Fevered Dreams

Elite Hex Spell. (10...22...25 seconds.) Foes in the area also have any new conditions that target foe acquires. Inflicts Dazed on target foe (1...3...3 second[s]) if that foe has two or more conditions. 0 10 Energy 2 Activation time 10 Recharge time Prophecies
Fevered Dreams (PvP).jpg

Fevered Dreams (PvP)

Elite Hex Spell. (5...13...15 seconds.) Foes in the area also have any new conditions that target foe acquires. 0 10 Energy 2 Activation time 20 Recharge time Prophecies
Fragility.jpg

Fragility

Hex Spell. Also hexes foes adjacent to target (8...18...20 seconds). These foes take 5...17...20 damage each time they gain or lose a condition. 0 5 Energy 1 Activation time 5 Recharge time Quest reward Core
Fragility (PvP).jpg

Fragility (PvP)

Hex Spell. (8...18...20 seconds.) Target foe takes 5...17...20 damage each time it gains or loses a condition. 0 5 Energy 1 Activation time 8 Recharge time Quest reward Core
Frustration.jpg

Frustration

Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. Deals double damage on skill interrupt. 0 10 Energy 1 Activation time 7 Recharge time Nightfall
Frustration (PvP).jpg

Frustration (PvP)

Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. 0 10 Energy 1 Activation time 15 Recharge time Nightfall
Illusion of Haste.jpg

Illusion of Haste

Enchantment Spell. (5...10...11 seconds.) You move 33% faster. Initial effect: removes Crippled condition. End effect: you are Crippled (3 seconds). 0 5 Energy 1 Activation time 5 Recharge time Quest reward Core
Illusion of Haste (PvP).jpg

Illusion of Haste (PvP)

Enchantment Spell. (5...10...11 seconds.) You move 33% faster. End effect: you are Crippled (3 seconds). 0 5 Energy 1 Activation time 8 Recharge time Core
Illusion of Pain.jpg

Illusion of Pain

Hex Spell. (8 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 36...103...120. 0 10 Energy 2 Activation time 5 Recharge time Factions
Illusion of Pain (PvP).jpg

Illusion of Pain (PvP)

Hex Spell. (8 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 36...103...120. Ends if reapplied. 0 10 Energy 2 Activation time 5 Recharge time Factions
Illusion of Weakness.jpg

Illusion of Weakness

Enchantment Spell. Lose 50...202...240 Health. End effect: you gain 50...202...240 Health. Ends if damage drops your Health below 25% of your maximum. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Prophecies
Illusionary Weaponry.jpg

Illusionary Weaponry

Elite Enchantment Spell. (30 seconds.) Deals 8...34...40 damage to foes in place of other damage or effects from melee attacks. You have +5 armor for each equipped Illusion Magic skill. Your melee attacks neither hit nor fail to hit. 0 5 Energy 1 Activation time 25 Recharge time Prophecies
Illusionary Weaponry (PvP).jpg

Illusionary Weaponry (PvP)

Elite Enchantment Spell. (30 seconds.) Deals 8...34...40 damage to foes in place of other damage or effects from melee attacks. Your melee attacks neither hit nor fail to hit. 0 5 Energy 1 Activation time 25 Recharge time Prophecies
Images of Remorse.jpg

Images of Remorse

Hex Spell. (5...9...10 seconds.) Causes -1...3...3 Health degeneration. Initial effect: 10...44...52 damage if target foe is attacking. 0 5 Energy 2 Activation time 5 Recharge time Factions
Imagined Burden.jpg

Imagined Burden

Hex Spell. (8...18...20 seconds.) Target foe moves 50% slower. 0 15 Energy 1 Activation time 30 Recharge time Quest reward Core
Ineptitude.jpg

Ineptitude

Elite Hex Spell. (4 seconds.) Also hexes foes adjacent to target. Deals 30...114...135 damage. Inflicts Blindness condition (10 seconds). No effect unless hexed foe attacks. 0 10 Energy 1 Activation time 15 Recharge time Prophecies
Kitah's Burden.jpg

Kitah's Burden

Hex Spell. (10 seconds.) Target foe moves 50% slower. End effect: you gain 10...16...18 Energy. 0 15 Energy 1.5Activation time 30 Recharge time Factions
Migraine.jpg

Migraine

Elite Hex Spell. (5...17...20 seconds.) Causes -1...7...8 Health degeneration and doubles skill activation time. 0 10 Energy 2 Activation time 12 Recharge time Prophecies
Migraine (PvP).jpg

Migraine (PvP)

Elite Hex Spell. (3...10...12 seconds.) Causes -1...7...8 Health degeneration and doubles skill activation time. 0 10 Energy 2 Activation time 12 Recharge time Prophecies
Phantom Pain.jpg

Phantom Pain

Hex Spell. (10 seconds.) Causes -1...3...4 Health degeneration. End effect: inflicts Deep Wound condition (5...17...20 seconds). 0 5 Energy 2 Activation time 15 Recharge time Quest reward Prophecies
Recurring Insecurity.jpg

Recurring Insecurity

Elite Hex Spell. (10 seconds.) Causes -1...4...5 Health degeneration. Renewal: if target foe has another hex when Recurring Insecurity would end. 0 10 Energy 1 Activation time 10 Recharge time Factions
Shared Burden.jpg

Shared Burden

Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). These foes attack, cast spells, and move 50% slower. 0 5 Energy 2 Activation time 15 Recharge time Factions
Shared Burden (PvP).jpg

Shared Burden (PvP)

Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). These foes attack, cast spells, and move 33% slower. 0 10 Energy 2 Activation time 20 Recharge time Factions
Shrinking Armor.jpg

Shrinking Armor

Hex Spell. (10 seconds.) Causes -1...3...4 Health degeneration. End effect: inflicts Cracked Armor condition (5...17...20 seconds). 0 5 Energy 1 Activation time 8 Recharge time Eye of the North
Signet of Clumsiness.jpg

Signet of Clumsiness

Signet. Interrupts an attack for target foe and all adjacent foes. Interruption effect: deals 15...51...60 damage; knocks down foes using attack skills. 0 0 0.25¼ Activation time 8 Recharge time Nightfall
Signet of Clumsiness (PvP).jpg

Signet of Clumsiness (PvP)

Signet. Interrupts an attack for target foe and all adjacent foes. Interruption effect: deals 15...51...60 damage; knocks down foes using attack skills. 0 0 0.25¼ Activation time 12 Recharge time Nightfall
Signet of Illusions.jpg

Signet of Illusions

Elite Signet. Your next 1...3...3 spell[s] use your Illusion attribute instead of its normal attribute. 0 0 2 Activation time 5 Recharge time Nightfall
Soothing Images.jpg

Soothing Images

Hex Spell. Also hexes foe adjacent to target. (8...18...20 seconds). These foes cannot gain adrenaline. 0 15 Energy 2 Activation time 8 Recharge time Core
Sum of All Fears.jpg

Sum of All Fears

Hex Spell. (1...8...10 second[s].) Target foe moves, attacks, and casts spells 33% slower. 0 10 Energy 2 Activation time 10 Recharge time Eye of the North
Sympathetic Visage.jpg

Sympathetic Visage

Enchantment Spell. (4...9...10 seconds.) All adjacent foes lose all adrenaline and 3 Energy whenever a melee attack hits target ally. 0 10 Energy 1 Activation time 20 Recharge time Prophecies
Wandering Eye.jpg

Wandering Eye

Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 30...94...110 damage to nearby foes. 0 5 Energy 2 Activation time 12 Recharge time Eye of the North
Wandering Eye (PvP).jpg

Wandering Eye (PvP)

Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 10...76...92 damage to nearby foes. 0 10 Energy 2 Activation time 12 Recharge time Eye of the North
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