Fragility
From Guild Wars Wiki
| | This skill has a PvP-only version - see Fragility (PvP). |
Fragility
- Animation
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Hex Spell. For 8...18...20 seconds, target and adjacent foes take 5...17...20 damage each time they suffer or recover from a new Condition.
- Concise description
Hex Spell. Also hexes foes adjacent to target (8...18...20 seconds). These foes take 5...17...20 damage each time they gain or lose a condition.
| Progression | |
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0 8 5
1 9 6
2 10 7
3 10 8
4 11 9
5 12 10
6 13 11
7 14 12
8 14 13
9 15 14
10 16 15
11 17 16
12 18 17
13 18 18
14 19 19
15 20 20
16 21 21
17 22 22
18 22 23
19 23 24
20 24 25
21 25 26
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[edit] Acquisition
[edit] Notes
- When using Glyph of Immolation to cast fragility, the initial burning does not trigger fragility but the end does.
- Synergizes well with Virulence in dealing large amounts of damage over a short period of time.
- Fragility deals no damage upon reapplying a condition.
- With enough conditions, Crystal Wave can cause a massive AoE spike.
- It is generally better to use low attribute points with condition inflicting skills when making a build around fragility, as the beginning and end need to be utilized to fully take advantage of this hex.


