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Fragility
From Guild Wars Wiki
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This skill has a PvP-only version — see Fragility (PvP). |
Fragility
- Animation
- Click to view
Hex Spell. For 8...18...20 seconds, target and adjacent foes take 5...17...20 damage each time they suffer or recover from a new condition.
- Concise description
Hex Spell. Also hexes foes adjacent to target (8...18...20 seconds). These foes take 5...17...20 damage each time they gain or lose a condition.
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0 8 5
1 9 6
2 10 7
3 10 8
4 11 9
5 12 10
6 13 11
7 14 12
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10 16 15
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12 18 17
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[edit] Acquisition
- Prophecies
- Factions
[edit] Notes
- Fragility deals no damage upon reapplying a condition.
- When using Glyph of Immolation to cast Fragility, the initial burning does not trigger Fragility but the end does.
- Synergizes well with Avatar of Balthazar and Virulence, while spreading it with Epidemic or removing it with Reap Impurities, in dealing large amounts of damage over a short period of time.
- With enough conditions, Crystal Wave and Hypochondria can both cause a massive AoE spike.
[edit] Trivia
- The functionality of this skill has changed since its introduction; see its skill revision history for details.
