Hex spell

From Guild Wars Wiki
(Redirected from Hex Spell)
Jump to: navigation, search
Hex spell
Number of skills 211
Elite skills 53
Supertype Spell
Subtype None

Hex spells cause negative effects for a period of time. They may damage your foes directly, prevent them from using certain skills, or decrease their abilities. A small, purple downward arrow on a character's Health Bar indicates that a hex spell has been cast upon that character. If a hex spell is cast upon you, you can read its description and learn its effects by hovering your mouse over the spell's icon on the top left corner of your default screen. Hex spells that cause Health degeneration will turn your Health Bar purple.

Rafiki or Suti

Skill type. A hex spell is a spell that bestows a negative effect on a foe for a period of time. See the full list of hex spells.

Hexes can be easily noticed by the dark cloudy ring that orbits the legs of the target affected by the hex along with the symbol of the profession by whom it was cast. It is also visible by a purple arrow pointing downwards on the hexed target's health bar.

Characteristics[edit]

Notes[edit]

  • Most hexes that cause health degeneration will cause your health bar to turn pink.
    A health bar under degeneration from a hex.
  • Weapons can be upgraded to deal up to an additional 15% more damage towards hexed foes, or deal up to 20% more damage while the wielder is hexed.
  • Chaotic Ward (a blessing) and Lieutenant's Insignia each reduce the duration of hexes by 20%.
  • Warrior, Ranger, Paragon, and Dervish primary skills do not include any hexes.
  • There are many hex removal skills, although sometimes it is safer to have another party member remove them, to avoid triggering hexes like Diversion and Backfire, that take effect before the hex is removed.

Related skills[edit]

Skills removing hexes[edit]

Skills preventing hexes[edit]

Skills requiring a hexed target[edit]

Skills affected by a hexed target[edit]

ally[edit]
foe[edit]

Skills affected by hexed user[edit]

Skills modifying hex casting time[edit]

Skills modifying hex duration[edit]

ally[edit]
foe[edit]

Skills having an effect when a new hex is cast[edit]

Other[edit]

  • Necromancer Hexer's Vigor Hexer's Vigor - ends if the user activates a non-hex skill
  • Mesmer Mind Wrack Mind Wrack - causes energy loss every time the user activates a non-hex Mesmer skill on the target