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List of hex spells

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Icon Name Description Other cost Energy Activation time Recharge time Prof. Attribute Campaign
A Touch of Guile.jpg

A Touch of Guile

Touch Hex Spell. Deals 44...80 damage. Target foe cannot attack (5...7...8 seconds) if it was knocked-down. 0 5 Energy 0.75¾ Activation time 15 Recharge time aAny Norn rankZ Eye of the North
Air of Disenchantment.jpg

Air of Disenchantment

Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). Remove one enchantment from target and nearby foes. Enchantments expire 150...270...300% faster on those foes. 0 10 Energy 1 Activation time 10 Recharge time mesmeraMesmer Illusion MagicZ Nightfall
Amity.jpg

Amity

Elite Hex Spell. (8...18...20 seconds.) Foes adjacent to you cannot attack. Ends on any foes that take damage. 0 5 Energy 0.25¼ Activation time 45 Recharge time monkaMonk Protection PrayersZ Prophecies
Arcane Conundrum.jpg

Arcane Conundrum

Hex Spell. Also hexes foes adjacent to target (5...13...15 seconds). Doubles spell casting time. End effect: you gain 1...6...7 energy. [sic] 0 10 Energy 2 Activation time 20 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Core
Arcane Languor.jpg

Arcane Languor

Elite Hex Spell. (1...8...10 second[s].) Target foe's spells cause 10 Overcast. 0 10 Energy 2 Activation time 15 Recharge time mesmeraMesmer Fast CastingZ Factions
Ash Blast.jpg

Ash Blast

Hex Spell. Deals 35...59...65 earth damage. Burning foes are hexed for 5 seconds and miss 20...64...75% of attacks. Also strikes adjacent. 0 5 Energy 1 Activation time 15 Recharge time elementalistaElementalist Earth MagicZ Factions
Assassin's Promise.jpg

Assassin's Promise

Elite Hex Spell. (5...13...15 seconds.) You gain 5...17...20 Energy and all your skills recharge if target foe dies. 0 5 Energy 0.75¾ Activation time 45 Recharge time assassinaAssassin Deadly ArtsZ Factions
Asuran Scan.jpg

Asuran Scan

Hex Spell. (9...12 seconds.) You cannot miss target foe. If you kill this foe, you lose 5% Death Penalty. 0 5 Energy 0 5 Recharge time aAny Asura rankZ Eye of the North
Atrophy.jpg

Atrophy

Hex Spell. (3...6...7 seconds.) Reduces this foe's primary attribute to 0. 0 10 Energy 1 Activation time 20 Recharge time necromanceraNecromancer CursesZ Eye of the North
Augury of Death.jpg

Augury of Death

Half Range Hex Spell. (5...29...35 seconds.) Inflict Deep Wound condition (5...17...20 seconds) and Shadow Step to target foe the next time damage would drop this foe's Health below 50%. 0 5 Energy 1 Activation time 20 Recharge time assassinaAssassin Deadly ArtsZ Nightfall
Backfire.jpg

Backfire

Hex Spell. (10 seconds.) Target foe takes 35...119...140 damage whenever it casts a spell. 0 15 Energy 3 Activation time 20 Recharge time Quest reward mesmeraMesmer Domination MagicZ Core
Barbs.jpg

Barbs

Hex Spell. (30 seconds.) Target foe takes 1...12...15 damage whenever it takes physical damage. 0 10 Energy 2 Activation time 5 Recharge time necromanceraNecromancer CursesZ Core
Binding Chains.jpg

Binding Chains

Hex Spell. Also hexes foes near your target. (3 seconds.) These foes move 90% slower and takes 1...24...30 damage each second while moving. 0 10 Energy 1 Activation time 15 Recharge time ritualistaRitualist CommuningZ Factions
Blood Bond.jpg

Blood Bond

Hex Spell. Also hexes foes adjacent to your target (3...10...12 seconds). Allies hitting these foes gain 5...17...20 health. If any of these foes dies while hexed, adjacent allies are healed for 20...84...100. 0 5 Energy 1 Activation time 8 Recharge time necromanceraNecromancer Blood MagicZ Factions
Blurred Vision.jpg

Blurred Vision

Hex Spell. Also hexes foes adjacent to target (4...9...10 seconds). They have 50% chance to miss. 0 10 Energy 1 Activation time 12 Recharge time elementalistaElementalist Water MagicZ Core
Bonds of Torment.jpg

Bonds of Torment

Hex Spell. Any time the caster takes damage, all foes hexed with Bonds of Torment take equal cold damage. 0 10 Energy 1 Activation time 20 Recharge time aAny Z Nightfall
Burden Totem.jpg

Burden Totem

Hex Spell. (30 seconds.) Target foe moves 33% slower. 0 0 0 0 aAny Z Prophecies
Cacophony.jpg

Cacophony

Hex Spell. (10 seconds.) Deals 35...91...105 damage whenever target foe uses a shout or chant. 0 10 Energy 2 Activation time 15 Recharge time necromanceraNecromancer CursesZ Eye of the North
Calculated Risk.jpg

Calculated Risk

Hex Spell. Target foe does +10 damage with attacks (3...20...24 seconds). There is a 50% chance that the damage from each attack (maximum 15...83...100) will be done to that foe instead. 0 5 Energy 1 Activation time 7 Recharge time mesmeraMesmer Illusion MagicZ Eye of the North
Calculated Risk (PvP).jpg

Calculated Risk (PvP)

Hex Spell. Target foe does +10 damage with attacks (3...10...12 second). There is a 50% chance that the damage from each attack (maximum 10...50...60) will be done to that foe instead. 0 10 Energy 1 Activation time 12 Recharge time mesmeraMesmer Illusion MagicZ Eye of the North
Call of Sacrifice.jpg

Call of Sacrifice

Hex Spell. (20 seconds.) Target loses 20 Health each second. Ends sooner if target is at less than 20% Health. 0 5 Energy 1 Activation time 10 Recharge time aAny Z Nightfall
Chilling Winds.jpg

Chilling Winds

Hex Spell. (10 seconds.) The next water hex on target foe lasts 25...85...100% longer. Initial effect: 30...54...60 cold damage. Also strikes adjacent. 0 5 Energy 1 Activation time 8 Recharge time elementalistaElementalist Air MagicZ Nightfall
Clumsiness.jpg

Clumsiness

Hex Spell. (4 seconds.) Also hexes adjacent foes. Interrupts next attack. Interruption effect: deals 10...76...92 damage. 0 10 Energy 2 Activation time 8 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Core
Confusing Images.jpg

Confusing Images

Hex Spell. (2...8...10 seconds). Target foe takes twice as long to activate non-attack skills. 0 10 Energy 2 Activation time 20 Recharge time mesmeraMesmer Illusion MagicZ Eye of the North
Conjure Nightmare.jpg

Conjure Nightmare

Hex Spell. (2...13...16 seconds.) Causes -8 Health degeneration. 0 15 Energy 1 Activation time 5 Recharge time mesmeraMesmer Illusion MagicZ Factions
Conjure Phantasm.jpg

Conjure Phantasm

Hex Spell. (2...13...16 seconds.) Causes -5 Health degeneration. 0 10 Energy 1 Activation time 5 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Core
Corrupt Enchantment.jpg

Corrupt Enchantment

Elite Hex Spell. Removes one enchantment from target foe. Removal effect: -1...7...8 Health degeneration (10 seconds). 0 5 Energy 0.75¾ Activation time 10 Recharge time necromanceraNecromancer CursesZ Nightfall
Corsair's Net.jpg

Corsair's Net

Hex Spell. Quarter speed projectile: target and foes in the area move slower (10 seconds). 0 10 Energy 2 Activation time 20 Recharge time aAny Z Nightfall
Crippling Anguish.jpg

Crippling Anguish

Elite Hex Spell. (5...17...20 seconds.) Target foe moves and attacks 50% slower and has -1...7...8 Health degeneration. 0 5 Energy 1 Activation time 12 Recharge time mesmeraMesmer Illusion MagicZ Core
Crippling Anguish (PvP).jpg

Crippling Anguish (PvP)

Elite Hex Spell. (5...17...20 seconds.) Target foe moves 50% slower and has -1...4...5 Health degeneration. 0 15 Energy 1 Activation time 20 Recharge time mesmeraMesmer Illusion MagicZ Core
Crystal Bonds.jpg

Crystal Bonds

Hex Spell. (monster only) Remove 1 enchantment. Target foe has reduced movement (15 seconds) and may not be the target of enchantments. 0 5 Energy 0.75¾ Activation time 8 Recharge time aAny Z Prophecies
Crystal Haze.jpg

Crystal Haze

Hex Spell. (monster only) (30 seconds.) Also affects foes near target. Causes -1 Energy degeneration. Causes 10 Exhaustion whenever foes use an Energy skill. 0 5 Energy 1 Activation time 0 aAny Z Prophecies
Crystal Snare.jpg

Crystal Snare

Hex Spell. (10 seconds.) You move 50% slower. You take 100 damage if this hex ends before it is removed. 0 0 0.5½ Activation time 5 Recharge time aAny Z Eye of the North
Dark Prison.jpg

Dark Prison

Hex Spell. Shadow Step to target foe. This foe moves 33% slower (1...5...6 seconds). 0 10 Energy 0.25¼ Activation time 30 Recharge time assassinaAssassin Deadly ArtsZ Factions
Deep Freeze.jpg

Deep Freeze

Hex Spell. Also hexes foes in the area of your target (10 seconds). These foes move 66% slower. Initial effect: deals 10...70...85 cold damage. 0 25 Energy 2 Activation time 15 Recharge time Quest reward elementalistaElementalist Water MagicZ Core
Defender's Zeal.jpg

Defender's Zeal

Elite Hex Spell. (5...21...25 seconds.) You gain 2 Energy whenever target foe hits with an attack. 0 5 Energy 1 Activation time 5 Recharge time monkaMonk Smiting PrayersZ Nightfall
Defile Defenses.jpg

Defile Defenses

Hex Spell. (5...17...20 seconds.) Deals 30...102...120 damage the next time target foe blocks. 0 5 Energy 1 Activation time 5 Recharge time necromanceraNecromancer CursesZ Eye of the North
Defile Flesh.jpg

Defile Flesh

Hex Spell. (5...29...35 seconds.) Reduces healing target foe receives by 33%. Only skills with the word "heal" in the description are affected. 10% Sacrifice 10 Energy 1 Activation time 10 Recharge time Quest reward necromanceraNecromancer CursesZ Core
Depravity.jpg

Depravity

Elite Hex Spell. (5...17...20 seconds.) Causes 1...4...5 Energy loss whenever target foe casts a spell. One foe near your target also loses Energy. 0 10 Energy 2 Activation time 15 Recharge time necromanceraNecromancer CursesZ Nightfall
Dishonorable.jpg

Dishonorable

Hex Spell. You are considered Dishonorable because teammates repeatedly reported you for leeching, or because you repeatedly abandoned your team in Random Arenas, Alliance Battles, or Competitive Missions. You may not participate in PvP until this effect expires. 0 0 0 0 aAny Z Core
Diversion.jpg

Diversion

Hex Spell. (6 seconds.) Target foe's next skill takes +10...47...56 seconds to recharge. 0 10 Energy 3 Activation time 12 Recharge time Quest reward mesmeraMesmer Domination MagicZ Core
Dulled Weapon.jpg

Dulled Weapon

Hex Spell. Also hexes foes adjacent to your target (5...13...15 seconds). Removes ability to land a critical hit. Reduces damage by 1...12...15. 0 15 Energy 1 Activation time 20 Recharge time ritualistaRitualist CommuningZ Factions
Earthen Shackles.jpg

Earthen Shackles

Hex Spell. (3 seconds.) Target and nearby foes move 90% slower. Applies Weakness for 5...17...20 seconds when it ends. 0 10 Energy 1 Activation time 15 Recharge time elementalistaElementalist Earth MagicZ Eye of the North
Empathy.jpg

Empathy

Hex Spell. (5...13...15 seconds.) Target foe's attacks deal 1...12...15 less damage, and that foe takes 10...46...55 damage with each attack. 0 10 Energy 2 Activation time 10 Recharge time Quest reward mesmeraMesmer Domination MagicZ Core
Empathy (PvP).jpg

Empathy (PvP)

Hex Spell. (5...13...15 seconds.) Target foe takes 15...39...45 damage whenever it attacks. 0 10 Energy 2 Activation time 10 Recharge time mesmeraMesmer Domination MagicZ Core
Enchanter's Conundrum.jpg

Enchanter's Conundrum

Elite Hex Spell. Causes 100...180...200% slower enchantment casting (10 seconds). Initial effect: deals 10...82...100 damage to target and adjacent foes if target foe is not enchanted. 0 10 Energy 2 Activation time 10 Recharge time mesmeraMesmer Domination MagicZ Nightfall
Enchanter's Conundrum (PvP).jpg

Enchanter's Conundrum (PvP)

Elite Hex Spell. Causes 100...180...200% slower enchantment casting (10 seconds). Initial effect: deals 10...82...100 damage to target and adjacent foes if target foe is not enchanted. 0 10 Energy 2 Activation time 20 Recharge time mesmeraMesmer Domination MagicZ Nightfall
Enchantment Collapse.jpg

Enchantment Collapse

Hex Spell. Target foe loses all enchantments each time this foe loses an enchantment. 0 5 Energy 1 Activation time 20 Recharge time aAny Z Nightfall
Enduring Toxin.jpg

Enduring Toxin

Hex Spell. (5 seconds.) Causes -1...4...5 Health degeneration. Renewal: if the target foe is moving when this hex ends. 0 5 Energy 0.25¼ Activation time 10 Recharge time assassinaAssassin Deadly ArtsZ Factions
Ether Lord.jpg

Ether Lord

Hex Spell. You lose all Energy. Target foe has -1...3...3 Energy degeneration and you have +1...3...3 Energy regeneration (5...9...10 seconds). 0 5 Energy 2 Activation time 20 Recharge time Quest reward mesmeraMesmer Inspiration MagicZ Prophecies
Ether Nightmare.jpg

Ether Nightmare

Hex spell. Causes 5...8 Energy loss. Target and foes in the area have -1 Health degeneration for each point of Energy lost (10 seconds). 0 10 Energy 3 Activation time 25 Recharge time mesmeraMesmer Allegiance rankZ Factions
Ether Phantom.jpg

Ether Phantom

Hex Spell. (10 seconds.) Causes -1 Energy degeneration. Causes 1...4...5 Energy loss if this hex ends early. 0 5 Energy 1 Activation time 10 Recharge time mesmeraMesmer Inspiration MagicZ Nightfall
Ethereal Burden.jpg

Ethereal Burden

Hex Spell. (10 seconds.) Target foe moves 50% slower. End effect: you gain 10...16...18 Energy. 0 15 Energy 1.5Activation time 30 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Prophecies
Expose Defenses.jpg

Expose Defenses

Hex Spell. (1...9...11 second[s].) Target foe cannot block your attacks. 0 10 Energy 1 Activation time 25 Recharge time assassinaAssassin Deadly ArtsZ Factions
Faintheartedness.jpg

Faintheartedness

Hex Spell. (3...13...16 seconds.) Target foe attacks 50% slower and has -0...2...3 Health degeneration. 0 10 Energy 1 Activation time 8 Recharge time Quest reward necromanceraNecromancer CursesZ Core
Fevered Dreams.jpg

Fevered Dreams

Elite Hex Spell. (10...22...25 seconds.) Foes in the area also have any new conditions that target foe acquires. Inflicts Dazed on target foe (1...3...3 second[s]) if that foe has two or more conditions. 0 10 Energy 2 Activation time 10 Recharge time mesmeraMesmer Illusion MagicZ Prophecies
Fevered Dreams (PvP).jpg

Fevered Dreams (PvP)

Elite Hex Spell. (5...13...15 seconds.) Foes in the area also have any new conditions that target foe acquires. 0 10 Energy 2 Activation time 20 Recharge time mesmeraMesmer Illusion MagicZ Prophecies
Fragility.jpg

Fragility

Hex Spell. Also hexes foes adjacent to target (8...18...20 seconds). These foes take 5...17...20 damage each time they gain or lose a condition. 0 5 Energy 1 Activation time 5 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Core
Fragility (PvP).jpg

Fragility (PvP)

Hex Spell. (8...18...20 seconds.) Target foe takes 5...17...20 damage each time it gains or loses a condition. 0 5 Energy 1 Activation time 8 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Core
Freezing Gust.jpg

Freezing Gust

Hex Spell. Deals 20...68...80 cold damage if target foe is hexed with Water Magic. Otherwise, this foe moves 66% slower (1...4...5 second[s]). 0 10 Energy 1 Activation time 8 Recharge time elementalistaElementalist Water MagicZ Nightfall
Frozen Burst.jpg

Frozen Burst

Hex Spell. Hexes foes near you. These foes move 66% slower (3...7...8 seconds). Initial effect: deals 10...70...85 cold damage to foes near you. 0 15 Energy 0.75¾ Activation time 8 Recharge time Quest reward elementalistaElementalist Water MagicZ Prophecies
Frustration.jpg

Frustration

Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. Deals double damage on skill interrupt. 0 10 Energy 1 Activation time 7 Recharge time mesmeraMesmer Illusion MagicZ Nightfall
Frustration (PvP).jpg

Frustration (PvP)

Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. 0 10 Energy 1 Activation time 15 Recharge time mesmeraMesmer Illusion MagicZ Nightfall
Glimmering Mark.jpg

Glimmering Mark

Elite Hex Spell. (10 seconds.) Deals 5...21...25 damage each second to target and adjacent foes. Inflicts Blindness [sic] on foes using attack skills. Ends if you use a skill that targets this foe. 0 10 Energy 1 Activation time 15 Recharge time elementalistaElementalist Air MagicZ Prophecies
Grasping Earth.jpg

Grasping Earth

Hex Spell. Hexes foes near you for (5...17...20 seconds). These foes move 50% slower. 0 10 Energy 0.75¾ Activation time 12 Recharge time Quest reward elementalistaElementalist Earth MagicZ Prophecies
Guilt.jpg

Guilt

Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 5...12...14 Energy. No effect unless this foe's spell targets one of your allies. 0 5 Energy 2 Activation time 25 Recharge time Quest reward mesmeraMesmer Domination MagicZ Prophecies
Hidden Caltrops.jpg

Hidden Caltrops

Elite Hex Spell. (1...8...10 seconds.) Causes 50% slower movement. End effect: inflicts Crippled condition (1...12...15 seconds). Your non-Assassin skills are disabled (10 seconds.) 0 5 Energy 1 Activation time 12 Recharge time assassinaAssassin Shadow ArtsZ Nightfall
Ice Prison.jpg

Ice Prison

Hex Spell. (8...18...20 seconds.) Target foe moves 66% slower. 0 10 Energy 2 Activation time 30 Recharge time Quest reward elementalistaElementalist Water MagicZ Prophecies
Ice Spikes.jpg

Ice Spikes

Hex Spell. Also hexes foes adjacent to target (2...5...6 seconds). These foes move 66% slower. Initial effect: deals 20...68...80 cold damage. 0 15 Energy 1.5Activation time 10 Recharge time Quest reward elementalistaElementalist Water MagicZ Core
Icicles.jpg

Icicles

Hex Spell. Deals 75 cold damage to target and adjacent foes. These foes move 66% slower (5 seconds). 0 0 2 Activation time 25 Recharge time elementalistaElementalist Z Core
Icy Shackles.jpg

Icy Shackles

Elite Hex Spell. (1...8...10 second[s].) Target foe moves 66% slower. This foe moves 90% slower if enchanted. 0 10 Energy 1 Activation time 12 Recharge time elementalistaElementalist Water MagicZ Nightfall
Icy Veins.jpg

Icy Veins

Elite Hex Spell. (10...30...35 seconds.) Deals 20...92...110 cold damage to nearby foes if target foe dies. Initial effect: deals 10...74...90 cold damage. 0 10 Energy 1 Activation time 5 Recharge time necromanceraNecromancer Soul ReapingZ Factions
Ignorance.jpg

Ignorance

Hex Spell. (8...18...20 seconds.) Target foe cannot use signets. 0 15 Energy 1 Activation time 10 Recharge time mesmeraMesmer Domination MagicZ Core
Illusion of Pain.jpg

Illusion of Pain

Hex Spell. (8 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 36...103...120. 0 10 Energy 2 Activation time 5 Recharge time mesmeraMesmer Illusion MagicZ Factions
Illusion of Pain (PvP).jpg

Illusion of Pain (PvP)

Hex Spell. (8 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 36...103...120. Ends if reapplied. 0 10 Energy 2 Activation time 5 Recharge time mesmeraMesmer Illusion MagicZ Factions
Images of Remorse.jpg

Images of Remorse

Hex Spell. (5...9...10 seconds.) Causes -1...3...3 Health degeneration. Initial effect: 10...44...52 damage if target foe is attacking. 0 5 Energy 2 Activation time 5 Recharge time mesmeraMesmer Illusion MagicZ Factions
Imagined Burden.jpg

Imagined Burden

Hex Spell. (8...18...20 seconds.) Target foe moves 50% slower. 0 15 Energy 1 Activation time 30 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Core
Incendiary Bonds.jpg

Incendiary Bonds

Hex Spell. (3 seconds.) End effect: deals 20...68...80 fire damage and inflicts Burning condition (1...3...3 second[s]) to foes near your target. Also triggers if foe dies. 5 Overcast 10 Energy 1 Activation time 7 Recharge time Quest reward elementalistaElementalist Fire MagicZ Prophecies
Ineptitude.jpg

Ineptitude

Elite Hex Spell. (4 seconds.) Also hexes foes adjacent to target. Deals 30...114...135 damage. Inflicts Blindness condition (10 seconds). No effect unless hexed foe attacks. 0 10 Energy 1 Activation time 15 Recharge time mesmeraMesmer Illusion MagicZ Prophecies
Insidious Parasite.jpg

Insidious Parasite

Hex Spell. (5...13...15 seconds.) Steal 15...39...45 Health whenever target foe hits with an attack. 0 15 Energy 1 Activation time 12 Recharge time Quest reward necromanceraNecromancer CursesZ Prophecies
Isaiah's Balance.jpg

Isaiah's Balance

Hex Spell. (20 seconds.) Also hexes nearby foes. The next skill used by target foes cost 25 Energy and recharges in 90 seconds. 0 5 Energy 0.25¼ Activation time 30 Recharge time aAny Z Prophecies
Kitah's Burden.jpg

Kitah's Burden

Hex Spell. (10 seconds.) Target foe moves 50% slower. End effect: you gain 10...16...18 Energy. 0 15 Energy 1.5Activation time 30 Recharge time mesmeraMesmer Illusion MagicZ Factions
Lamentation.jpg

Lamentation

Hex Spell. Also hexes foes near your target (5...17...20 seconds). Causes -0...2...3 Health degeneration. Initial effect: Deals 10...42...50 damage to these foes if you are within earshot of a spirit or corpse. 0 10 Energy 1 Activation time 15 Recharge time ritualistaRitualist Channeling MagicZ Factions
Last Rites of Torment.jpg

Last Rites of Torment

Hex Spell. (12 seconds.) After the Blasphemy dies, its foes move 25% faster and take 50 damage when they are the target of a skill or attack. 0 0 0 0 aAny Z Nightfall
Life Siphon.jpg

Life Siphon

Hex Spell. (12...22...24 seconds.) Target foe has -1...3...3 Health degeneration. You have +1...3...3 Health regeneration. 0 10 Energy 1 Activation time 5 Recharge time Quest reward necromanceraNecromancer Blood MagicZ Core
Life Transfer.jpg

Life Transfer

Elite Hex Spell. Also hexes foes adjacent to target (6...11...12 second). Causes -3...7...8 Health degeneration. You have +3...7...8 Health regeneration. 0 5 Energy 1 Activation time 20 Recharge time necromanceraNecromancer Blood MagicZ Prophecies
Lightning Strike.jpg

Lightning Strike

Hex Spell. Deals 5...41...50 lightning damage. 25% armor penetration. Hex for 3 seconds if Overcast. End effect: deals 5...41...50 lightning damage. 0 5 Energy 1 Activation time 5 Recharge time Quest reward elementalistaElementalist Air MagicZ Core
Lightning Surge.jpg

Lightning Surge

Elite Hex Spell. (3 seconds.) End effect: deals 14...83...100 lightning damage, causes knock-down, and inflicts Cracked Armor (5...17...20 seconds). 25% armor penetration. 0 10 Energy 1 Activation time 10 Recharge time elementalistaElementalist Air MagicZ Core
Lingering Curse.jpg

Lingering Curse

Elite Hex Spell. (6...25...30 seconds.) Target and nearby foes have -0...2...3 Health degeneration and receive 20% less benefit from healing. 0 15 Energy 1 Activation time 10 Recharge time necromanceraNecromancer CursesZ Core
Mad King's Fan.jpg

Mad King's Fan

Hex Spell. Mad King Thorn is pleased by your undying support. Survive his celebration for bonus treats! 0 0 0 0 aAny Z Prophecies
Malaise.jpg

Malaise

Hex Spell. (5...29...35 seconds.) Causes -1 Energy degeneration. Deals 5...41...50 damage if target foe's Energy drops to 0. You have -1 Health degeneration. Ends if this foe's Energy drops to 0. 0 5 Energy 2 Activation time 2 Recharge time Quest reward necromanceraNecromancer CursesZ Prophecies
Malign Intervention.jpg

Malign Intervention

Hex Spell. (5...17...20 seconds.) Target foe receives 20% less from healing. If this foe dies while suffering from this hex, a level 1...14...17 masterless bone horror is summoned. 0 10 Energy 1 Activation time 5 Recharge time necromanceraNecromancer Death MagicZ Prophecies
Mark of Death.jpg

Mark of Death

Hex Spell. (4...9...10 seconds.) Target foe receives 33% less from healing. 0 10 Energy 0.25¼ Activation time 20 Recharge time assassinaAssassin Deadly ArtsZ Factions
Mark of Fury.jpg

Mark of Fury

Hex Spell. (5 seconds.) Allies hitting target foe gain 0...2...2 strike[s] of adrenaline. End effect: inflicts Cracked Armor (1...12...15 second[s].) 0 5 Energy 0.75¾ Activation time 10 Recharge time necromanceraNecromancer Blood MagicZ Nightfall
Mark of Insecurity.jpg

Mark of Insecurity

Elite Hex Spell. (5...21...25 seconds.) Causes 1...3...3 Health degeneration. Enchantments and stances expire 30...70...80% faster on target foe. Disables your non-Assassin skills (10 seconds). 0 5 Energy 1 Activation time 10 Recharge time assassinaAssassin Deadly ArtsZ Nightfall
Mark of Instability.jpg

Mark of Instability

Hex Spell. (20 seconds.) Causes knock-down the next time you hit target foe with a dual attack. 0 10 Energy 0.25¼ Activation time 20 Recharge time assassinaAssassin Z Factions
Mark of Pain.jpg

Mark of Pain

Hex Spell. (30 seconds.) Deals 10...34...40 damage to adjacent foes whenever target foe takes physical damage. 0 10 Energy 1 Activation time 20 Recharge time Quest reward necromanceraNecromancer CursesZ Core
Mark of Rodgort.jpg

Mark of Rodgort

Hex Spell. Also hexes foes near your target (10...30...35 seconds). Inflicts Burning condition (1...3...4 second[s]) when these foes take fire damage. 0 15 Energy 1 Activation time 15 Recharge time elementalistaElementalist Fire MagicZ Prophecies
Mark of Subversion.jpg

Mark of Subversion

Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 10...76...92 Health. No effect unless this foe's spell targeted one of its allies. 0 10 Energy 2 Activation time 30 Recharge time necromanceraNecromancer Blood MagicZ Prophecies
Meekness.jpg

Meekness

Hex Spell. Also hexes foes in the area of target (5...25...30 seconds). These foes attack 50% slower. 17% Sacrifice 15 Energy 2 Activation time 15 Recharge time necromanceraNecromancer CursesZ Nightfall
Migraine.jpg

Migraine

Elite Hex Spell. (5...17...20 seconds.) Causes -1...7...8 Health degeneration and doubles skill activation time. 0 10 Energy 2 Activation time 12 Recharge time mesmeraMesmer Illusion MagicZ Prophecies
Migraine (PvP).jpg

Migraine (PvP)

Elite Hex Spell. (3...10...12 seconds.) Causes -1...7...8 Health degeneration and doubles skill activation time. 0 10 Energy 2 Activation time 12 Recharge time mesmeraMesmer Illusion MagicZ Prophecies
Mind Freeze.jpg

Mind Freeze

Elite Hex Spell. Deals 10...50...60 cold damage. If you have more Energy than target foe, deals +10...50...60 cold damage and causes 90% slower movement (1...4...5 second[s]). 5 Overcast 5 Energy 1 Activation time 5 Recharge time elementalistaElementalist Water MagicZ Core
Mind Freeze (PvP).jpg

Mind Freeze (PvP)

Elite Hex Spell. Deals 10...34...40 cold damage. If you have more Energy than target foe, deals +10...34...40 cold damage and causes 90% slower movement (1...4...5 second[s]). 5 Overcast 10 Energy 1 Activation time 5 Recharge time elementalistaElementalist Water MagicZ Core
Mind Wrack.jpg

Mind Wrack

Hex Spell. (5...33...40 seconds.) Causes 1 Energy loss each time foe is the target of your non-hex Mesmer skills. Deals 5...21...25 damage per point of Energy lost. If target foe's Energy drops to 0, it takes 15...83...100 damage and Mind Wrack ends. 0 5 Energy 1 Activation time 7 Recharge time Quest reward mesmeraMesmer Domination MagicZ Core
Mind Wrack (PvP).jpg

Mind Wrack (PvP)

Hex Spell. (5...33...40 seconds.) Causes 1 Energy loss each time foe is the target of your non-hex Mesmer skills. If target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15...83...100 damage. 0 5 Energy 1 Activation time 7 Recharge time mesmeraMesmer Domination MagicZ Core
Mirror of Ice.jpg

Mirror of Ice

Elite Hex Spell. Deals 15...59...70 cold damage and slows foes by 66% (2...5...6 seconds). Hits foes near you and target ally. Recharges 50% faster if it hits a foe hexed with Water Magic. 0 10 Energy 0.75¾ Activation time 15 Recharge time elementalistaElementalist Water MagicZ Factions
Mirrored Stance.jpg

Mirrored Stance

Hex Spell. (10...30...35 seconds.) You enter any stance used by target foe. 0 5 Energy 0.25¼ Activation time 15 Recharge time assassinaAssassin Shadow ArtsZ Factions
Mistrust.jpg

Mistrust

Hex Spell. (6 seconds.) The next spell that target foe casts on one of your allies fails and deals 10...82...100 damage to target and nearby foes. 0 10 Energy 2 Activation time 12 Recharge time mesmeraMesmer Domination MagicZ Nightfall
Mistrust (PvP).jpg

Mistrust (PvP)

Hex Spell. (6 seconds.) The next spell that target foe casts on one of your allies fails and deals 10...62...75 damage to target and nearby foes. 0 10 Energy 2 Activation time 12 Recharge time mesmeraMesmer Domination MagicZ Nightfall
N.O.X. Phantom.jpg

N.O.X. Phantom

Hex Spell. N.O.X. Phantom hexes target foe, plus one additional foe for each Phantom Bit. Any targets already hexed with this skill take 200 damage and lose the hex. 0 0 2 Activation time 10 Recharge time aAny Z Core
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Overload

Hex Spell. (5 seconds.) Causes -1...3...3 Health degeneration. If target foe is using a skill, that foe and all adjacent foes take 15...63...75 damage. 0 5 Energy 0.25¼ Activation time 5 Recharge time mesmeraMesmer Domination MagicZ Factions
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Pacifism

Hex Spell. (8...18...20 seconds.) Target foe cannot attack. Ends if this foe takes damage. 0 10 Energy 2 Activation time 30 Recharge time Quest reward monkaMonk Protection PrayersZ Prophecies
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Pain Inverter

Hex Spell. (6...10 seconds.) Deals 100...140% of the attack damage (maximum 80) back to target foe every time it does damage. 0 10 Energy 1 Activation time 20 Recharge time aAny Asura rankZ Eye of the North
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Painful Bond

Hex Spell. Also hexes foes near your target (10...18...20 seconds). Spirits do 8...18...20 more damage against these foes. 0 15 Energy 1 Activation time 12 Recharge time Quest reward ritualistaRitualist Channeling MagicZ Factions
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Panic

Elite Hex Spell. Also hexes foes near your target (1...8...10 second[s]). Interrupts all other nearby foes whenever a hexed foe successfully activates a skill. 0 10 Energy 1 Activation time 15 Recharge time mesmeraMesmer Domination MagicZ Prophecies
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Paranoid Indignation

Hex Spell. (20 seconds.) -2 from your non-zero Attributes. 0 0 0.5½ Activation time 10 Recharge time aAny Z Eye of the North
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Parasitic Bond

Hex Spell. (20 seconds.) Causes -1 Health degeneration. End effect: you are healed for 30...102...120 Health. 0 5 Energy 1 Activation time 2 Recharge time Quest reward necromanceraNecromancer CursesZ Core
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Phantom Pain

Hex Spell. (10 seconds.) Causes -1...3...4 Health degeneration. End effect: inflicts Deep Wound condition (5...17...20 seconds). 0 5 Energy 2 Activation time 15 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Prophecies
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Polymock Backfire

Hex Spell. (15 seconds.) Deals 50 damage every time target foe casts a spell. 0 2 Energy 2 Activation time 30 Recharge time aAny Z Eye of the North
Polymock Calculated Risk.jpg

Polymock Calculated Risk

Hex Spell. (15 seconds.) Target foe's spells take +1 second to cast, but you take 40 damage each time that foe finishes casting. 0 2 Energy 2 Activation time 30 Recharge time aAny Z Eye of the North
Polymock Diversion.jpg

Polymock Diversion

Hex Spell. (6 seconds.) The next time target foe uses a skill, that skill takes +4 seconds to recharge. 0 2 Energy 1 Activation time 10 Recharge time aAny Z Eye of the North
Polymock Glyph Destabilization.jpg

Polymock Glyph Destabilization

Hex Spell. (12 seconds.) Causes 10 Energy loss whenever target foe uses a glyph. 0 4 Energy 1 Activation time 20 Recharge time aAny Z Eye of the North
Polymock Glyph Freeze.jpg

Polymock Glyph Freeze

Hex Spell. (10 seconds.) Initial effect: deals 600 damage. Target foe's glyphs take +1 second to cast. 0 6 Energy 1 Activation time 20 Recharge time aAny Z Eye of the North
Polymock Guilt.jpg

Polymock Guilt

Hex Spell. (6 seconds.) The next time target foe casts a spell that targets you, the spell fails and that foe takes 600 damage. 0 6 Energy 1 Activation time 20 Recharge time aAny Z Eye of the North
Polymock Icy Bonds.jpg

Polymock Icy Bonds

Hex Spell. (15 seconds.) +1 second to spell casting time. 0 2 Energy 2 Activation time 20 Recharge time aAny Z Eye of the North
Polymock Migraine.jpg

Polymock Migraine

Hex Spell. (15 seconds.) Target foe's spells take +1 second to cast. 0 2 Energy 2 Activation time 20 Recharge time aAny Z Eye of the North
Polymock Mind Wreck.jpg

Polymock Mind Wreck

Hex Spell. (15 seconds.) Causes 75 Health loss whenever target foe casts a spell that costs less than 2 Energy. 0 2 Energy 2 Activation time 30 Recharge time aAny Z Eye of the North
Polymock Painful Bond.jpg

Polymock Painful Bond

Hex Spell. (10 seconds.) End effect: deals 80 damage for each second this hex was in effect. 0 6 Energy 1 Activation time 20 Recharge time aAny Z Eye of the North
Polymock Recurring Insecurity.jpg

Polymock Recurring Insecurity

Hex Spell. (8 seconds.) Deals 100 damage each second. 0 6 Energy 1 Activation time 20 Recharge time aAny Z Eye of the North
Polymock Rising Bile.jpg

Polymock Rising Bile

Hex Spell. (10 seconds.) End effect: deals 80 damage for each second this hex was in effect. 0 6 Energy 1 Activation time 20 Recharge time aAny Z Eye of the North
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Power Flux

Elite Hex Spell. Interrupts a spell or chant. Interruption effect: -2 Energy degeneration (4...9...10 seconds). 0 10 Energy 0.25¼ Activation time 10 Recharge time mesmeraMesmer Domination MagicZ Nightfall
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Power Leech

Elite Hex Spell. Interrupt a spell or a chant. Interruption effect: steal 5...13...15 Energy whenever target foe casts a spell (10 seconds). 0 5 Energy 0.25¼ Activation time 20 Recharge time mesmeraMesmer Inspiration MagicZ Factions
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Price of Failure

Hex Spell. (30 seconds.) 25% chance to miss. Target foe takes 1...37...46 damage whenever it fails to hit. 0 15 Energy 2 Activation time 20 Recharge time Quest reward necromanceraNecromancer CursesZ Prophecies
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Price of Pride

Hex Spell. (5...17...20 seconds.) Causes 1...6...7 Energy loss the next time target foe uses an elite skill. 0 5 Energy 2 Activation time 8 Recharge time mesmeraMesmer Domination MagicZ Nightfall
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Promise of Death

Hex Spell. Target foe is Marked and can no longer evade attacks. 0 5 Energy 0.75¾ Activation time 15 Recharge time aAny Z Hearts of the North
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Putrid Bile

Hex Spell. (5...17...20 seconds.) Causes -1...3...3 Health degeneration. Deals 25...73...85 damage to all nearby foes if target foe dies. 0 10 Energy 1 Activation time 12 Recharge time necromanceraNecromancer Death MagicZ Eye of the North
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Reaper's Mark

Elite Hex Spell. (30 seconds.) Causes -1...4...5 Health degeneration. You gain 5...13...15 Energy if target foe dies while suffering from this hex. 0 5 Energy 1 Activation time 15 Recharge time necromanceraNecromancer Soul ReapingZ Nightfall
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Reckless Haste

Hex Spell. Also hexes foes adjacent to your target (6...11...12 seconds). These foes have 50% chance to miss, but attack 25% faster. 0 15 Energy 1 Activation time 12 Recharge time necromanceraNecromancer CursesZ Factions
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Recurring Insecurity

Elite Hex Spell. (10 seconds.) Causes -1...4...5 Health degeneration. Renewal: if target foe has another hex when Recurring Insecurity would end. 0 10 Energy 1 Activation time 10 Recharge time mesmeraMesmer Illusion MagicZ Factions
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Renewing Surge

Hex Spell. (8 seconds.) Deals 2...10...12 damage each second. End effect: You gain 1...7...8 energy. 0 5 Energy 1 Activation time 15 Recharge time ritualistaRitualist Channeling MagicZ Nightfall
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Rigor Mortis

Hex Spell. (8...18...20 seconds.) Target foe cannot block. 0 10 Energy 1 Activation time 20 Recharge time necromanceraNecromancer CursesZ Core
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Rising Bile

Hex Spell. (20 seconds.) End effect: deals 1...5...6 damage for each second Rising Bile was in effect. Also damages other foes in the area. 0 10 Energy 1 Activation time 20 Recharge time necromanceraNecromancer Death MagicZ Factions
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Rust

Hex Spell. Deals 10...58...70 cold damage to target and adjacent foes. Hexes target and adjacent foes (5...17...20 seconds). Doubles signet activation time. Interrupts and disables signets for 1...8...10 second[s] if you are Overcast. 0 10 Energy 1 Activation time 8 Recharge time elementalistaElementalist Water MagicZ Core
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Scorpion Wire

Half Range Hex Spell. (8...18...20 seconds.) Shadow Step to target foe and cause knock-down the next time this foe is more than 100' away from you. 0 5 Energy 1 Activation time 10 Recharge time assassinaAssassin Deadly ArtsZ Factions
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Scourge Enchantment

Hex Spell. (30 seconds.) Deals 15...63...75 damage to anyone casting an enchantment on target foe. 0 10 Energy 2 Activation time 5 Recharge time monkaMonk Smiting PrayersZ Nightfall
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Scourge Healing

Hex Spell. (30 seconds.) Whenever target foe is healed, the healer takes 15...67...80 holy damage. 0 10 Energy 2 Activation time 5 Recharge time Quest reward monkaMonk Smiting PrayersZ Core
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Scourge Sacrifice

Hex Spell. Also hexes foes adjacent to target (8...18...20 seconds). Doubles Health sacrifice. 0 10 Energy 1 Activation time 5 Recharge time monkaMonk Smiting PrayersZ Prophecies
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Seeping Wound

Elite Half Range Hex Spell. (1...6...7 second[s].) Target foe moves 33% slower. This foe takes 5...21...25 damage each second while suffering from a condition. 0 15 Energy 0.25¼ Activation time 12 Recharge time assassinaAssassin Critical StrikesZ Factions
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Shadow Fang

Hex Spell. Shadow Step to target foe. End effect after 10 seconds: inflicts Deep Wound condition (5...17...20 seconds); you return to your original location. 0 10 Energy 0.25¼ Activation time 45 Recharge time assassinaAssassin Deadly ArtsZ Eye of the North
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Shadow Prison

Elite Hex Spell. Shadow Step to target foe. This foe moves 66% slower (1...6...7 seconds). 0 10 Energy 0.25¼ Activation time 25 Recharge time assassinaAssassin Deadly ArtsZ Nightfall
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Shadow Shroud

Elite Hex Spell. (3...8...9 seconds.) Target foe cannot be the target of enchantments. 0 10 Energy 1 Activation time 20 Recharge time assassinaAssassin Shadow ArtsZ Factions
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Shadow of Fear

Hex Spell. Also hexes foes adjacent to target (5...25...30 seconds). They attack 50% slower. 0 10 Energy 2 Activation time 5 Recharge time Quest reward necromanceraNecromancer CursesZ Prophecies
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Shadowy Burden

Hex Spell. (3...13...15 seconds.) Target foe moves 25% slower and has 20 less armor against your attacks. Armor reduction only affects this foe while it has no other hexes. 0 10 Energy 0.25¼ Activation time 15 Recharge time assassinaAssassin Shadow ArtsZ Factions
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Shame

Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 5...12...14 Energy. No effect unless this foe's spell targeted one of its allies. 0 10 Energy 2 Activation time 30 Recharge time mesmeraMesmer Domination MagicZ Prophecies
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Shameful Fear

Hex Spell. (10 seconds.) Target foe takes 5...17...20 damage each second while moving, but moves 10% faster. 0 10 Energy 2 Activation time 10 Recharge time assassinaAssassin Deadly ArtsZ Factions
Shard Storm.jpg

Shard Storm

Hex Spell. Projectile: deals 10...70...85 cold damage. Target foe moves 66% slower (2...5...6 seconds). 0 10 Energy 1 Activation time 10 Recharge time Quest reward elementalistaElementalist Water MagicZ Prophecies
Shared Burden.jpg

Shared Burden

Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). These foes attack, cast spells, and move 50% slower. 0 5 Energy 2 Activation time 15 Recharge time mesmeraMesmer Illusion MagicZ Factions
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Shared Burden

Elite Hex Spell. Also hexes foes near your target (21 seconds). These foes move 50% slower. 0 10 Energy 2 Activation time 25 Recharge time mesmeraMesmer Illusion MagicZ Bonus Mission Pack
Shared Burden (PvP).jpg

Shared Burden (PvP)

Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). These foes attack, cast spells, and move 33% slower. 0 10 Energy 2 Activation time 20 Recharge time mesmeraMesmer Illusion MagicZ Factions
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Shatterstone

Elite Hex Spell. (3 seconds.) Initial effect: deals 25...85...100 cold damage. End effect: deals 25...85...100 cold damage to target and all nearby foes. 0 10 Energy 2 Activation time 8 Recharge time elementalistaElementalist Water MagicZ Factions
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Shivers of Dread

Hex Spell. (10...34...40 seconds.) Cold damage interrupts target foe's actions. Interruption cost: you lose 10...6...5 Energy or this hex ends. 0 10 Energy 2 Activation time 15 Recharge time necromanceraNecromancer CursesZ Factions
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Shrinking Armor

Hex Spell. (10 seconds.) Causes -1...3...4 Health degeneration. End effect: inflicts Cracked Armor condition (5...17...20 seconds). 0 5 Energy 1 Activation time 8 Recharge time mesmeraMesmer Illusion MagicZ Eye of the North
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Shroud of Silence

Elite Touch Hex Spell. (1...3...3 second[s].) Target foe cannot cast spells. Your spells are disabled for 15 seconds. 0 10 Energy 0.75¾ Activation time 30 Recharge time assassinaAssassin Deadly ArtsZ Factions
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Siphon Speed

Half Range Hex Spell. (5...13...15 seconds.) Target foe moves 33% slower and you move 33% faster. Recharges 50% faster if cast on a moving foe. 0 5 Energy 1 Activation time 30 Recharge time assassinaAssassin Deadly ArtsZ Factions
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Siphon Strength

Elite Hex Spell. (5...17...20 seconds.) Target foe deals -5...41...50 attack damage. You have +33% chance to land a critical hit on this foe. 0 10 Energy 1 Activation time 10 Recharge time assassinaAssassin Deadly ArtsZ Factions
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Sky Net

Hex Spell. Launches a net. If it hits, your target is knocked down, and their movement speed is -66% for 10 seconds. 0 10 Energy 0.5½ Activation time 20 Recharge time aAny Z Core
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Smoldering Embers

Hex Spell. Deals 10...58...70 fire damage to target. If you are Overcast, foe is hexed for 3 seconds, taking 5...21...25 fire damage each second. 0 10 Energy 1.5Activation time 7 Recharge time elementalistaElementalist Fire MagicZ Factions
Snaring Web.jpg

Snaring Web

Hex Spell. Projectile: target and nearby foes are Crippled and activate skills 100% slower (15 seconds.) 0 5 Energy 2 Activation time 30 Recharge time aAny Z Eye of the North
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Snow Down the Shirt

Touch Hex Spell. (20 seconds.) Interrupts target foe whenever it takes damage. 0 0 0.75¾ Activation time 30 Recharge time aAny Z Core
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Soothing Images

Hex Spell. Also hexes foe adjacent to target. (8...18...20 seconds). These foes cannot gain adrenaline. 0 15 Energy 2 Activation time 8 Recharge time mesmeraMesmer Illusion MagicZ Core
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Soul Barbs

Hex Spell. (30 seconds.) Deals 15...27...30 damage when an enchantment or hex is cast on target foe. 0 10 Energy 2 Activation time 20 Recharge time Quest reward necromanceraNecromancer CursesZ Prophecies
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Soul Bind

Elite Hex Spell. (30 seconds.) Every time target foe is healed, the healer takes 20...68...80 damage. Ends if target is suffering from a Smiting Prayers hex. 0 10 Energy 1 Activation time 5 Recharge time necromanceraNecromancer CursesZ Factions
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Soul Leech

Elite Hex Spell. (10 seconds.) Steal 16...67...80 Health whenever target foe casts a spell. 0 10 Energy 2 Activation time 15 Recharge time necromanceraNecromancer Blood MagicZ Prophecies
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Spectral Agony

Hex Spell. (5 seconds.) Target foe moves, attacks, and uses skills 80% slower; suffers 4 Health degeneration; and loses 80 Health each second. 0 5 Energy 1 Activation time 8 Recharge time aAny Z Bonus Mission Pack
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Spinal Shivers

Hex Spell. (10...34...40 seconds.) Cold damage interrupts target foe's skills. Interruption cost: you lose 10...6...5 Energy or Spinal Shivers ends. 0 10 Energy 2 Activation time 15 Recharge time necromanceraNecromancer CursesZ Prophecies
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Spirit Shackles

Hex Spell. (5...17...20). Target foe loses 5 Energy whenever it attacks. 0 10 Energy 3 Activation time 8 Recharge time Quest reward mesmeraMesmer Inspiration MagicZ Core
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Spirit World Retreat

Hex Spell. (3 seconds.) Hide in the Spirit World and hex all foes with -2 Energy degeneration. For each foe hexed, gain 75 Health. 0 5 Energy 3 Activation time 20 Recharge time aAny Z Eye of the North
Spirit of Failure.jpg

Spirit of Failure

Hex Spell. (30 seconds.) Target foe has 25% chance to miss. You gain 1...3...3 Energy whenever this foe misses. 0 15 Energy 3 Activation time 20 Recharge time Quest reward mesmeraMesmer Inspiration MagicZ Prophecies
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Spiteful Spirit

Elite Hex Spell. (8...18...20 seconds.) Deals 5...29...35 damage to target and adjacent foes whenever this foe attacks or uses a skill. 0 15 Energy 2 Activation time 10 Recharge time necromanceraNecromancer CursesZ Prophecies
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Spoil Victor

Elite Hex Spell. (3...13...15 seconds.) Causes 25...85...100 Health loss whenever target foe attacks or casts spells on a creature with less Health. 0 10 Energy 1 Activation time 10 Recharge time necromanceraNecromancer Blood MagicZ Factions
Spoil Victor (PvP).jpg

Spoil Victor (PvP)

Elite Hex Spell. (3...13...15 seconds.) Causes 15...63...75 Health loss whenever target foe attacks or casts spells on a creature with less Health. 0 10 Energy 1 Activation time 10 Recharge time necromanceraNecromancer Blood MagicZ Factions
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Stolen Speed

Elite Hex Spell. Also hexes adjacent foes (1...8...10 seconds). Doubles spell casting time. Spells cast by you or your allies have -50% casting times. 0 5 Energy 1 Activation time 12 Recharge time mesmeraMesmer Fast CastingZ Factions
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Stolen Speed (PvP)

Elite Hex Spell. Also hexes adjacent foes (1...8...10 second[s]). Doubles spell casting time. Spells you cast on hexed foes have -50% casting time. 0 5 Energy 1 Activation time 12 Recharge time mesmeraMesmer Fast CastingZ Factions
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Suffering

Hex Spell. Also hexes foes near target (6...25...30 seconds). These foes have -0...2...3 Health degeneration. 0 15 Energy 1 Activation time 10 Recharge time Quest reward necromanceraNecromancer CursesZ Core
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Sum of All Fears

Hex Spell. (1...8...10 second[s].) Target foe moves, attacks, and casts spells 33% slower. 0 10 Energy 2 Activation time 10 Recharge time mesmeraMesmer Illusion MagicZ Eye of the North
Sum of All Fears (Gwen).jpg

Sum of All Fears

Hex Spell. (17 seconds.) Target foe moves, attacks, and casts spells 20% slower. 0 10 Energy 2 Activation time 10 Recharge time mesmeraMesmer Illusion MagicZ Bonus Mission Pack
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Target Acquisition

Hex Spell. (5 seconds) P.O.X. attempting [sic] to acquire target. End effect: inflicts Dazed, Weakness, and Burning (15 seconds). 0 0 0 8 Recharge time aAny Z Core
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Teinai's Prison

Hex Spell. (1...5...6 second[s].) Target foe moves 66% slower. Foes with Cracked Armor have 5...8...9 Health degeneration. 0 10 Energy 1 Activation time 15 Recharge time elementalistaElementalist Water MagicZ Factions
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The Master's Mark

Hex Spell. (24 seconds.) Causes -1 Health degeneration. This hex ends if target foe is hit with The Sniper's Spear. 0 0 4 Activation time 8 Recharge time aAny Z Eye of the North
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Tongue Lash

Touch Hex Spell. (4 seconds.) Causes -12 Health degeneration; 25% chance to miss. 0 5 Energy 0.75¾ Activation time 12 Recharge time aAny Z Eye of the North
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Tongue Whip

Touch Hex Spell. (5 seconds.) Causes -12 Health degeneration; 50% chance to miss. 0 0 0.25¼ Activation time 2 Recharge time aAny Z Eye of the North
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Ulcerous Lungs

Hex Spell. Also hexes foes near your target (10...22...25 seconds). Causes -4 Health degeneration to any of these foes that are Bleeding. Inflicts Bleeding (3...13...15 seconds) whenever these foes use a shout or chant. 0 15 Energy 2 Activation time 10 Recharge time necromanceraNecromancer CursesZ Nightfall
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Vial of Purified Water

Hex Spell. The purified waters of the vial affect one target (10 seconds). Harbingers become vulnerable to damage from all sources. 0 0 2 Activation time 15 Recharge time aAny Z Nightfall
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Vile Miasma

Hex Spell. Causes -1...4...5 Health degeneration (10 seconds). Initial effect: deals 10...54...65 cold damage. Hex is only applied if target foe has a condition. 0 10 Energy 1 Activation time 15 Recharge time necromanceraNecromancer Death MagicZ Factions
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Visions of Regret

Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 15...39...45 damage whenever they use a skill and 5...41...50 additional damage if not under the effects of another Mesmer hex. 0 10 Energy 2 Activation time 20 Recharge time mesmeraMesmer Domination MagicZ Nightfall
Visions of Regret (PvP).jpg

Visions of Regret (PvP)

Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 10...26...30 damage whenever they use a skill and 5...33...40 additional damage if not under the effects of another Mesmer hex. 0 10 Energy 2 Activation time 30 Recharge time mesmeraMesmer Domination MagicZ Nightfall
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Vocal Minority

Hex Spell. Also hexes foes near target (5...17...20 seconds). These foes cannot use shouts or chants. 0 10 Energy 1 Activation time 20 Recharge time necromanceraNecromancer CursesZ Nightfall
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Wail of Doom

Elite Hex Spell. (1...3...4 second[s].) Target foe's attributes are 0. 10% Sacrifice 1 Energy 0.25¼ Activation time 15 Recharge time necromanceraNecromancer Soul ReapingZ Factions
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Wandering Eye

Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 30...94...110 damage to nearby foes. 0 5 Energy 2 Activation time 12 Recharge time mesmeraMesmer Illusion MagicZ Eye of the North
Wandering Eye (PvP).jpg

Wandering Eye (PvP)

Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 10...76...92 damage to nearby foes. 0 10 Energy 2 Activation time 12 Recharge time mesmeraMesmer Illusion MagicZ Eye of the North
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Wastrel's Demise

Hex Spell. (5 seconds.) Each second while hexed, target foe and all foes adjacent to that foe take 1...8...10 damage. Foes take +1...8...10 damage each second this hex is in effect. Ends early if target foe uses a skill. 0 5 Energy 0.25¼ Activation time 3 Recharge time mesmeraMesmer Domination MagicZ Nightfall
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Wastrel's Worry

Hex Spell. (3 seconds). End effect: causes 20...84...100 damage to target and adjacent foes. No effect and ends early if target foe uses a skill. 0 5 Energy 0.25¼ Activation time 1 Recharge time Quest reward mesmeraMesmer Domination MagicZ Prophecies
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Weaken Knees

Elite Hex Spell. (1...13...16 second[s].) Target foe has -1...3...4 Health degeneration and takes 5...9...10 damage while moving. 0 5 Energy 1 Activation time 10 Recharge time necromanceraNecromancer CursesZ Factions
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Web of Disruption

Hex Spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill. 0 5 Energy 0.25¼ Activation time 15 Recharge time mesmeraMesmer Z Nightfall
Web of Disruption (PvP).jpg

Web of Disruption (PvP)

Hex Spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill. 0 10 Energy 0.25¼ Activation time 15 Recharge time mesmeraMesmer Z Nightfall
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Weight of Dhuum

Hex Spell. For 5 seconds, target foe moves and attacks 90% slower, has tripled casting times, benefits 75% less from healing, and has -10 Health degeneration. 0 0 0 15 Recharge time aAny Z Core
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Winter's Embrace

Hex Spell. (2...5...6 seconds.) Target foe moves 66% slower and takes 5...13...15 damage while moving. 0 10 Energy 0.75¾ Activation time 15 Recharge time elementalistaElementalist Water MagicZ Eye of the North
Wither.jpg

Wither

Elite Hex Spell. (5...29...35 seconds.) Causes -2...4...4 Health degeneration and -1 Energy degeneration. Deals 15...63...75 damage if target foe's Energy drops to 0. Ends if this foe's Energy drops to 0. 0 10 Energy 2 Activation time 10 Recharge time necromanceraNecromancer CursesZ Prophecies
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Words of Madness

Hex Spell. (15 seconds.) Foes within earshot each have a random skill disabled (30 seconds) and take 20 damage for each of their skills currently recharging. End effect: their skills are recharged. 0 0 1 Activation time 2 Recharge time aAny Z Nightfall
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Wurm Bile

Hex Spell. (20 seconds.) Deals 40 damage each second to nearby foes. 0 5 Energy 2 Activation time 12 Recharge time aAny Z Eye of the North
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