List of hex spells

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Icon Name Description SacrificeExhaustion Energy Activation time Recharge time Prof. Attribute Campaign
Image:A Touch of Guile.jpg A Touch of Guile Touch Hex Spell. Deals 44...80 damage. Target foe cannot attack (5...7...8 seconds) if it was knocked-down. 0 5 Energy 0.75 ¾ Activation time 15 Recharge time aAny Norn rankZ Eye of the North
Image:Air of Disenchantment.jpg Air of Disenchantment Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). Remove one enchantment from target and nearby foes. Enchantments expire 150...270...300% faster on those foes. 0 10 Energy 1 Activation time 10 Recharge time mesmeraMesmer Illusion MagicZ Nightfall
Image:Amity.jpg Amity Elite Hex Spell. (8...18...20 seconds.) Foes adjacent to you cannot attack. Ends on any foes that take damage. 0 5 Energy 0.25 ¼ Activation time 45 Recharge time monkaMonk Protection PrayersZ Prophecies
Image:Arcane Conundrum.jpg Arcane Conundrum Hex Spell. Also hexes foes adjacent to target (5...13...15 seconds). Doubles spell casting time. 0 10 Energy 2 Activation time 20 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Core
Image:Arcane Languor.jpg Arcane Languor Elite Hex Spell. (1...8...10 seconds.) Target foe's spells cause Exhaustion. 0 10 Energy 2 Activation time 15 Recharge time mesmeraMesmer Fast CastingZ Factions
Image:Assassin's Promise.jpg Assassin's Promise Elite Hex Spell. (5...13...15 seconds.) You gain 5...17...20 Energy and all your skills recharge if target foe dies. 0 5 Energy 0.75 ¾ Activation time 45 Recharge time assassinaAssassin Deadly ArtsZ Factions
Image:Asuran Scan.jpg Asuran Scan Hex Spell. (9...12 seconds.) Your attacks against target foe do +45...75% damage. 0 5 Energy 0 5 Recharge time aAny Asura rankZ Eye of the North
Image:Atrophy.jpg Atrophy Hex Spell. (3...6...7 seconds.) Reduces this foe's primary attribute to 0. 0 10 Energy 1 Activation time 20 Recharge time necromanceraNecromancer CursesZ Eye of the North
Image:Augury of Death.jpg Augury of Death Half Range Hex Spell. (5...29...35 seconds.) Inflict Deep Wound condition (5...17...20 seconds) and Shadow Step to target foe the next time damage would drop this foe's Health below 50%. 0 5 Energy 1 Activation time 20 Recharge time assassinaAssassin Deadly ArtsZ Nightfall
Image:Backfire.jpg Backfire Hex Spell. (10 seconds.) Target foe takes 35...119...140 damage whenever it casts a spell. 0 15 Energy 3 Activation time 20 Recharge time Quest reward mesmeraMesmer Domination MagicZ Core
Image:Barbs.jpg Barbs Hex Spell. (30 seconds.) Target foe takes 1...12...15 damage whenever it takes physical damage. 0 10 Energy 2 Activation time 5 Recharge time necromanceraNecromancer CursesZ Core
Image:Binding Chains.jpg Binding Chains Hex Spell. (5...15...17 seconds.) Target foe moves 90% slower and cannot attack. Ends if this foe takes damage. 0 15 Energy 2 Activation time 30 Recharge time ritualistaRitualist CommuningZ Factions
Image:Blurred Vision.jpg Blurred Vision Hex Spell. Also hexes foes adjacent to target (4...9...10 seconds). They have 50% chance to miss. 0 10 Energy 1 Activation time 12 Recharge time elementalistaElementalist Water MagicZ Core
Image:Bonds of Torment.jpg Bonds of Torment Hex Spell. Any time the caster takes damage, all foes hexed with Bonds of Torment take equal cold damage. 0 10 Energy 1 Activation time 20 Recharge time aAny Z Nightfall
Image:Burden Totem.jpg Burden Totem Hex Spell. (30 seconds.) Target foe moves 33% slower. 0 0 0 0 aAny Z Prophecies
Image:Cacophony.jpg Cacophony Hex Spell. (10 seconds.) Deals 35...91...105 damage whenever target foe uses a shout or chant. 0 10 Energy 2 Activation time 15 Recharge time necromanceraNecromancer CursesZ Eye of the North
Image:Calculated Risk.jpg Calculated Risk Hex Spell. (4...9...10 seconds.) Target foe has 50% miss chance but deals + 25...13...10 damage. 0 10 Energy 1 Activation time 10 Recharge time mesmeraMesmer Illusion MagicZ Eye of the North
Image:Call of Sacrifice.jpg Call of Sacrifice Hex Spell. (20 seconds.) Target loses 20 Health each second. Ends sooner if target is at less than 20% Health. 0 5 Energy 1 Activation time 10 Recharge time aAny Z Nightfall
Image:Chilling Winds.jpg Chilling Winds Hex Spell. (30 seconds.) The next water hex on target foe lasts 25...85...100% longer. Initial effect: 25...45...50 cold damage. 0 5 Energy 1 Activation time 8 Recharge time elementalistaElementalist Air MagicZ Nightfall
Image:Clumsiness.jpg Clumsiness Hex Spell. (4 seconds.) Also hexes adjacent foes. Interrupts next attack. Interruption effect: deals 10...76...92 damage. 0 10 Energy 2 Activation time 10 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Core
Image:Confusing Images.jpg Confusing Images Hex Spell. For 2...8...10 seconds, target foe takes twice as long to activate non-attack skills. 0 10 Energy 2 Activation time 20 Recharge time mesmeraMesmer Illusion MagicZ Eye of the North
Image:Conjure Nightmare.jpg Conjure Nightmare Hex Spell. (2...13...16 seconds.) Causes -8 Health degeneration. 0 15 Energy 1 Activation time 5 Recharge time mesmeraMesmer Illusion MagicZ Factions
Image:Conjure Phantasm.jpg Conjure Phantasm Hex Spell. (2...13...16 seconds.) Causes -5 Health degeneration. 0 10 Energy 1 Activation time 5 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Core
Image:Corrupt Enchantment.jpg Corrupt Enchantment Elite Hex Spell. Removes one enchantment from target foe. Removal effect: -1...7...8 Health degeneration (10 seconds). 0 5 Energy 0.75 ¾ Activation time 10 Recharge time necromanceraNecromancer CursesZ Nightfall
Image:Corsair's Net.jpg Corsair's Net Hex spell. Quarter speed projectile: target and foes in the area move slower (10 seconds). 0 10 Energy 2 Activation time 20 Recharge time aAny Z Nightfall
Image:Crippling Anguish.jpg Crippling Anguish Elite Hex Spell. (8...18...20 seconds.) Target foe moves 50% slower and has -1...3...3 Health degeneration. 0 15 Energy 1 Activation time 20 Recharge time mesmeraMesmer Illusion MagicZ Core
Image:Crystal Bonds.jpg Crystal Bonds Hex Spell. (monster only) Remove 1 enchantment. Target foe has reduced movement (15 seconds) and may not be the target of enchantments. 0 5 Energy 0.75 ¾ Activation time 8 Recharge time aAny Z Prophecies
Image:Crystal Haze.jpg Crystal Haze Hex Spell. (monster only) (30 seconds.) Affects foes near target foe. -1 Energy degeneration; causes Exhaustion whenever using an Energy skill. 0 5 Energy 1 Activation time 0 aAny Z Prophecies
Image:Crystal Snare.jpg Crystal Snare Hex Spell. (10 seconds.) You move 50% slower. You take 100 damage if this hex ends before it is removed. 0 0 0.5 ½ Activation time 5 Recharge time aAny Z Eye of the North
Image:Dark Prison.jpg Dark Prison Hex Spell. Shadow Step to target foe. This foe moves 33% slower (1...5...6 seconds). 0 10 Energy 0.25 ¼ Activation time 30 Recharge time assassinaAssassin Deadly ArtsZ Factions
Image:Deep Freeze.jpg Deep Freeze Hex Spell. Also hexes foes in the area of your target (10 seconds). These foes move 66% slower. Initial effect: deals 10...70...85 cold damage. 0 25 Energy 2 Activation time 15 Recharge time Quest reward elementalistaElementalist Water MagicZ Core
Image:Defender's Zeal.jpg Defender's Zeal Elite Hex Spell. (5...21...25 seconds.) You gain 2 Energy whenever target foe hits with an attack. 0 5 Energy 1 Activation time 5 Recharge time monkaMonk Smiting PrayersZ Nightfall
Image:Defile Defenses.jpg Defile Defenses Hex Spell. (5...17...20 seconds.) Deals 30...102...120 damage the next time target foe blocks. 0 5 Energy 1 Activation time 5 Recharge time necromanceraNecromancer CursesZ Eye of the North
Image:Defile Flesh.jpg Defile Flesh Hex Spell. (5...29...35 seconds.) Reduces healing target foe receives by 33%. Only skills with the word "heal" in the description are affected. 10% Sacrifice 10 Energy 1 Activation time 10 Recharge time Quest reward necromanceraNecromancer CursesZ Core
Image:Depravity.jpg Depravity Elite Hex Spell. (5...17...20 seconds.) Causes 1...4...5 Energy loss whenever target foe casts a spell. One foe near your target also loses Energy. 0 10 Energy 2 Activation time 15 Recharge time necromanceraNecromancer CursesZ Nightfall
Image:Dishonorable.jpg Dishonorable Hex Spell. You are considered Dishonorable because teammates repeatedly reported you for leeching, or because you repeatedly abandoned your team in Random Arenas, Alliance Battles, holiday arenas, or Competitive Missions. You may not participate in PvP until this effect expires. 0 0 0 0 aAny Z Core
Image:Diversion.jpg Diversion Hex Spell. (6 seconds.) Target foe's next skill takes +10...47...56 seconds to recharge. 0 10 Energy 3 Activation time 12 Recharge time Quest reward mesmeraMesmer Domination MagicZ Core
Image:Dulled Weapon.jpg Dulled Weapon Hex Spell. Also hexes foes near your target (5...17...20 seconds). Removes ability to land a critical hit. 0 10 Energy 1 Activation time 12 Recharge time ritualistaRitualist CommuningZ Factions
Image:Earthen Shackles.jpg Earthen Shackles Hex Spell. (5...17...20 seconds.) Target and adjacent foes move 66% slower while Burning. 0 10 Energy 1 Activation time 15 Recharge time elementalistaElementalist Earth MagicZ Eye of the North
Image:Elemental Flame.jpg Elemental Flame Hex Spell. (5...17...20 seconds.) Inflicts Burning condition (3...5...5 seconds) whenever an Elemental hex is applied to target foe. 0 5 Energy 1 Activation time 5 Recharge time elementalistaElementalist Fire MagicZ Nightfall
Image:Empathy.jpg Empathy Hex Spell. (5...13...15 seconds.) Target foe takes 10...46...55 damage whenever it attacks. 0 10 Energy 2 Activation time 10 Recharge time Quest reward mesmeraMesmer Domination MagicZ Core
Image:Enchanter's Conundrum.jpg Enchanter's Conundrum Elite Hex Spell. (10 seconds.) Causes 100% slower Enchantment casting. Initial effect: deals 30...102...120 damage if target foe is not Enchanted or hexed. 0 10 Energy 2 Activation time 20 Recharge time mesmeraMesmer Domination MagicZ Nightfall
Image:Enchantment Collapse.jpg Enchantment Collapse Hex Spell. Target foe loses all enchantments each time this foe loses an enchantment. 0 5 Energy 1 Activation time 20 Recharge time aAny Z Nightfall
Image:Enduring Toxin.jpg Enduring Toxin Hex Spell. (5 seconds.) Causes -1...4...5 Health degeneration. Renewal: if the target foe is moving when this hex ends. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time assassinaAssassin Deadly ArtsZ Factions
Image:Ether Lord.jpg Ether Lord Hex Spell. You lose all Energy. Target foe has -1...3...3 Energy degeneration and you have +1...3...3 Energy regeneration (5...9...10 seconds). 0 5 Energy 2 Activation time 20 Recharge time Quest reward mesmeraMesmer Inspiration MagicZ Prophecies
Image:Ether Nightmare.jpg Ether Nightmare Hex spell. Causes 5...7...8 Energy loss. Target and foes in the area have -1 Health degeneration for each point of Energy lost (10 seconds). 0 10 Energy 3 Activation time 15 Recharge time mesmeraMesmer Allegiance rankZ Factions
Image:Ether Phantom.jpg Ether Phantom Hex Spell. (10 seconds.) Causes -1 Energy degeneration. Causes 1...4...5 Energy loss if this hex ends early. 0 5 Energy 1 Activation time 10 Recharge time mesmeraMesmer Inspiration MagicZ Nightfall
Image:Ethereal Burden.jpg Ethereal Burden Hex Spell. (10 seconds.) Target foe moves 50% slower. End effect: you gain 10...20...22 Energy. 0 15 Energy 1 Activation time 30 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Prophecies
Image:Expose Defenses.jpg Expose Defenses Hex Spell. (1...9...11 seconds.) Target foe cannot block your attacks. 0 10 Energy 1 Activation time 25 Recharge time assassinaAssassin Deadly ArtsZ Factions
Image:Faintheartedness.jpg Faintheartedness Hex Spell. (3...20...24 seconds.) Target foe attacks 50% slower and has -0...2...3 Health degeneration. 0 10 Energy 1 Activation time 8 Recharge time Quest reward necromanceraNecromancer CursesZ Core
Image:Fevered Dreams.jpg Fevered Dreams Elite Hex Spell. (10...22...25 seconds.) Foes in the area also have any new conditions that target foe acquires. Inflicts Dazed on target foe (1...3...3 seconds) if that foe has two or more conditions. 0 10 Energy 2 Activation time 8 Recharge time mesmeraMesmer Illusion MagicZ Prophecies
Image:Fragility.jpg Fragility Hex Spell. Also hexes foes adjacent to target (8...18...20 seconds). These foes take 5...17...20 damage each time they gain or lose a condition. 0 5 Energy 1 Activation time 5 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Core
Image:Fragility (PvP).jpg Fragility (PvP) Hex Spell. (8...18...20 seconds.) Target foe takes 5...17...20 damage each time it gains or loses a condition. 0 5 Energy 1 Activation time 5 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Core
Image:Freezing Gust.jpg Freezing Gust Hex Spell. Deals 20...68...80 cold damage if target foe is hexed with Water Magic. Otherwise, this foe moves 66% slower (1...5...6 seconds). 0 10 Energy 1 Activation time 5 Recharge time elementalistaElementalist Water MagicZ Nightfall
Image:Frozen Burst.jpg Frozen Burst Hex Spell. Hexes foes near you. These foes move 66% slower (3...7...8 seconds). Initial effect: deals 10...70...85 cold damage to foes near you. 0 15 Energy 0.75 ¾ Activation time 8 Recharge time Quest reward elementalistaElementalist Water MagicZ Prophecies
Image:Frustration.jpg Frustration Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. 0 10 Energy 1 Activation time 15 Recharge time mesmeraMesmer Illusion MagicZ Nightfall
Image:Glimmering Mark.jpg Glimmering Mark Elite Hex Spell. (10 seconds.) Deals 10...26...30 lightning damage per second. Ends if you use a skill that targets this foe. 0 10 Energy 1 Activation time 10 Recharge time elementalistaElementalist Air MagicZ Prophecies
Image:Grasping Earth.jpg Grasping Earth Hex Spell. Hexes foes near you for (8...18...20 seconds). These foes move 50% slower. 0 5 Energy 0.75 ¾ Activation time 12 Recharge time Quest reward elementalistaElementalist Earth MagicZ Prophecies
Image:Guilt.jpg Guilt Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 5...12...14 Energy. No effect unless this foe's spell targets one of your allies. 0 5 Energy 2 Activation time 25 Recharge time Quest reward mesmeraMesmer Domination MagicZ Prophecies
Image:Hidden Caltrops.jpg Hidden Caltrops Elite Hex Spell. (1...8...10 seconds.) Causes 50% slower movement. End effect: inflicts Crippled condition (1...12...15 seconds). Your non-Assassin skills are disabled (10 seconds.) 0 5 Energy 1 Activation time 12 Recharge time assassinaAssassin Shadow ArtsZ Nightfall
Image:Ice Prison.jpg Ice Prison Hex Spell. (8...18...20 seconds.) Target foe moves 66% slower. Ends if this foe takes fire damage. 0 10 Energy 2 Activation time 30 Recharge time Quest reward elementalistaElementalist Water MagicZ Prophecies
Image:Ice Spikes.jpg Ice Spikes Hex Spell. Also hexes foes adjacent to target (2...5...6 seconds). These foes move 66% slower. Initial effect: deals 20...68...80 cold damage. 0 15 Energy 2 Activation time 10 Recharge time Quest reward elementalistaElementalist Water MagicZ Core
Image:Icicles.jpg Icicles Hex Spell. Deals 75 cold damage to target and adjacent foes. These foes move 66% slower (5 seconds). 0 0 2 Activation time 20 Recharge time elementalistaElementalist Z Core
Image:Icy Shackles.jpg Icy Shackles Elite Hex Spell. (1...8...10 seconds.) Target foe moves 66% slower. This foe moves 90% slower if enchanted. 0 10 Energy 1 Activation time 12 Recharge time elementalistaElementalist Water MagicZ Nightfall
Image:Icy Veins.jpg Icy Veins Elite Hex Spell. (10...30...35 seconds.) Deals 20...92...110 cold damage to nearby foes if target foe dies. Initial effect: deals 10...74...90 cold damage. 0 10 Energy 1 Activation time 5 Recharge time necromanceraNecromancer Soul ReapingZ Factions
Image:Ignorance.jpg Ignorance Hex Spell. (8...18...20 seconds.) Target foe cannot use signets. 0 15 Energy 1 Activation time 10 Recharge time mesmeraMesmer Domination MagicZ Core
Image:Illusion of Pain.jpg Illusion of Pain Hex Spell. (10 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 45...129...150. 0 10 Energy 1 Activation time 8 Recharge time mesmeraMesmer Illusion MagicZ Factions
Image:Images of Remorse.jpg Images of Remorse Hex Spell. (5...9...10 seconds.) Causes 1...3...3 Health degeneration. Initial effect: 10...44...52 damage if target foe is attacking. 0 5 Energy 2 Activation time 5 Recharge time mesmeraMesmer Illusion MagicZ Factions
Image:Imagined Burden.jpg Imagined Burden Hex Spell. (8...18...20 seconds.) Target foe moves 50% slower. 0 15 Energy 1 Activation time 30 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Core
Image:Incendiary Bonds.jpg Incendiary Bonds Hex Spell. (3 seconds.) End effect: Deals 20...68...80 fire damage and inflicts Burning condition (1...3...3 seconds) to foes near your target. 0 15 Energy 2 Activation time 15 Recharge time Quest reward elementalistaElementalist Fire MagicZ Prophecies
Image:Ineptitude.jpg Ineptitude Elite Hex Spell. (4 seconds.) Deals 30...114...135 damage. Inflicts Blindness condition (10 seconds). No effect unless target foe attacks. 0 10 Energy 1 Activation time 20 Recharge time mesmeraMesmer Illusion MagicZ Prophecies
Image:Insidious Parasite.jpg Insidious Parasite Hex Spell. (5...13...15 seconds.) Steal 15...39...45 Health whenever target foe hits with an attack. 0 15 Energy 1 Activation time 12 Recharge time Quest reward necromanceraNecromancer CursesZ Prophecies
Image:Iron Mist.jpg Iron Mist Hex Spell. (5...15...17 seconds.) Target foe moves 90% slower. This foe has immunity to all damage except lightning. 0 10 Energy 2 Activation time 30 Recharge time Quest reward elementalistaElementalist Earth MagicZ Prophecies
Image:Kitah's Burden.jpg Kitah's Burden Hex Spell. (10 seconds.) Target foe moves 50% slower. End effect: you gain 10...20...22 Energy. 0 15 Energy 1 Activation time 30 Recharge time mesmeraMesmer Illusion MagicZ Factions
Image:Last Rites of Torment.jpg Last Rites of Torment Hex Spell. (12 seconds.) After the Blasphemy dies, its foes move 25% faster and take 50 damage when they are the target of a skill or attack. 0 0 0 0 aAny Z Nightfall
Image:Life Siphon.jpg Life Siphon Hex Spell. (12...22...24 seconds.) Target foe has -1...3...3 Health degeneration. You have +1...3...3 Health regeneration. 0 10 Energy 2 Activation time 2 Recharge time Quest reward necromanceraNecromancer Blood MagicZ Core
Image:Life Transfer.jpg Life Transfer Elite Hex Spell. Also hexes foes adjacent to target (6...11...12 second). Causes -3...7...8 Health degeneration. You have +3...7...8 Health regeneration. 0 5 Energy 1 Activation time 20 Recharge time necromanceraNecromancer Blood MagicZ Prophecies
Image:Lightning Surge.jpg Lightning Surge Elite Hex Spell. (3 seconds.) End effect: deals 14...83...100 lightning damage and causes knock-down. 0 15 Energy 2 Activation time 10 Recharge time elementalistaElementalist Air MagicZ Core
Image:Lingering Curse.jpg Lingering Curse Elite Hex Spell. (6...25...30 seconds.) Target and nearby foes have -0...2...3 Health degeneration and receive 20% less benefit from healing. 0 15 Energy 1 Activation time 10 Recharge time necromanceraNecromancer CursesZ Core
Image:Madness Dart.jpg Madness Dart Hex Spell. Deals 25 damage and causes -1 Health degeneration (10 seconds). 0 0 0 10 Recharge time aAny Z [[]]
Image:Malaise.jpg Malaise Hex Spell. (5...29...35 seconds.) Causes -1 Energy degeneration. Deals 5...41...50 damage if target foe's Energy drops to 0. You have -1 Health degeneration. Ends if this foe's Energy drops to 0. 0 5 Energy 2 Activation time 2 Recharge time Quest reward necromanceraNecromancer CursesZ Prophecies
Image:Malign Intervention.jpg Malign Intervention Hex Spell. (5...17...20 seconds.) Target foe receives 20% less from healing. If this foe dies while suffering from this hex, a level 1...14...17 masterless bone horror is summoned. 0 10 Energy 1 Activation time 5 Recharge time necromanceraNecromancer Death MagicZ Prophecies
Image:Mark of Death.jpg Mark of Death Hex Spell. (4...9...10 seconds.) Target foe receives 33% less from healing. 0 10 Energy 0.25 ¼ Activation time 20 Recharge time assassinaAssassin Deadly ArtsZ Factions
Image:Mark of Fury.jpg Mark of Fury Hex Spell. (5...29...35 seconds.) Any allies hitting target foe gain 1 strike of adrenaline. 0 5 Energy 1 Activation time 10 Recharge time necromanceraNecromancer Blood MagicZ Nightfall
Image:Mark of Insecurity.jpg Mark of Insecurity Elite Hex Spell. (5...21...25 seconds.) Causes 1...3...3 Health degeneration. Enchantments and stances expire 30...70...80% faster on target foe. Disables your non-assassin skills (10 seconds). 0 5 Energy 1 Activation time 10 Recharge time assassinaAssassin Deadly ArtsZ Nightfall
Image:Mark of Instability.jpg Mark of Instability Hex Spell. (20 seconds.) Causes knock-down the next time you hit target foe with a dual attack. 0 10 Energy 0.25 ¼ Activation time 20 Recharge time assassinaAssassin Z Factions
Image:Mark of Pain.jpg Mark of Pain Hex Spell. (30 seconds.) Deals 10...34...40 damage to adjacent foes whenever target foe takes physical damage. 0 10 Energy 1 Activation time 20 Recharge time Quest reward necromanceraNecromancer CursesZ Core
Image:Mark of Rodgort.jpg Mark of Rodgort Hex Spell. Also hexes foes near your target (10...30...35 seconds). Inflicts Burning condition (1...3...4 seconds) when these foes take fire damage. 0 15 Energy 1 Activation time 15 Recharge time elementalistaElementalist Fire MagicZ Prophecies
Image:Mark of Subversion.jpg Mark of Subversion Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 10...76...92 Health. No effect unless this foe's spell targeted one of its allies. 0 10 Energy 2 Activation time 30 Recharge time necromanceraNecromancer Blood MagicZ Prophecies
Image:Meekness.jpg Meekness Hex Spell. Also hexes foes in the area of target (5...25...30 seconds). These foes attack 50% slower. 17% Sacrifice 15 Energy 2 Activation time 15 Recharge time necromanceraNecromancer CursesZ Nightfall
Image:Migraine.jpg Migraine Elite Hex Spell. (5...17...20 seconds.) Causes -1...3...3 Health degeneration and doubles spell casting time. 0 10 Energy 2 Activation time 15 Recharge time mesmeraMesmer Illusion MagicZ Prophecies
Image:Mind Freeze.jpg Mind Freeze Elite Hex Spell. Deals 10...34...40 cold damage. Deals 10...34...40 more cold damage and causes 90% slower movement (1...8...10 seconds) if you have more Energy than target foe. You are Exhausted. -10 Exhaustion 5 Energy 1 Activation time 8 Recharge time elementalistaElementalist Water MagicZ Core
Image:Mind Wrack.jpg Mind Wrack Hex Spell. (30 seconds.) Target foe takes 15...75...90 damage the next time its Energy drops to 0. 0 5 Energy 1 Activation time 5 Recharge time Quest reward mesmeraMesmer Domination MagicZ Core
Image:Mirrored Stance.jpg Mirrored Stance Hex Spell. (10...30...35 seconds.) You enter any stance used by target foe. 0 5 Energy 0.25 ¼ Activation time 15 Recharge time assassinaAssassin Shadow ArtsZ Factions
Image:Mistrust.jpg Mistrust Hex Spell. (6 seconds.) The next spell that target foe casts on one of your allies fails and deals 15...63...75 damage to target and nearby foes. 0 10 Energy 2 Activation time 20 Recharge time mesmeraMesmer Domination MagicZ Nightfall
Image:N.O.X. Phantom.jpg N.O.X. Phantom Hex Spell. N.O.X. Phantom hexes target foe, plus one additional foe for each Phantom Bit. Any targets already hexed with this skill take 200 damage and lose the hex. 0 0 2 Activation time 10 Recharge time aAny Z Core
Image:Oracle Link.jpg Oracle Link Hex Spell. You share a portion of your Energy regeneration with the Oracle. 0 5 Energy 0.75 ¾ Activation time 0 aAny Z [[]]
Image:Pacifism.jpg Pacifism Hex Spell. (8...18...20 seconds.) Target foe cannot attack. Ends if this foe takes damage. 0 10 Energy 2 Activation time 30 Recharge time Quest reward monkaMonk Protection PrayersZ Prophecies
Image:Pain Inverter.jpg Pain Inverter Hex Spell. (6...10 seconds.) Deals 100...140% of the attack damage (maximum 80) back to target foe every time it does damage. 0 10 Energy 1 Activation time 20 Recharge time aAny Asura rankZ Eye of the North
Image:Painful Bond.jpg Painful Bond Hex Spell. Also hexes foes near your target (10...18...20 seconds). Spirits do 8...18...20 more damage against these foes. 0 15 Energy 1 Activation time 12 Recharge time Quest reward ritualistaRitualist Channeling MagicZ Factions
Image:Panic.jpg Panic Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). Causes -2 Energy degeneration; these foes take 10...68...82 damage when they use a signet. 0 25 Energy 1 Activation time 10 Recharge time mesmeraMesmer Domination MagicZ Prophecies
Image:Paranoid Indignation.jpg Paranoid Indignation Hex Spell. (20 seconds.) -2 from your non-zero Attributes. 0 0 0.5 ½ Activation time 10 Recharge time aAny Z Eye of the North
Image:Parasitic Bond.jpg Parasitic Bond Hex Spell. (20 seconds.) Causes -1 Health degeneration. End effect: you gain 30...102...120 Health. 0 5 Energy 1 Activation time 2 Recharge time Quest reward necromanceraNecromancer CursesZ Core
Image:Phantom Pain.jpg Phantom Pain Hex Spell. (10 seconds.) Causes 1...3...3 Health degeneration. End effect: inflicts Deep Wound condition (5...17...20 seconds). 0 10 Energy 2 Activation time 15 Recharge time Quest reward mesmeraMesmer Illusion MagicZ Prophecies
Image:Polymock Backfire.jpg Polymock Backfire Hex Spell. (15 seconds.) Deals 50 damage every time target foe casts a spell. 0 2 Energy 2 Activation time 30 Recharge time aAny Z Eye of the North
Image:Polymock Calculated Risk.jpg Polymock Calculated Risk Hex Spell. (15 seconds.) Target foe's spells take +1 second to cast, but you take 40 damage each time that foe finishes casting. 0 2 Energy 2 Activation time 30 Recharge time aAny Z Eye of the North
Image:Polymock Diversion.jpg Polymock Diversion Hex Spell. (6 seconds.) The next time target foe uses a skill, that skill takes +4 seconds to recharge. 0 2 Energy 1 Activation time 10 Recharge time aAny Z Eye of the North
Image:Polymock Glyph Destabilization.jpg Polymock Glyph Destabilization Hex Spell. (12 seconds.) Causes 10 Energy loss whenever target foe uses a glyph. 0 4 Energy 1 Activation time 20 Recharge time aAny Z Eye of the North
Image:Polymock Glyph Freeze.jpg Polymock Glyph Freeze Hex Spell. (10 seconds.) Initial effect: deals 600 damage. Target foe's glyphs take +1 second to cast. 0 6 Energy 1 Activation time 20 Recharge time aAny Z Eye of the North
Image:Polymock Guilt.jpg Polymock Guilt Hex Spell. (6 seconds.) The next time target foe casts a spell that targets you, the spell fails and that foe takes 600 damage. 0 6 Energy 1 Activation time 20 Recharge time aAny Z Eye of the North
Image:Polymock Icy Bonds.jpg Polymock Icy Bonds Hex Spell. (15 seconds.) +1 second to spell casting time. 0 2 Energy 2 Activation time 20 Recharge time aAny Z Eye of the North
Image:Polymock Migraine.jpg Polymock Migraine Hex Spell. (15 seconds.) Target foe's spells take +1 second to cast. 0 2 Energy 2 Activation time 20 Recharge time aAny Z Eye of the North
Image:Polymock Mind Wreck.jpg Polymock Mind Wreck Hex Spell. (15 seconds.) Causes 75 Health loss whenever target foe casts a spell that costs less than 2 Energy. 0 2 Energy 2 Activation time 30 Recharge time aAny Z Eye of the North
Image:Polymock Painful Bond.jpg Polymock Painful Bond Hex Spell. (10 seconds.) End effect: deals 80 damage for each second this hex was in effect. 0 6 Energy 1 Activation time 20 Recharge time aAny Z Eye of the North
Image:Polymock Recurring Insecurity.jpg Polymock Recurring Insecurity Hex Spell. (8 seconds.) Deals 100 damage each second. 0 6 Energy 1 Activation time 20 Recharge time aAny Z Eye of the North
Image:Polymock Rising Bile.jpg Polymock Rising Bile Hex Spell. (10 seconds.) End effect: deals 80 damage for each second this hex was in effect. 0 6 Energy 1 Activation time 20 Recharge time aAny Z Eye of the North
Image:Power Flux.jpg Power Flux Elite Hex Spell. Interrupts a spell or chant. Interruption effect: -2 Energy degeneration (4...9...10 seconds). 0 10 Energy 0.25 ¼ Activation time 10 Recharge time mesmeraMesmer Domination MagicZ Nightfall
Image:Power Leech.jpg Power Leech Elite Hex Spell. Interrupt a spell or a chant. Interruption effect: steal 5...13...15 Energy whenever target foe casts a spell (10 seconds). 0 5 Energy 0.25 ¼ Activation time 20 Recharge time mesmeraMesmer Inspiration MagicZ Factions
Image:Price of Failure.jpg Price of Failure Hex Spell. (30 seconds.) 25% chance to miss. Target foe takes 1...37...46 damage whenever it fails to hit. 0 15 Energy 2 Activation time 20 Recharge time Quest reward necromanceraNecromancer CursesZ Prophecies
Image:Price of Pride.jpg Price of Pride Hex Spell. (5...17...20 seconds.) Causes 1...6...7 Energy loss the next time target foe uses an elite skill. 0 5 Energy 2 Activation time 8 Recharge time mesmeraMesmer Domination MagicZ Nightfall
Image:Putrid Bile.jpg Putrid Bile Hex Spell. (5...17...20 seconds.) Causes -1...3...3 Health degeneration. Deals 25...73...85 damage to all nearby foes if target foe dies. 0 10 Energy 1 Activation time 12 Recharge time necromanceraNecromancer Death MagicZ Eye of the North
Image:Reaper's Mark.jpg Reaper's Mark Elite Hex Spell. (30 seconds.) Causes -1...4...5 Health degeneration. You gain 5...13...15 Energy if target foe dies while suffering from this hex. 0 5 Energy 1 Activation time 15 Recharge time necromanceraNecromancer Soul ReapingZ Nightfall
Image:Reckless Haste.jpg Reckless Haste Hex Spell. Also hexes foes adjacent to your target (6...11...12 seconds). These foes have 50% chance to miss, but attack 25% faster. 0 15 Energy 1 Activation time 12 Recharge time necromanceraNecromancer CursesZ Factions
Image:Recurring Insecurity.jpg Recurring Insecurity Elite Hex Spell. (10 seconds.) Causes -1...4...5 Health degeneration. Renewal: if target foe has another hex when Recurring Insecurity would end. 0 10 Energy 1 Activation time 10 Recharge time mesmeraMesmer Illusion MagicZ Factions
Image:Rigor Mortis.jpg Rigor Mortis Hex Spell. (8...18...20 seconds.) Target foe cannot block. 0 10 Energy 1 Activation time 20 Recharge time necromanceraNecromancer CursesZ Core
Image:Rising Bile.jpg Rising Bile Hex Spell. (20 seconds.) End effect: deals 1...5...6 damage for each second Rising Bile was in effect. Also damages other foes in the area. 0 10 Energy 1 Activation time 20 Recharge time necromanceraNecromancer Death MagicZ Factions
Image:Rust.jpg Rust Hex Spell. Deals 10...58...70 cold damage to target foe. Hexes target and adjacent foes (5...17...20 seconds). Doubles signet activation time. 0 10 Energy 1 Activation time 8 Recharge time elementalistaElementalist Water MagicZ Core
Image:Scorpion Wire.jpg Scorpion Wire Half Range Hex Spell. (8...18...20 seconds.) Shadow Step to target foe and cause knock-down the next time this foe is more than 100' away from you. 0 5 Energy 1 Activation time 10 Recharge time assassinaAssassin Deadly ArtsZ Factions
Image:Scourge Enchantment.jpg Scourge Enchantment Hex Spell. (30 seconds.) Deals 15...63...75 damage to anyone casting an enchantment on target foe. 0 10 Energy 2 Activation time 5 Recharge time monkaMonk Smiting PrayersZ Nightfall
Image:Scourge Healing.jpg Scourge Healing Hex Spell. (30 seconds.) Whenever target foe is healed, the healer takes 15...67...80 holy damage. 0 10 Energy 2 Activation time 5 Recharge time Quest reward monkaMonk Smiting PrayersZ Core
Image:Scourge Sacrifice.jpg Scourge Sacrifice Hex Spell. Also hexes foes adjacent to target (8...18...20 seconds). Doubles Health sacrifice. 0 10 Energy 1 Activation time 5 Recharge time monkaMonk Smiting PrayersZ Prophecies
Image:Seeping Wound.jpg Seeping Wound Elite Hex Spell. (20 seconds.) Causes 5...13...15 damage per second if target foe is Bleeding or Poisoned. 0 5 Energy 1 Activation time 10 Recharge time assassinaAssassin Critical StrikesZ Factions
Image:Shadow Fang.jpg Shadow Fang Hex Spell. Shadow Step to target foe. End effect after 10 seconds: inflicts Deep Wound condition (5...17...20 seconds); you return to your original location. 0 10 Energy 0.25 ¼ Activation time 45 Recharge time assassinaAssassin Deadly ArtsZ Eye of the North
Image:Shadow Prison.jpg Shadow Prison Elite Hex Spell. Shadow Step to target foe. This foe moves 66% slower (1...6...7 seconds). 0 10 Energy 0.25 ¼ Activation time 25 Recharge time assassinaAssassin Deadly ArtsZ Nightfall
Image:Shadow Shroud.jpg Shadow Shroud Elite Hex Spell. (3...8...9 seconds.) Target foe cannot be the target of enchantments. 0 10 Energy 1 Activation time 20 Recharge time assassinaAssassin Shadow ArtsZ Factions
Image:Shadow of Fear.jpg Shadow of Fear Hex Spell. Also hexes foes adjacent to target (5...25...30 seconds). They attack 50% slower. 0 10 Energy 2 Activation time 5 Recharge time Quest reward necromanceraNecromancer CursesZ Prophecies
Image:Shadowy Burden.jpg Shadowy Burden Hex Spell. (3...13...15 seconds.) Target foe moves 25% slower and has 20 less armor against your attacks. Armor reduction only affects this foe while it has no other hexes. 0 10 Energy 0.25 ¼ Activation time 15 Recharge time assassinaAssassin Shadow ArtsZ Factions
Image:Shame.jpg Shame Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 5...12...14 Energy. No effect unless this foe's spell targeted one of its allies. 0 10 Energy 2 Activation time 30 Recharge time mesmeraMesmer Domination MagicZ Prophecies
Image:Shameful Fear.jpg Shameful Fear Hex Spell. (10 seconds.) Target foe takes 5...17...20 damage each second while moving, but moves 10% faster. 0 10 Energy 2 Activation time 10 Recharge time assassinaAssassin Deadly ArtsZ Factions
Image:Shard Storm.jpg Shard Storm Hex Spell. Projectile: deals 10...70...85 cold damage. Target foe moves 66% slower (2...5...6 seconds). 0 10 Energy 1 Activation time 10 Recharge time Quest reward elementalistaElementalist Water MagicZ Prophecies
Image:Shared Burden.jpg Shared Burden Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). These foes attack, cast spells, and move 33% slower. 0 10 Energy 2 Activation time 20 Recharge time mesmeraMesmer Illusion MagicZ Factions
Image:Shared Burden.jpg Shared Burden Elite Hex Spell. Also hexes foes near your target (5...21...25 seconds). These foes move 50% slower. 0 10 Energy 2 Activation time 25 Recharge time mesmeraMesmer Illusion MagicZ Bonus Mission Pack
Image:Shatterstone.jpg Shatterstone Elite Hex Spell. (3 seconds.) Initial effect: deals 25...85...100 cold damage. End effect: deals 25...85...100 cold damage. 0 15 Energy 2 Activation time 8 Recharge time elementalistaElementalist Water MagicZ Factions
Image:Shivers of Dread.jpg Shivers of Dread Hex Spell. (10...34...40 seconds.) Cold damage interrupts target foe's actions. Interruption cost: you lose 10...6...5 Energy or this hex ends. 0 10 Energy 2 Activation time 15 Recharge time necromanceraNecromancer CursesZ Factions
Image:Shrinking Armor.jpg Shrinking Armor Hex Spell. (10 seconds.) Causes -1...3...4 Health degeneration. End effect: inflicts Cracked Armor condition (5...17...20 seconds). 0 5 Energy 1 Activation time 8 Recharge time mesmeraMesmer Illusion MagicZ Eye of the North
Image:Shroud of Silence.jpg Shroud of Silence Elite Touch Hex Spell. (1...3...3 seconds.) Target foe cannot cast spells. Your spells are disabled for 15 seconds. 0 10 Energy 0.75 ¾ Activation time 30 Recharge time assassinaAssassin Deadly ArtsZ Factions
Image:Siphon Speed.jpg Siphon Speed Half Range Hex Spell. (5...13...15 seconds.) Target foe moves 33% slower and you move 33% faster. Recharges 50% faster if cast on a moving foe. 0 5 Energy 1 Activation time 30 Recharge time assassinaAssassin Deadly ArtsZ Factions
Image:Siphon Strength.jpg Siphon Strength Elite Hex Spell. (5...17...20 seconds.) Target foe deals -5...41...50 damage. You have +33% chance to land a critical hit on this foe. 0 10 Energy 1 Activation time 10 Recharge time assassinaAssassin Deadly ArtsZ Factions
Image:Smoldering Embers.jpg Smoldering Embers Hex Spell. Deals 7...91...112 fire damage. Inflicts Burning condition (3 seconds) to non-moving foes at this location after 3 seconds. 0 10 Energy 2 Activation time 7 Recharge time elementalistaElementalist Fire MagicZ Factions
Image:Snaring Web.jpg Snaring Web Hex spell. Projectile: target and nearby foes are Crippled and activate skills 100% slower (15 seconds.) 0 5 Energy 2 Activation time 30 Recharge time aAny Z Eye of the North
Image:Snow Down the Shirt.jpg Snow Down the Shirt Touch Hex Spell. (20 seconds.) Interrupts target foe whenever it takes damage. 0 0 0.75 ¾ Activation time 30 Recharge time aAny Z Core
Image:Soothing Images.jpg Soothing Images Hex Spell. Also hexes foe adjacent to target. (8...18...20). These foes cannot gain adrenaline. 0 15 Energy 2 Activation time 5 Recharge time mesmeraMesmer Illusion MagicZ Core
Image:Soul Barbs.jpg Soul Barbs Hex Spell. (30 seconds.) Deals 15...27...30 damage when an enchantment or hex is cast on target foe. 0 10 Energy 2 Activation time 20 Recharge time Quest reward necromanceraNecromancer CursesZ Prophecies
Image:Soul Bind.jpg Soul Bind Elite Hex Spell. (30 seconds.) Every time target foe is healed, the healer takes 20...68...80 damage. Ends if target is suffering from a Smiting Prayers hex. 0 10 Energy 1 Activation time 5 Recharge time necromanceraNecromancer CursesZ Factions
Image:Soul Leech.jpg Soul Leech Elite Hex Spell. (10 seconds.) Steal 16...67...80 Health whenever target foe casts a spell. 0 10 Energy 2 Activation time 15 Recharge time necromanceraNecromancer Blood MagicZ Prophecies
Image:Spectral Agony.jpg Spectral Agony Hex Spell. (5 seconds.) Target foe moves, attacks, and uses skills 80% slower; suffers 4 Health degeneration; and loses 80 Health each second. 0 5 Energy 1 Activation time 8 Recharge time aAny Z Bonus Mission Pack
Image:Spinal Shivers.jpg Spinal Shivers Hex Spell. (10...34...40 seconds.) Cold damage interrupts target foe's skills. Interruption cost: you lose 10...6...5 Energy or Spinal Shivers ends. 0 10 Energy 2 Activation time 15 Recharge time necromanceraNecromancer CursesZ Prophecies
Image:Spirit Shackles.jpg Spirit Shackles Hex Spell. (5...17...20). Target foe loses 5 Energy whenever it attacks. 0 10 Energy 3 Activation time 5 Recharge time Quest reward mesmeraMesmer Inspiration MagicZ Core
Image:Spirit World Retreat.jpg Spirit World Retreat Hex Spell. (3 seconds.) Hide in the Spirit World and hex all foes with -2 Energy degeneration. For each foe hexed, gain 75 Health. 0 5 Energy 3 Activation time 20 Recharge time aAny Z Eye of the North
Image:Spirit of Failure.jpg Spirit of Failure Hex Spell. (30 seconds.) Target foe has 25% chance to miss. You gain 1...3...3 Energy whenever this foe misses. 0 15 Energy 3 Activation time 20 Recharge time Quest reward mesmeraMesmer Inspiration MagicZ Prophecies
Image:Spiteful Spirit.jpg Spiteful Spirit Elite Hex Spell. (8...18...20 seconds.) Deals 5...29...35 damage to target and adjacent foes whenever this foe attacks or uses a skill. 0 15 Energy 2 Activation time 10 Recharge time necromanceraNecromancer CursesZ Prophecies
Image:Spoil Victor.jpg Spoil Victor Elite Hex Spell. (5...17...20 seconds.) Causes 25...85...100 Health loss whenever target foe attacks or casts spells on a creature with less Health. 0 10 Energy 1 Activation time 10 Recharge time necromanceraNecromancer Blood MagicZ Factions
Image:Star Shards.jpg Star Shards Hex Spell. Whenever a Celestial creature dies, all nearby foes are hexed with Star Shards (30 seconds). Star Shards does damage equal to the next skill damage that foe takes. 0 0 0 0 aAny Z Factions
Image:Stolen Speed.jpg Stolen Speed Elite Hex Spell. (5...17...20 seconds.) Target foe has +25% spell casting time. Spells you cast on target foe have -25% cast time. 0 5 Energy 1 Activation time 3 Recharge time mesmeraMesmer Fast CastingZ Factions
Image:Stone Sheath.jpg Stone Sheath Elite Hex Spell. Also hexes foes near target (10...30...35 seconds). Converts attacks to earth damage and removes ability to land critical hits. 0 5 Energy 1 Activation time 15 Recharge time elementalistaElementalist Earth MagicZ Nightfall
Image:Suffering.jpg Suffering Hex Spell. Also hexes foes near target (6...25...30 seconds). These foes have -0...2...3 Health degeneration. 0 15 Energy 1 Activation time 10 Recharge time Quest reward necromanceraNecromancer CursesZ Core
Image:Suicidal Impulse.jpg Suicidal Impulse Hex Spell. All foes in the area must attack Shiro within 10 seconds or lose half their Health. 0 5 Energy 1 Activation time 25 Recharge time aAny Z Factions
Image:Sum of All Fears.jpg Sum of All Fears Hex Spell. (5...17...20 seconds.) Target foe moves, attacks, and casts spells 20% slower. 0 10 Energy 2 Activation time 10 Recharge time mesmeraMesmer Illusion MagicZ Eye of the North
Image:Sum of All Fears.jpg Sum of All Fears Hex Spell. (5...17...20 seconds.) Target foe moves, attacks, and casts spells 20% slower. 0 10 Energy 2 Activation time 10 Recharge time mesmeraMesmer Illusion MagicZ Bonus Mission Pack
Image:Target Acquisition.jpg Target Acquisition Hex Spell. (5 seconds) P.O.X. attempting to acquire target. End effect: inflicts Dazed, Weakness, and Burning (15 seconds). 0 0 0 8 Recharge time aAny Z Core
Image:Teinai's Prison.jpg Teinai's Prison Hex Spell. (8...18...20 seconds.) Target foe moves 66% slower. Ends if this foe takes fire damage. 0 10 Energy 2 Activation time 30 Recharge time elementalistaElementalist Water MagicZ Factions
Image:The Master's Mark.jpg The Master's Mark Hex Spell. (24 seconds.) Causes -1 Health degeneration. This hex ends if target foe is hit with The Sniper's Spear. 0 0 4 Activation time 8 Recharge time aAny Z Eye of the North
Image:Tongue Lash.jpg Tongue Lash Touch Hex Spell. (4 seconds.) Causes -12 Health degeneration; 25% chance to miss. 0 5 Energy 0.75 ¾ Activation time 12 Recharge time aAny Z Eye of the North
Image:Tongue Whip.jpg Tongue Whip Half Range Hex Spell. Causes knock-down (3 seconds); inflicts a Deep Wound (10 seconds). 0 0 0.25 ¼ Activation time 2 Recharge time aAny Z Eye of the North
Image:Torch Degeneration Hex.jpg Torch Degeneration Hex Hex Spell. (10 seconds.) You have -1 Health degeneration. Health degeneration hexes will turn the Target bar and Health bar purple. 0 0 0 0 aAny Z Core
Image:Torch Hex.jpg Torch Hex Hex Spell. (30 seconds.) You are hexed. Hexes cause a downward purple arrow on the Target bar and on Health bars in the Party window, as well as a dark black ring around a hexed character's lower torso. 0 0 0 0 aAny Z Core
Image:Ulcerous Lungs.jpg Ulcerous Lungs Hex Spell. Also hexes foes near your target (10...22...25 seconds). Causes -4 Health degeneration to any of these foes that are Bleeding. Inflicts Bleeding (3...13...15 seconds) whenever these foes use a shout or chant. 0 15 Energy 2 Activation time 10 Recharge time necromanceraNecromancer CursesZ Nightfall
Image:Vial of Purified Water.jpg Vial of Purified Water Hex Spell. The purified waters of the vial affect one target (10 seconds). Harbingers become vulnerable to damage from all sources. 0 0 2 Activation time 15 Recharge time aAny Z Nightfall
Image:Vile Miasma.jpg Vile Miasma Hex Spell. Causes -1...4...5 Health degeneration (10 seconds). Initial effect: deals 10...54...65 cold damage. Hex is only applied if target foe has a condition. 0 10 Energy 1 Activation time 15 Recharge time necromanceraNecromancer Death MagicZ Factions
Image:Visions of Regret.jpg Visions of Regret Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 15...39...45 damage whenever they use a skill and 5...41...50 additional damage if not under the effects of another Mesmer hex. 0 10 Energy 2 Activation time 20 Recharge time mesmeraMesmer Domination MagicZ Nightfall
Image:Vocal Minority.jpg Vocal Minority Hex Spell. Also hexes foes near target (5...17...20 seconds). These foes cannot use shouts or chants. 0 10 Energy 1 Activation time 20 Recharge time necromanceraNecromancer CursesZ Nightfall
Image:Wail of Doom.jpg Wail of Doom Elite Hex Spell. (1...3...4 seconds.) Target foe's attributes are 0. 10% Sacrifice 1 Energy 0.25 ¼ Activation time 15 Recharge time necromanceraNecromancer Soul ReapingZ Factions
Image:Wandering Eye.jpg Wandering Eye Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 10...76...92 damage to nearby foes. 0 10 Energy 2 Activation time 10 Recharge time mesmeraMesmer Illusion MagicZ Eye of the North
Image:Wastrel's Demise.jpg Wastrel's Demise Hex Spell. Deals 5...33...40 damage. Causes -1...3...3 Health degeneration (10 seconds) if target foe was not activating a skill. 0 5 Energy 0.25 ¼ Activation time 8 Recharge time mesmeraMesmer Domination MagicZ Nightfall
Image:Wastrel's Worry.jpg Wastrel's Worry Hex Spell. (3 seconds). End effect: causes 20...84...100 damage. No effect and ends early if target foe uses a skill. 0 5 Energy 0.25 ¼ Activation time 1 Recharge time Quest reward mesmeraMesmer Domination MagicZ Prophecies
Image:Weaken Knees.jpg Weaken Knees Elite Hex Spell. (1...13...16 seconds.) Target foe has -1...3...4 Health degeneration and takes 5...9...10 damage while moving. 0 5 Energy 1 Activation time 10 Recharge time necromanceraNecromancer CursesZ Factions
Image:Web of Disruption.jpg Web of Disruption Hex spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill. 0 10 Energy 0.25 ¼ Activation time 15 Recharge time mesmeraMesmer Z Nightfall
Image:Winter's Embrace.jpg Winter's Embrace Hex Spell. (2...5...6 seconds.) Target foe moves 66% slower and takes 5...13...15 damage while moving. 0 5 Energy 0.75 ¾ Activation time 12 Recharge time elementalistaElementalist Water MagicZ Eye of the North
Image:Wither.jpg Wither Elite Hex Spell. (5...29...35 seconds.) Causes -2...4...4 Health degeneration and -1 Energy degeneration. Deals 15...63...75 damage if target foe's Energy drops to 0. Ends if this foe's Energy drops to 0. 0 10 Energy 2 Activation time 10 Recharge time necromanceraNecromancer CursesZ Prophecies
Image:Wurm Bile.jpg Wurm Bile Hex Spell. (20 seconds.) Deals 40 damage each second to nearby foes. 0 5 Energy 2 Activation time 12 Recharge time aAny Z Eye of the North
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