Mirrored Stance

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Hex Spell. For 10...30...35 seconds, whenever target foe enters a Stance, you enter the same Stance.

Concise description

Hex Spell. (10...30...35 seconds.) You enter any stance used by target foe.

Progression
Duration
0
10
1
12
2
13
3
15
4
17
5
18
6
20
7
22
8
23
9
25
10
27
11
28
12
30
13
32
14
33
15
35
16
37
17
38
18
40

[edit] Acquisition

Skill trainers

[edit] Notes

  • This will mirror the stance attribute level as well. So you will get the exact benefits of the stance as the target opponent.
  • This only triggers when the target enters a stance. Hex someone who is already in a stance and you get no benefit (unless the target subsequently enters a stance).
  • This hex does not work on Monster Skills (such as Turtle Shell or Battle Scars).
  • Look out if your hexed target uses Frenzy.
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