Disable
From Guild Wars Wiki
To disable a skill is to make that skill unavailable to use by adding recharge to it. A skill can be disabled permanently or temporarily based on the skill's description and your circumstances. Knowing which skills cause your other skills or themselves to be disabled will help you put together your build effectively. Also, knowing what skills disable a foe's skill(s) will help you in putting together a good Shutdown build.
All skills have very specific wording to describe exactly what they do. Disable is a specific term that differs from other similar terms (such as Fail, Interrupt, and the term cannot). Another similar term that skills refer to is recharge time. A quick note: skills that decrease recharge time do not affect disabled skills.
The following information refers to skills with the specific word disable in their description.
See Also: Fail, Interrupt, Knockdown, Recharge time, Shutdown
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[edit] Cause and Effect of Disabled skills
A skill can be disabled due to the following:
- Circumstances or location (you)
- Effects of a skill on a foe
- Effects of a skill on your other skills
- Effects of a skill on itself
[edit] Circumstances or location
- If your skill bar contains a PvE only skill and you enter a PvP arena, that skill will appear grayed out.
- If you equip a skill that requires a specific weapon and do not equip the correct weapon, that skill will be grayed out. For example: You cannot use Savage Slash (a Sword Attack) while wielding a staff. This is different than the normal "disable" mechanic, as such skills do not enter recharge and do not lose accumulated adrenaline. This is used by Warriors to build adrenaline for their melee skills using a spear, for instance.
[edit] Effects of a skill on a foe
Some skills cause a foe's skills to be disabled for a certain amount of time. If the skill specifically mentions that it will disable a foe's skill for an "additional amount of time," then that time will be added to the normal recharge time of the disabled skill.
[edit] Effects of a skill on your other skills
Some skills cause your other equipped skills to be disabled for a certain amount of time.
[edit] Effects of a skill on itself
Some skills, notably Dervish Avatars, will disable themselves for a certain amount of time after they are activated. This differs from normal skill recharge in that it is not subject to reduction by other effects (e.g. Quickening Zephyr), but does not trigger if the skill does not successfully activate.
[edit] Skills that disable
Disabling skills either disable another skill or themselves.
[edit] Skills that disable foe's skills
| Icon | Name | Description | | | | | Prof. | Attribute | Campaign | |
|---|---|---|---|---|---|---|---|---|---|---|
| Arcane Larceny | Spell. (5...29...35 seconds.) Disables one random spell. This skill becomes that spell. | 10 | 1 | | Domination Magic | Factions | |||
| Arcane Thievery | Spell. (5...29...35 seconds.) Disables one random spell. This skill becomes that spell. | 10 | 1 | | | Domination Magic | Prophecies | ||
| Blackout | Touch Skill. (2...5...6 seconds.) Disables skills. Your skills are disabled (5 seconds). | 10 | 1 | 12 | | | Domination Magic | Prophecies | |
| Complicate | Spell. Interrupts an action. Interruption effect: all of target foe's signets are disabled (1...13...16 seconds) if a signet is interrupted. | 10 | ¼ | 20 | | Domination Magic | Factions | ||
| Disarm | Sword Attack. Interrupts target foe. Interruption effect: disables this foe's attack skills (0...2...3 seconds) if that action was an attack. | 5 | ½ | 20 | | Strength | Eye of the North | ||
| Disrupting Chop | Axe Attack. Interrupts an action. Interruption effect: interrupted skill is disabled for +20 seconds. | 6 | | Axe Mastery | Core | ||||
| Disrupting Lunge | Pet Attack. Deals +1...10...12 damage. Interrupts an action. Interruption effect: Interrupted skill is disabled for +20 seconds. | 5 | 20 | | Beast Mastery | Core | |||
| Disrupting Stab | Lead Attack. Interrupts an action. If the interrupted action was a spell, it is disabled (3...9...10 seconds). | 5 | 10 | | Dagger Mastery | Factions | |||
| Distracting Shot | Bow Attack. Interrupts an action. Interruption effect: interrupted skill is disabled for +20 seconds. Hits for only 1...13...16 damage. | 5 | ½ | 10 | | | Expertise | Core | |
| Distracting Strike | Melee Attack. Interrupts an action. Interruption effect: Disables interrupted skill (20 seconds) if target foe has Cracked Armor. Deals no damage. | 5 | ½ | 15 | | Eye of the North | |||
| Icy Prism | Spell. Deals 10...54...65 cold damage. Interrupts a signet. Interruption effect: disables target foe's signets (3...8...9 seconds). | 10 | 1 | 2 | | Water Magic | Factions | ||
| Magebane Shot | Elite Bow Attack. Interrupts an action. Interruption effect: an interrupted spell is disabled for +10 seconds. Unblockable. | 10 | ½ | 5 | | Nightfall | |||
| Power Block | Elite Spell. If target foe is casting a spell or chant, that skill and all skills of the same attribute are disabled (3...13...15 seconds) and that skill is interrupted. | 15 | ¼ | 20 | | Domination Magic | Prophecies | ||
| Power Lock | Spell. Interrupts a spell or chant. Interruption effect: interrupted spell or chant is disabled for +5...11...13 seconds. | 10 | ¼ | 12 | | Domination Magic | Eye of the North | ||
| Psychic Distraction | Elite Spell. Interrupts a skill. Interruption effect: disables interrupted skill (+5...11...12 seconds). Your other skills are disabled (8 seconds). | 10 | ¼ | 2 | | Domination Magic | Factions | ||
| Shield Bash | Skill. (5...10...11 seconds.) You block the next attack skill. Causes knock-down and +15 second recharge if it was a melee skill. No effect unless you are wielding a shield. | 5 | 20 | | | Strength | Core | ||
| Signet of Distraction | Signet. Interrupts a spell. Interruption effect: target foe's spell is disabled for 1...4...5 seconds for each signet you have equipped. | ¼ | 20 | | Domination Magic | Eye of the North | |||
| Signet of Humility | Signet. Disables elite skill (1...13...16 seconds). Disables your non-mesmer Skills (10 Seconds). | 3 | 20 | | Inspiration Magic | Core | |||
| Simple Thievery | Elite Spell. Interrupts an action. Interruption effect: If a skill was interrupted, that skill is disabled and Simple Thievery becomes that skill (5...17...20 seconds). | 10 | ¼ | 10 | | Domination Magic | Nightfall | ||
| Smooth Criminal | Spell. (10...20 seconds.) Disables one Spell. This skill becomes that Spell. You gain 5...10 Energy. | 5 | 1 | 20 | | Asura rank | Eye of the North |
[edit] Skills that disable your other skills
| Icon | Name | Description | | | | | Prof. | Attribute | Campaign | |
|---|---|---|---|---|---|---|---|---|---|---|
| Blackout | Touch Skill. (2...5...6 seconds.) Disables skills. Your skills are disabled (5 seconds). | 10 | 1 | 12 | | | Domination Magic | Prophecies | |
| Deadly Paradox | Stance. (5...13...15 seconds.) Your Assassin skills activate and recharge 33% faster. Disables your attack skills (10 seconds). | 15 | 10 | | Deadly Arts | Nightfall | |||
| Expunge Enchantments | Touch Skill. Removes one enchantment for each non-attack skill you have. All your non-attack skills are disabled (10...6...5 seconds). | 10 | ¾ | 30 | | | Deadly Arts | Factions | |
| Focused Shot | Bow Attack. Deals +10...22...25 damage. Your other attack skills are disabled (5...3...3 seconds) if this attack hits. | 5 | 2 | | Marksmanship | Factions | |||
| Gift of Health | Spell. Heals for 15...123...150. Disables your other Healing Prayers skills (10...6...5 seconds). Cannot self-target. | 5 | ¾ | 5 | | Healing Prayers | Factions | ||
| Keystone Signet | Elite Signet. Recharges all of your signets except this one. Disables your non-signet skills (17...7...5 seconds). | 1 | 20 | | Inspiration Magic | Prophecies | |||
| Lion's Comfort | Skill. You are healed for 50...98...110 and gain 0...2...3 strikes of adrenaline. Disables your signets (12 seconds). | 4 | 1 | 1 | | Strength | Nightfall | ||
| Marauder's Shot | Bow Attack. Deals +10...30...35 damage. Your non-attack skills are disabled (5 seconds) if this attack hits. | 10 | 6 | | Marksmanship | Factions | |||
| Mark of Protection | Elite Enchantment Spell. (10 seconds.) Converts incoming damage to healing (maximum 6...49...60). All your Protection Prayers are disabled (5 seconds). | 10 | 1 | 45 | | Protection Prayers | Prophecies | ||
| Oath Shot | Elite Bow Attack. Recharges all skills except Oath Shot if it hits. Disables all skills if it misses (10 seconds). 50% miss chance unless Expertise 8 or higher. | 10 | 25 | | Expertise | Prophecies | |||
| Psychic Distraction | Elite Spell. Interrupts a skill. Interruption effect: disables interrupted skill (+5...11...12 seconds). Your other skills are disabled (8 seconds). | 10 | ¼ | 2 | | Domination Magic | Factions | ||
| Shove | Elite Touch Skill. Deals 15...63...75 damage. Causes knock-down. You lose all adrenaline. Your other non-attack skills are disabled (10...6...5 seconds). | 5 | ¾ | 20 | | Tactics | Factions | ||
| Shroud of Silence | Elite Touch Hex Spell. (1...3...3 seconds.) Target foe cannot cast spells. Your spells are disabled for 15 seconds. | 10 | ¾ | 30 | | Deadly Arts | Factions | ||
| Spell Shield | Enchantment Spell. (5...17...20 seconds.) While casting spells, you cannot be the target of spells. End effect: your skills are disabled (10...6...5 seconds). | 10 | 2 | 30 | | Divine Favor | Factions | ||
| Tiger's Fury | Stance. (5...10...11 seconds.) You attack 25% faster. Disables your non-attack skills (5 seconds). | 10 | 10 | | | Beast Mastery | Prophecies |
[edit] Skills that disable themselves
| Icon | Name | Description | | | | Prof. | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|---|
| | Avatar of Balthazar | Elite Form. (10...74...90 seconds.) You gain +40 armor, you move 33% faster, and your attacks deal holy damage. This skill is disabled for 120 seconds. | 10 | 2 | 30 | | Mysticism | Nightfall | ||
| | Avatar of Dwayna | Elite Form. (10...62...75 seconds.) You gain 15...51...60 Health and lose one hex whenever you use a skill. This skill is disabled for 120 seconds. | 5 | 2 | 30 | | Mysticism | Nightfall | ||
| | Avatar of Grenth | Elite Form. (10...74...90 seconds.) Enchanted foes cannot block you. Your attacks deal cold damage and steal 5...17...20 life. This skill is disabled for 120 seconds. | 15 | 2 | 30 | | Mysticism | Nightfall | ||
| | Avatar of Lyssa | Elite Form. (10...74...90 seconds.) You have +20 maximum Energy and your attacks deal +5...41...50 damage to foes activating skills. This skill is disabled for 120 seconds. | 5 | 2 | 30 | | Mysticism | Nightfall | ||
| | Avatar of Melandru | Elite Form. (10...58...70 seconds.) You have +100 maximum Health, you are immune to conditions, and your attacks deal earth damage. This skill is disabled for 120 seconds. | 25 | 2 | 30 | | Mysticism | Nightfall | ||
| Lightbringer's Gaze | Skill. Target demonic servant of Abaddon takes 100 holy damage and is interrupted. Hits one additional foe in the area for each rank of Lightbringer you have attained. This skill is disabled (15 seconds). | 5 | 1 | 15 | | Lightbringer rank | Nightfall | ||
| Shatter Storm | Elite Spell. Removes all enchantments. Removal cost: Shatter Storm is disabled for +7 seconds for each enchantment removed. | 10 | 1 | | Factions |




































