| Icon
| Name
| Description
|
|
|
|
|
| Attribute
| Campaign
|
| "Aim True!"
| Shout. All nearby allies are affected by Aim True for 5...9...10 seconds. The next attack by each affected ally cannot be blocked.
| 0
| 5
| 0
| 20
|
| TacticsZ
| Nightfall
|
| "Don't Believe Their Lies!"
| Shout. Hexes on other allies in the area have their durations reduced by 50%.
| 0
| 10
| 0
| 30
|
| TacticsZ
| Prophecies
|
| "Forge the Way!"
| Elite Shout. For 5...17...20 seconds, target other ally gains 25% movement and has +40 additional armor.
| 0
| 5
| 0
| 20
|
| CommandZ
| Nightfall
|
| "Headshot!"
| Shout. For 5...17...20 seconds, the next attack by each nearby ally is a critical hit.
| 4
| 0
| 0
| 0
|
| TacticsZ
| Nightfall
|
| "With Haste!"
| Shout. For the next 5...10...11 seconds, all allies in the area attack 10% faster.
| 0
| 5
| 0
| 20
|
| TacticsZ
| Nightfall
|
| Accelerated Growth
| Enchantment Spell. For 15...51...60 seconds, your spells that target corpses and summoned creatures cast 5...41...50% faster.
| 0
| 10
| 1
| 45
|
| Spawning PowerZ
| Nightfall
|
| Anthem of Aggression
| Elite Chant. For 10 seconds, each party member within earshot gains a 25% faster attack speed until that party member uses as attack skill.
| 0
| 10
| 1
| 20
|
| LeadershipZ
| Nightfall
|
| Balthazar's Rage
| Enchantment Spell. For 30 seconds, your attacks deal fire damage, When this Enchantment ends, all adjacent foes are set on fire for 1...3...3 seconds.
| 0
| 10
| 0.25 ¼
| 8
|
| MysticismZ
| Nightfall
|
| Bloodletting
| Enchantment Spell. For 10 seconds, you have + 1...5...6 Health regeneration while Bleeding. When this enchantment ends, 1...3...4 conditions from which you are suffering are transferred to a nearby foe.
| 0
| 5
| 1
| 5
|
| Blood MagicZ
| Nightfall
|
| Boon of the Gods
| Elite Enchantment Spell. For 5...17...20 seconds, Spells you cast cost 1 less energy for each Enchantment on you.
| 0
| 5
| 1
| 30
|
| MysticismZ
| Nightfall
|
| Borrowed Energy
| Enchantment Spell. Steal up to 4...9...10 Energy from target foe. For 30 seconds, you are enchanted with Borrowed Energy. When Borrowed Energy ends, you lose 4...9...10 Energy.
| 0
| 15
| 1
| 5
|
| Inspiration MagicZ
| Nightfall
|
| Call of Brutality
| For the next 30 seconds, attacks by your animal companions have a 5...41...50% base armor penetration and deal + 1...11...14 damage.
| 0
| 10
| 0
| 55
|
| Beast MasteryZ
| Prophecies
|
| Call of Disruption
| Shout. For 30 seconds, attacks by your animal companions have a 5...41...50% base armor penetration and have a 8...18...20% chance of interrupting spells when they hit.
| 0
| 10
| 0
| 55
|
| Beast MasteryZ
| Prophecies
|
| Call of Elemental Protection
| For the next 60 seconds, your animal companions have 1...11...14 base damage reduction and gain 20...30...32 armor against all elemental damage.
| 0
| 10
| 0
| 55
|
| Beast MasteryZ
| Prophecies
|
| Call of Feeding
| Shout. For 60 seconds, your animal companions have a 1...11...14 base damage reduction, and gain 5...17...20 health when their attacks hit.
| 0
| 10
| 0
| 55
|
| Beast MasteryZ
| Prophecies
|
| Call of Ferocity
| Shout. For the next 30 seconds, attacks by your animal companions have base 5%...50% armor penetration, and your animal companions attack 25% faster.
| 0
| 10
| 0
| 55
|
| Beast MasteryZ
| Prophecies
|
| Call of Healing
| Shout. For 60 seconds, your animal companions have a 1...11...14 base damage reduction and regenerate 1...3...4 health each second.
| 0
| 10
| 0
| 55
|
| Beast MasteryZ
| Prophecies
|
| Call of Resilience
| Shout. You purge your animal companions of all hexes and conditions.
| 0
| 10
| 0
| 60
|
| Beast MasteryZ
| Prophecies
|
| Call of Vitality
| For 60 seconds, your animal companions have a 1...11...14 base damage reduction and + 50...234...280 health.
| 0
| 10
| 0
| 55
|
| Beast MasteryZ
| Prophecies
|
| Call of the Hunter
| For 60 seconds, attacks by your animal companions have a 5...41...50 base armor penetration, and your animal companions have 1...11...14 base damage reduction.
| 0
| 10
| 0
| 55
|
| Beast MasteryZ
| Prophecies
|
| Confusion
| Hex Spell. For 8...18...21 seconds, target foe's attacks may damage any character in range, including the target.
| 0
| 15
| 2
| 20
|
| Illusion MagicZ
| Prophecies
|
| Cry of Lament
| Spell. All party members are healed for 10...34...40 Health. If any party members are dead, Cry of Lament heals for an additional + 5...53...65.
| 0
| 15
| 1
| 5
|
| Healing PrayersZ
| Nightfall
|
| Disappear
| Spell. You disappear for 10 seconds.
| 0
| 15
| 1
| 60
|
| Z
| Prophecies
|
| Dissipation
| Hex Spell. Target foe and adjacent foes take 15...63...75 damage. If any of the affected foes had more Health than you, that foe is hexed with Dissipation and suffers -3 Health degeneration for 5...9...10 seconds.
| 0
| 15
| 2
| 15
|
| CursesZ
| Nightfall
|
| Embrace the Pain
| Stance. (monster only) For 10 seconds, When you hit any foe with an attack, all conditions on you are transferred to all opponents nearby your target.
| 0
| 5
| 0
| 10
|
| Z
| Core
|
| Energy Font
| Enchantment Spell. Remove all enchantments. For 15...51...60 seconds, you gain +2 Energy regeneration. Energy Font ends if you move.
| 0
| 5
| 0.25 ¼
| 10
|
| Energy StorageZ
| Nightfall
|
| High Winds
| Create a level 1...8...10 spirit. For non-Spirit creatures within its range, arrows in flight are blown slightly off course and are less likely to hit their intended target. This spirit dies after 30...78...90 seconds.
| 0
| 10
| 0
| 55
|
| Beast MasteryZ
| Prophecies
|
| Intimidating Aura
| Enchantment Spell. For 30 seconds, if you strike a foe who has less Health than you, that foe is knocked down and Intimidating Aura ends.
| 0
| 10
| 0.25 ¼
| 8
|
| Z
| Nightfall
|
| Lightning Storm
| Spell. You invoke a Lightning Storm at target foe's location. Each second for next 10 seconds, one foe in the area is interrupted and stuck for 14...61...73 lightning damage.
| 0
| 25
| 3
| 0
|
| Air MagicZ
| Prophecies
|
| Mantra of Celerity
| Elite Stance. For 30...78...90 seconds, your Fast Casting attribute increases by 50%. Whenever you cast a spell, you lose 3 Energy or Mantra of Celerity ends.
| 0
| 15
| 0
| 20
|
| Fast CastingZ
| Prophecies
|
| Marble Trap
| Trap. When Marble Trap is triggered, all nearby foes are knocked down, and if they are holding an item, they are Dazed for 4...9...10 seconds. ends[sic] after 90 seconds. While activating this skill, you are easily interrupted.
| 0
| 5
| 2
| 30
|
| Deadly ArtsZ
| Nightfall
|
| Mimic
| Spell. Learn the last skill used by target ally. For 20 seconds, Mimic is replaced by the skill you learned. You may use the skill once.
| 0
| 15
| 3
| 10
|
| Z
| Prophecies
|
| Mirror of Delusions
| Hex Spell. If target foe suffers from a Hex in the next 10 seconds, all nearby foes suffer from that same Hex. With Illusion Magic 4 or less, this spell has a 50% chance to fail.
| 0
| 15
| 0
| 0
|
| Illusion MagicZ
| Prophecies
|
| Nature's Speed
| Stance. For 5...17...20 seconds, you move 25% faster and Hexes targeting you take 50...90...100% longer to cast.
| 0
| 10
| 0
| 30
|
| Wilderness SurvivalZ
| Nightfall
|
| REMOVE
| Elite Stance. For 15...51...60 seconds, you gain +2 Energy for each ally effected by your Chants and Shouts (maximum 8 Energy).
| 0
| 5
| 0
| 45
|
| LeadershipZ
| Nightfall
|
| REMOVE
| Enchantment Spell. For 10 seconds, you gain 5...41...50 Health whenever a creature dies.
| 0
| 10
| 1
| 10
|
| Soul ReapingZ
| Nightfall
|
| REMOVE
| Enchantment Spell. Lose all Enchantments. For 30 seconds, your attacks deal lightning damage. When this Enchantment ends, all adjacent foes are Weakened for 4...9...10 seconds.
| 0
| 10
| 0.75 ¾
| 20
|
| Wind PrayersZ
| Nightfall
|
| Recurring Scourge
| Hex Spell. For 10 seconds, target foe has -1...3...3 Health degeneration. Whenever that foe is healed, this hex is reapplied.
| 0
| 25
| 5
| 10
|
| CursesZ
| Nightfall
|
| Shadow Tripwire
| Trap. When Shadow Tripwire is triggered, all nearby foes become Crippled for 3...13...15 seconds, and you Shadow Step to that location. Shadow Tripwire ends after 90 seconds. While activating this skill, you are easily interrupted.
| 0
| 5
| 2
| 30
|
| Shadow ArtsZ
| Nightfall
|
| Spontaneous Combustion
| Hex Spell. Target catches on fire and explodes.
| 0
| 5
| 0
| 2
|
| Z
| Prophecies
|
| Twisted Spikes
| Trap. When Twisted Spikes is triggered, all nearby foes suffer from a Deep Wound and begin bleeding for 3...13...15 seconds. Twisted Spiked ends after 90 seconds. While activating this skill, you are easily interrupted.
| 0
| 5
| 2
| 30
|
| Deadly ArtsZ
| Nightfall
|
| Unnatural Signet
| Signet. Remove the most recent Nature Ritual. All of your skills are disabled for 60...36...30 seconds.
| 0
| 0
| 15
| 75
|
| Illusion MagicZ
| Prophecies
|
| Verata's Promise
| Enchantment Spell. Sacrifice 33% Health. For 10...50...60 seconds, your minions have +10 Health regeneration. When Verata's Promise ends, all your minions die.
| 0
| 15
| 1
| 30
|
| Blood MagicZ
| Nightfall
|
| Way of the Mantis
| Enchantment Spell. Remove me!
| 0
| 10
| 1
| 12
|
| Deadly ArtsZ
| Nightfall
|
| Weapon of Mastery
| Elite Weapon Spell. For 15...51...60 seconds, your attacks use channeling magic[sic] instead of your normal weapon attribute.
| 0
| 10
| 1
| 45
|
| Channeling MagicZ
| Nightfall
|