The Crossing

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The Crossing
Image:Hero Battle Arena The Crossing overview.jpg
Region Kourna
Victory Condition first to reach 20 points
Party Size 1 + 3 heroes
Allowed Levels 20
Priest/Obelisk No
Effect None

This map is oblong, with all four shrines lined up but separated by high ground. Bridges from each player's base connect to the Cultist's Shrine, which is located on high ground near the center of the map.

[edit] Map and shrines

  1. Battle Cry Shrine. One morale regeneration. Owning this powerful shrine makes your party move 25% faster, attack 15% faster, and recharge skills 15% quicker.
  2. Cultist's Shrine. One morale regeneration. A Cultist Mercenary aids the owner of this shrine. He is a level 24 Necromancer who casts Parasitic Bond and Life Siphon. The mercenary counts towards a member of your team for capturing shrines.
  3. Center Shrine. Two morale regeneration. To The Pain effect, all creatures have -10% Health and deal +10% more damage.
  4. Mending Shrine. One morale regeneration. The Mending Shrine offers +3 Health regeneration for your party members.
  5. Red Base. Members of your party are resurrected every 30 seconds. The base has Base Protection, members of your party deal 50% more damage and take 50% less.
  6. Blue Base. Members of your party are resurrected every 30 seconds. The base has Base Protection, members of your party deal 50% more damage and take 50% less.

[edit] NPCs



  Hero Battle arenas
Outposts: Hero Battles (outpost)
Hero Battles arenas: Bombardment | Desert Sands | Hero Battles | The Crossing
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