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Ahmtur Arena
From Guild Wars Wiki
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This page contains information about a Guild Wars component or feature that has been removed or replaced. |
| Ahmtur Arena | |
|---|---|
| | |
| Region | Vabbi |
| Victory condition | King of the Hill |
| Party size | 4 |
| Allowed levels | 20 |
| Priest/Obelisk | No |
| Effect | None |
The Ahmtur Arena - probably named after Prince Ahmtur the Mighty - is an arena that was cut from the retail version of the game. Battles in the arena were 4v4 King of the Hill matches. The arena has an Egyptian-style pyramid or altar in the middle. With the January 11, 2007 update, which prepared the servers for alpha testing for Guild Wars: Eye of the North, a bug was introduced that made this arena accessible from Random Arenas, loaded as "Random Arenas Test".
[edit] Getting there
There is no current way of accessing the arena, as it is blocked off by rocks.
[edit] Trivia
- This area still exists within the game, but is inaccessible since the final release of Nightfall.
- The temple is mentioned by Kachok in the The Madness of Prophecy quest.
[edit] External links
- Found this on another site - Guild Wars Unofficial Forums
- Mysterious Temple Area Discovered - Guild Wars Unofficial Forums
- The Guild Hall Forums - ANET started testing outside alpha server?!
| Random Arenas | |
|---|---|
| Outposts: | Random Arenas |
| Annihilation arenas: | Amnoon Arena • Ascalon Arena • Churranu Island Arena • D'Alessio Arena • Fort Koga • Petrified Arena • Shing Jea Arena • Shiverpeak Arena • Sunspear Arena |
| Obelisk Annihilation arenas: | Brawler's Pit • Heroes' Crypt |
| Priest Annihilation arenas: | Seabed Arena |
| Kill Count arenas: | The Crag |
| Out of rotation arenas: | Ahmtur Arena |