From Guild Wars Wiki
- "AM" redirects here. For the mission, see Abaddon's Mouth.
- Concise description
Spell. This skill becomes target ally's elite skill (20 seconds). Cannot self-target. No effect if target's elite skill is a form.
- If you use Arcane Mimicry on an ally that has more than one elite skill, you get the first elite skill from the left in their skill bar. Accordingly, keep the skill to the right of your own elite if the team build requires mutual mimicry.
- If used on an ally without a non-form elite skill, Arcane Mimicry recharges instead.
- Arcane Mimicry does not recharge like other skills: after the copy effect ends, the skill is disabled for 60 seconds.
- Maintained enchantments copied with Arcane Mimicry will continue to be maintained even after Arcane Mimicry ends.
- Signet of Illusions or Symbols of Inspiration can be used to boost the attribute rank of a relevant copied elite.
- You are able to copy elite skills which are not available in your skill list:
- if the skill is one of core skills or belongs to a campaign available for your account, you (or your heroes) can use it normally, even if it has not been unlocked;
- if the skill belongs to an unavailable campaign, it will be copied to the skillbar, but cannot be used by your character, like PvE-only skills in PvP area.
- heroes are able to copy the skills from unavailable campaigns as well as use them normally by their own (but you cannot force them to do that).
- Heroes prioritize which elite they copy as follows:
- Elites from the hero's primary profession.
- High rank in the relevant attribute.
- No Attribute Skills.
- The AI will never choose to copy an elite unless they have at least six points in the required attribute (including any modifications). No Attribute Skills can always be copied.
- Heroes will use the copied skill normally, which means they will dismiss most maintained enchantments out of combat, which often means they cannot be recast when Arcane Mimicry ends.