Assassin's Promise

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Elite Hex Spell. For 5...13...15 seconds, if target foe dies, you gain 5...17...20 Energy and all your skills are recharged.

Concise description

Elite Hex Spell. (5...13...15 seconds.) You gain 5...17...20 Energy and all your skills recharge if target foe dies.

Progression
Energy gain
0
5
5
1
6
6
2
6
7
3
7
8
4
8
9
5
8
10
6
9
11
7
10
12
8
10
13
9
11
14
10
12
15
11
12
16
12
13
17
13
14
18
14
14
19
15
15
20
16
16
21
17
16
22
18
17
23

[edit] Acquisition

Signet of Capture:

[edit] Notes

  • This skill works very well with any attack chain with a long recharge time. A common practice is to load up an Elementalist with many heavy-hitting, long-recharging attack spells, casting this hex on an enemy just before landing the killing blow. This also provides a method of energy management.
  • This skill is also very useful for use with long-recharging spells such as Meteor Shower and most Ritualist binding rituals.

[edit] Related skills

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