Impossible Odds
From Guild Wars Wiki
Skill. For the next 10 seconds, Shiro's attacks double strike and hit each nearby foe.
- Concise description
Skill. (10 seconds.) Shiro's attacks double strike and hit each nearby foe.
[edit] Notes
- This is a monster skill used by Shiro Tagachi
- This skill has the following undocumented effects:
- When activated, it removes at least one hex from Shiro.
- Whenever Shiro hits with an attack, he transfers all conditions to the foe he hits.
- This skill is only used when Shiro is at approximately 25% health and lower.
- The skill's description is somewhat poor. It might be better to say "Shiro attacks twice" rather than "his attacks double strike." Shiro, being extremely high level, almost always double-strikes anyway. This skill actually causes him to attack twice, making it possible for him to hit his targets four times per swing.
[edit] Tips
- Because of the large number of hits this produces, skills such as Insidious Parasite, Spoil Victor, Pain Inverter and Empathy have the ability to trigger multiple times, potentially turning this devastating skill into a suicide skill. Stacking such hexes is in general one of the better ways to defeat Shiro.
- Using a quick-recharging Blindness skill such as Blinding Flash will make a large amount of his attacks miss. Note that the skill itself also transfers conditions to those hit by it, so after the first hit the blindness will be gone. If the source of blind is fast applying but short duration (Shadowsong, for example), Shiro can be kept blinded for much of the time while keeping the effect on party members minimal.
- Note that the recharge is shorter than the duration, and Shiro sometimes uses it to remove a hex; bring a cover hex if you want to keep Spoil Victor or similar important hexes on him.
- It can be interrupted by skills like Disrupting Shot
- Note that Distracting Shot won't lengthen Impossible Odds' recharge as it's a monster skill.


