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Chilling Winds
From Guild Wars Wiki
Hex Spell. Target foe and all adjacent foes are struck for 30...54...60 cold damage. For 10 seconds, the next Water Magic hex targeting a hexed foe lasts 25...85...100% longer.
- Concise description
Hex Spell. (10 seconds.) The next water hex on target foe lasts 25...85...100% longer. Initial effect: 30...54...60 cold damage. Also strikes adjacent.
| Progression | |
|---|---|
|
% longer
|
0 30 25
1 32 30
2 34 35
3 36 40
4 38 45
5 40 50
6 42 55
7 44 60
8 46 65
9 48 70
10 50 75
11 52 80
12 54 85
13 56 90
14 58 95
15 60 100
16 62 105
17 64 110
18 66 115
19 68 120
20 70 125
21 72 130
|
[edit] Acquisition
- Hoju (Gate of Torment)
[edit] Notes
- As described by the concise description, "a hexed foe" in the non-concise description implies a foe hexed with Chilling Winds.
[edit] Trivia
- The functionality of this skill has changed since its introduction; see its skill history for details.
