Air Magic

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Air Magic is an Elementalist secondary attribute.

No inherent effect. Many Elementalist skills, especially spells that deal lightning damage to and debilitate a single enemy, become more effective with higher Air Magic.

— In-game description

[edit] Notes

  • Air Magic spells are usually focused on doing damage to a single foe. To that end, many Air Magic skills have 25% armor penetration to increase the damage dealt.
  • Air Magic also has a fair number of utility skills, focused on debilitating single enemies with blindness, weakness, cracked armor and knockdowns.

[edit] Air Magic skills

Icon Name Description Image:Tango-exhaustion.png Energy Activation time Recharge time Campaign
Image:Air Attunement.jpg Air Attunement Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost whenever you use an Air Magic skill. 0 10 Energy 2 Activation time 45 Recharge time Core
Image:Arc Lightning.jpg Arc Lightning Spell. Deals 5...41...50 lightning damage. Deals 15...63...75 lightning damage to one nearby foe if target foe is hexed with Water Magic. 25% armor penetration. 0 5 Energy 1 Activation time 6 Recharge time Factions
Image:Blinding Flash.jpg Blinding Flash Spell. Inflicts Blindness condition (3...7...8 seconds). 0 15 Energy 0.75 ¾ Activation time 4 Recharge time Quest reward Core
Image:Blinding Surge.jpg Blinding Surge Elite Spell. Deals 5...41...50 lightning damage. Inflicts Blindness condition (1...6...7 seconds) on target and adjacent foes. 25% armor penetration. 0 10 Energy 0.75 ¾ Activation time 4 Recharge time Nightfall
Image:Blinding Surge (PvP).jpg Blinding Surge (PvP) Elite Spell. Deals 5...41...50 lightning damage. Inflicts Blindness condition (1...4...5 seconds). Blinds adjacent foes if target foe is enchanted. 25% armor penetration. 0 10 Energy 0.75 ¾ Activation time 3 Recharge time Nightfall
Image:Chain Lightning.jpg Chain Lightning Spell. Deals 10...70...85 lightning damage. Also hits two foes near your target. 25% armor penetration. Causes exhaustion if you are not enchanted. -10 Exhaustion 10 Energy 2 Activation time 10 Recharge time Prophecies
Image:Chilling Winds.jpg Chilling Winds Hex Spell. (30 seconds.) The next water hex on target foe lasts 25...85...100% longer. Initial effect: 25...45...50 cold damage. 0 5 Energy 1 Activation time 8 Recharge time Nightfall
Image:Conjure Lightning.jpg Conjure Lightning Enchantment Spell. (60 seconds.) Your attacks hit for +5...17...20 lightning damage. No effect unless your weapons deals lightning damage. 0 10 Energy 1 Activation time 45 Recharge time Core
Image:Enervating Charge.jpg Enervating Charge Spell. Deals 25...45...50 lightning damage. Inflicts Weakness condition (5...17...20 seconds). 25% armor penetration. 0 10 Energy 1 Activation time 8 Recharge time Core
Image:Gale.jpg Gale Spell. Causes knock-down. You are Exhausted. 50% failure chance unless Air Magic 5 or more. -10 Exhaustion 10 Energy 1 Activation time 5 Recharge time Quest reward Core
Image:Glimmering Mark.jpg Glimmering Mark Elite Hex Spell. (10 seconds.) Deals 10...26...30 lightning damage per second. Ends if you use a skill that targets this foe. 0 10 Energy 1 Activation time 10 Recharge time Prophecies
Image:Glyph of Swiftness.jpg Glyph of Swiftness Glyph. (15 seconds.) Your next 1...3...3 spells recharge 25% faster and projectiles from them move 200% faster. 0 5 Energy 1 Activation time 10 Recharge time Eye of the North
Image:Gust.jpg Gust Elite Spell. Deals 10...54...65 cold damage. Causes knock-down (3 seconds) if target foe is hexed with Earth or Water Magic. 0 5 Energy 1 Activation time 10 Recharge time Factions
Image:Invoke Lightning.jpg Invoke Lightning Elite Spell. Deals 10...82...100 lightning damage. Hits two foes near target. 25% armor penetration. You are Exhausted if not enchanted. -10 Exhaustion 10 Energy 2 Activation time 10 Recharge time Nightfall
Image:Lightning Bolt.jpg Lightning Bolt Spell. Projectile: deals 5...41...50 lightning damage. Deals 5...41...50 more lightning damage if target foe is moving. 25% armor penetration. 0 5 Energy 1 Activation time 8 Recharge time Nightfall
Image:Lightning Hammer.jpg Lightning Hammer Spell. Deals 10...82...100 lightning damage. 25% armor penetration. 0 25 Energy 2 Activation time 4 Recharge time Factions
Image:Lightning Javelin.jpg Lightning Javelin Spell. Projectile: Deals 15...43...50 lightning damage. Interrupts Attacking Foes. 25% armor penetration. 0 5 Energy 1 Activation time 2 Recharge time Quest reward Prophecies
Image:Lightning Orb.jpg Lightning Orb Spell. Projectile: deals 10...82...100 lightning damage and inflicts cracked armor (5...17...20 seconds). 25% armor penetration. 0 15 Energy 2 Activation time 5 Recharge time Quest reward Core
Image:Lightning Orb (PvP).jpg Lightning Orb (PvP) Spell. Projectile: deals 10...82...100 lightning damage. 25% armor penetration. 0 15 Energy 2 Activation time 5 Recharge time Core
Image:Lightning Strike.jpg Lightning Strike Spell. Deals 5...41...50 lightning damage. 25% armor penetration. 0 5 Energy 1 Activation time 5 Recharge time Quest reward Core
Image:Lightning Surge.jpg Lightning Surge Elite Hex Spell. (3 seconds.) End effect: deals 14...83...100 lightning damage and causes knock-down. 0 15 Energy 2 Activation time 10 Recharge time Core
Image:Lightning Touch.jpg Lightning Touch Touch Skill. Deals 10...50...60 lightning damage. Also hits foes adjacent to target foe. Inflicts blindness (3...7...8 seconds) on any of these foes hexed with Water Magic. 25% armor penetration. 0 5 Energy 0.75 ¾ Activation time 10 Recharge time Core
Image:Mind Shock.jpg Mind Shock Elite Spell. Deals 10...42...50 lightning damage. Deals 10...42...50 more lightning damage and causes knock-down if you have more Energy than this foe. 25% armor penetration. You are Exhausted. -10 Exhaustion 5 Energy 1 Activation time 8 Recharge time Prophecies
Image:Ride the Lightning.jpg Ride the Lightning Elite Spell. Deals 10...82...100 lightning damage. 25% armor penetration. You instantly move to this foe. You are Exhausted. -10 Exhaustion 10 Energy 1 Activation time 5 Recharge time Factions
Image:Shell Shock.jpg Shell Shock Spell. Deals 10...34...40 lightning damage. Inflicts Cracked Armor condition (5...17...20 seconds). 25% armor penetration. 0 5 Energy 1 Activation time 8 Recharge time Eye of the North
Image:Shock.jpg Shock Touch Skill. Deals 10...50...60 lightning damage. Causes knock-down. 25% armor penetration. You are Exhausted. -10 Exhaustion 5 Energy 0.75 ¾ Activation time 10 Recharge time Prophecies
Image:Shock Arrow.jpg Shock Arrow Spell. Rapid projectile: deals 5...41...50 lightning damage. Gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if you hit an attacking foe. 25% armor penetration. 0 5 Energy 1 Activation time 8 Recharge time Factions
Image:Storm Djinn's Haste.jpg Storm Djinn's Haste Enchantment Spell. (10...22...25 seconds.) You move 25% faster. Lose 1 Energy each second while moving. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Nightfall
Image:Teinai's Wind.jpg Teinai's Wind Spell. Hits adjacent foes. Deals 15...51...60 cold damage. Causes knock-down to attacking foes. 0 5 Energy 0.75 ¾ Activation time 8 Recharge time Factions
Image:Thunderclap.jpg Thunderclap Elite Spell. Deals 15...63...75 damage. After 3 seconds, inflicts Dazed condition (1...8...10 seconds) to target and adjacent foes. 25% armor penetration. 0 10 Energy 1 Activation time 20 Recharge time Prophecies
Image:Whirlwind.jpg Whirlwind Spell. Hits foes adjacent to you. Deals 15...51...60 cold damage. Causes knock-down to attacking foes. 0 5 Energy 0.75 ¾ Activation time 8 Recharge time Quest reward Prophecies
Image:Windborne Speed.jpg Windborne Speed Enchantment Spell. (5...10...11 seconds.) Target ally moves 33% faster. 0 10 Energy 0.75 ¾ Activation time 5 Recharge time Quest reward Prophecies
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