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Hex Spell. For 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5...12...14 Energy from that foe.

Concise description

Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 5...12...14 Energy. No effect unless this foe's spell targeted one of its allies.


Progression
Energy stolen
0
5
1
6
2
6
3
7
4
7
5
8
6
9
7
9
8
10
9
10
10
11
11
12
12
12
13
13
14
13
15
14
16
15
17
15
18
16
19
16
20
17
21
18

Acquisition[edit]

Skill trainers

Signet of Capture

Related skills[edit]