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Hex Spell. For 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5...12...14 Energy from that foe.

Concise description

Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 5...12...14 Energy. No effect unless this foe's spell targeted one of its allies.

Progression
Energy stolen
0
5
1
6
2
6
3
7
4
7
5
8
6
9
7
9
8
10
9
10
10
11
11
12
12
12
13
13
14
13
15
14
16
15
17
15
18
16
19
16

[edit] Acquisition

Skill trainers

Signet of Capture

[edit] Related skills

[edit] Notes

  • This skill activates when the target casts a targeted spell that is directed at one of their allies.
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