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Blood Bond
From Guild Wars Wiki
Blood Bond
- Animation
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Hex Spell. For 3...10...12 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 5...17...20 Health. If one of these foes dies while hexed, all allies adjacent to that foe are healed for 20...84...100 Health.
- Concise description
Hex Spell. Also hexes foes adjacent to your target (3...10...12 seconds). Allies hitting these foes gain 5...17...20 health. If any of these foes dies while hexed, adjacent allies are healed for 20...84...100.
| Progression | |
|---|---|
|
0 3 5 20
1 4 6 25
2 4 7 31
3 5 8 36
4 5 9 41
5 6 10 47
6 7 11 52
7 7 12 57
8 8 13 63
9 8 14 68
10 9 15 73
11 10 16 79
12 10 17 84
13 11 18 89
14 11 19 95
15 12 20 100
16 13 21 105
17 13 22 111
18 14 23 116
19 14 24 121
20 15 25 127
21 16 26 132
| |
[edit] Acquisition
- Zhao Di (Shing Jea Monastery)
- Michiko (Kaineng Center)
- Akane (Senji's Corner)
- Yokuni (Maatu Keep)
- Ossian (Cavalon)
- Friedrich (Lutgardis Conservatory)
[edit] Related skills
[edit] Notes
- Synergy with offensive spirits summoned by binding rituals, since spirits will gain health when attacking foes hexed with this spell.
- Foes attacking masterless minions hexed with this spell will gain health.
- Consider casting this to counter the damage from Afflicted Soul Explosion and/or Death Nova.
[edit] Trivia
- The functionality of this skill has changed since its introduction; see its skill history for details.
