Blood Bond

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Enchantment Spell. For 5...17...20 seconds, target other ally gains +1...5...6 Health regeneration and you suffer -3 Health degeneration.

Concise description

Enchantment Spell. (5...17...20 seconds.) Target ally has +1...5...6 Health regeneration. You have -3 Health degeneration. Cannot self-target.

Progression
0
5
1
1
6
1
2
7
2
3
8
2
4
9
2
5
10
3
6
11
3
7
12
3
8
13
4
9
14
4
10
15
4
11
16
5
12
17
5
13
18
5
14
19
6
15
20
6
16
21
6
17
22
7
18
23
7
19
24
7
20
25
8
21
26
8

[edit] Acquisition

Skill trainers

[edit] Notes

  • Blood Bond ends when its caster dies, similar to beneficial hexes like Life Transfer.