Web of Disruption

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Web of Disruption

Hex Spell. Interrupt target foe. For 10 seconds, target foe is Hexed with Web of Disruption. When this Hex ends, that foe is interrupted again.

Concise description

Hex spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill.

[edit] Acquisition

Hero skill trainers

Skill Trainers

[edit] Notes

  • This spell does not need to interrupt a foe for the hex to be applied.
  • If the hex is ended early by any source, the second interrupt will be triggered. This makes Web of Disruption useful with Shatter Delusions or Drain Delusions.
  • Be careful giving this skill to heroes, as they treat it as a regular hex and will use it on enemies who aren't using any skills.
  • This skill is the only non-elite hex in the Mesmer line with a 1/4 second casting time, which makes it an excellent cover hex.
Anomaly Anomaly.
This skill does not specify whether it can interrupt only skills or attacks inclusive. In practice, both interruptions only interrupt skills.
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