Web of Disruption
From Guild Wars Wiki
Hex Spell. Interrupt target foe. For 10 seconds, target foe is Hexed with Web of Disruption. When this Hex ends, that foe is interrupted again.
- Concise description
Hex spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill.
[edit] Acquisition
[edit] Notes
- This spell does not need to interrupt a foe for the hex to be applied.
- If the hex is ended early by any source, the second interrupt will be triggered. This makes Web of Disruption useful with Shatter Delusions or Drain Delusions.
- Be careful giving this skill to heroes, as they treat it as a regular hex and will use it on enemies who aren't using any skills.
- This skill is the only non-elite hex in the Mesmer line with a 1/4 second casting time, which makes it an excellent cover hex.
This skill does not specify whether it can interrupt only skills or attacks inclusive. In practice, both interruptions only interrupt skills.


