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Drain Delusions
From Guild Wars Wiki
Drain Delusions
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Spell. Remove one Mesmer hex from target foe. If a hex was removed in this way, that foe loses 1...4...5 Energy and you gain 4 Energy for each point lost.
- Concise description
Spell. Removes one Mesmer hex from target foe. Causes 1...4...5 Energy loss. You gain 4 Energy for each point lost. No effect unless a hex was removed.
| Progression | |
|---|---|
|
Energy loss Energy gain
|
0 1 4
1 1 4
2 2 8
3 2 8
4 2 8
5 2 8
6 3 12
7 3 12
8 3 12
9 3 12
10 4 16
11 4 16
12 4 16
13 4 16
14 5 20
15 5 20
16 5 20
17 6 24
18 6 24
19 6 24
20 6 24
21 7 28
|
[edit] Acquisition
- Nightfall
- Prophecies
- Lerita the Lewd (Nebo Terrace (War in Kryta), only after completing Prophecies or Eye of the North)
[edit] Related skills
[edit] Notes
- Combines well with mesmer hexes that have an effect upon ending, such as Ether Phantom.
