Air of Disenchantment

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Elite Hex Spell. Remove one enchantment from target foe and all nearby foes. For 5...17...20 seconds, enchantments expire 150...270...300% faster on those foes.

Concise description

Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). Remove one enchantment from target and nearby foes. Enchantments expire 150...270...300% faster on those foes.


Progression
Enchantment
expiration speed (%)
0
5
150
1
6
160
2
7
170
3
8
180
4
9
190
5
10
200
6
11
210
7
12
220
8
13
230
9
14
240
10
15
250
11
16
260
12
17
270
13
18
280
14
19
290
15
20
300
16
21
310
17
22
320
18
23
330
19
24
340
20
25
350
21
26
360
Progression
Illusion Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Duration reduction (%) 33 38 41 44 47 50 52 55 57 58 60 62 63 64 66 67 68 69 70 71 71 72
All values are rounded to the nearest percentage point.

Acquisition[edit]

Signet of Capture

Related skills[edit]

Notes[edit]

  • Contrary to Mark of Insecurity, this hex actually makes enchantments expire faster.
  • This hex only affects the length of enchantments used on the target after the hex is applied; previously applied enchantments are not affected, nor will removing the hex restore the original length of effects already shortened.
  • The enchantment is removed before this hex is applied. This is relevant for Holy Veil.
Anomaly Anomaly.If an enchantment duration is reduced below 1 second, it behaves as if it was not applied.
Bug Bug.Although the description says "150...270...300% faster", the actual behavior is "at 150...270...300% the normal rate", which is only 50...170...200% faster.