Diversion
From Guild Wars Wiki
Hex Spell. For 6 seconds, the next time target foe uses a skill, that skill takes an additional 10...47...56 seconds to recharge.
- Concise description
Hex Spell. (6 seconds.) Target foe's next skill takes +10...47...56 seconds to recharge.
| Progression | |
|---|---|
|
0 10
1 13
2 16
3 19
4 22
5 25
6 28
7 31
8 35
9 38
10 41
11 44
12 47
13 50
14 53
15 56
16 59
17 62
18 65
19 68
20 71
21 74
| |
[edit] Acquisition
[edit] Notes
- Using a skill with the property "recharges instantly", such as Unnatural Signet, will end diversion without increasing that skill's recharge time. This is also true of skills with a hidden instant recharge effect, such as Assassin chain attacks made without meeting the prerequisite.
- If a player affected by Diversion uses a hex removal skill on themselves, Diversion will still activate and increase the recharge time of the hex removal skill.


