Aftercast delay

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This page contains information about an element of Guild Wars that has changed since the original writing, and may need to be updated to reflect the current state of the game.

After activating a skill there is a short period of time during which players cannot move or activate skills. Most skills that have an activation time (except attack skills) will have this aftercast delay.
  • Standard spells and skills with an activation time have an aftercast delay of 0.75 seconds.
  • Prior to the March 6th, 2008 update, point blank area of effect spells had an aftercast delay of 1.75 seconds, the update reduced the aftercast delays of most or all such spells to 0.75 seconds.
  • Ranger Bow Attacks with an activation time of 0.5 seconds have an aftercast delay of 1.25 seconds and the arrow is fired 0.25s after activation.
  • Shouts & stances have neither an activation time nor an aftercast delay.
  • Most attack skills have an aftercast delay of 0.

In certain cases the Aftercast delay can be cancelled by shadow stepping (on demand: Shadow Walk, conditional: Augury of Death, Scorpion Wire).

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