Command
From Guild Wars Wiki
This article is about the paragon attribute. For the commands typed into the chat window, see Special command.
Command is a paragon secondary attribute.
“No inherent effect. Many Paragon skills, especially those that protect your allies or increase your tactical position on the battlefield, become more effective with higher Command.
— In-game description
[edit] Notes
- Command is one of the attributes that are used as requirement for shields.
[edit] Command skills
| Icon | Name | Description | | | | | Campaign | |
|---|---|---|---|---|---|---|---|---|
| Shout. (5...13...15 seconds.) Prevents the next knock-down and deals 15...63...75 damage to all foes near target ally. Cannot self-target. | 5 | 4 | Nightfall | ||||
| Shout. (5...11...13 seconds.) Prevents the next knock-down and deals 15...53...63 damage to one foe near target ally. Cannot self-target. | 5 | 12 | Nightfall | ||||
| Shout. (20 seconds.) The next 1...4...5 touch-range skill[s] used against allies within earshot fail[s]. | 5 | 20 | Nightfall | ||||
| Shout. (20 seconds.) The next 1...4...5 touch-range skill[s] used against you fail[s]. | 5 | 20 | Nightfall | ||||
| Shout. (4...9...10 seconds.) Allies in earshot gain 5...13...15 Health per second while moving and move 33% faster. Ends for an ally if that ally hits with an attack. | 10 | 20 | Nightfall | ||||
| Shout. (4...9...10 seconds.) Allies in earshot gain 5...13...15 Health per second while moving and move 33% faster. Ends for an ally if that ally hits with an attack. | 10 | 25 | Nightfall | ||||
| Shout. (5...17...20 seconds.) Target ally deals +5...41...50 damage and inflicts Deep Wound condition (5...17...20 seconds) with the next attack. | 10 | 15 | Nightfall | ||||
| Shout. (5...17...20 seconds.) Target ally inflicts Deep Wound condition (5...17...20 seconds) with the next critical hit. | 10 | 15 | Nightfall | ||||
| Shout. (10 seconds.) Allies in earshot have +30...86...100% to land a critical hit with their next attack. | 4 | Nightfall | |||||
| Shout. (10 seconds.) Allies in earshot have +30...66...75% to land a critical hit with their next attack. | 4 | 4 | Nightfall | ||||
| Shout. (1...8...10 seconds.) Other allies' spells targeting you cast 50% faster. You gain 15...75...90 Health. | 5 | 10 | Nightfall | ||||
| Shout. (1...8...10 seconds.) Other allies' spells targeting you cast 50% faster. You gain 5...41...50 Health. | 5 | 15 | Nightfall | ||||
| Elite Shout. (4...9...10 seconds) Allies in earshot move 33% faster and gain 5...13...15 Health while moving. | 5 | 20 | Nightfall | ||||
| Elite Shout. (4...9...10 seconds) Allies in earshot move 33% faster and gain 5...13...15 Health while moving. | 10 | 25 | Nightfall | ||||
| Shout. (5...17...20 seconds.) Target ally moves 33% faster. Ends if target ally hits with an attack. Cannot self-target. | 5 | 10 | Nightfall | ||||
| Shout. Allies in earshot gain 1...8...10 Energy. Only affects allies below 75% Health. | 5 | 15 | Nightfall | ||||
| Shout. Allies in earshot gain 1...8...10 Energy. Only affects allies below 75% Health. | 5 | 20 | Nightfall | ||||
| Shout. (15 seconds.) Party members in earshot gain +1...4...5 Health regeneration. Only affects party members below 75% Health. | 5 | 15 | Nightfall | ||||
| Shout. (10 seconds.) Party members in earshot gain +1...4...5 Health regeneration. Only affects party members below 75% Health. | 5 | 20 | Nightfall | ||||
| Shout. (5...17...20 seconds.) Party members in earshot gain +24 armor when not moving. | 10 | 20 | Nightfall | ||||
| Shout. (5...17...20 seconds.) Party members in earshot gain +24 armor when not moving. Ends for an ally if that ally attacks. | 15 | 30 | Nightfall | ||||
| Shout. All party members in earshot are resurrected (25...45...50% Health and 5...17...20% Energy). | 25 | 30 | Nightfall | ||||
| Shout. (10 seconds.) Whenever party members in earshot use a resurrection skill, their fallen allies return with 10...62...75% more Health and 5...41...50% more Energy. | 5 | 15 | Nightfall | ||||
| Chant. (1...8...10 seconds.) Allies in earshot interrupt an action with their next attack skill. | 10 | 1 | 15 | Eye of the North | |||
| Chant. (1...8...10 seconds.) Allies in earshot interrupt an action with their next attack skill. | 10 | 2 | 15 | Eye of the North | |||
| Chant. (10 seconds.) Allies in earshot do +10...22...25 damage with their next attack skill. Damage bonus only applies to foes with more than 50% Health. | 6 | 1 | Nightfall | ||||
| Chant. (10 seconds.) Allies in earshot do +10...18...20 damage with their next attack skill. Damage bonus only applies to foes with more than 50% Health. | 6 | 1 | 6 | Nightfall | |||
| Elite Chant. (10 seconds.) Party members in earshot are unblockable with their next attack skill. | 4 | 1 | Nightfall | ||||
| Chant. (8 seconds.) Allies in earshot inflict Weakness (1...13...16 second[s]) with their next attack skill. | 5 | 1 | 10 | Eye of the North | |||
| Echo. (20 seconds.) Target ally has 5...17...20% chance to block. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 5 | 1 | 8 | Nightfall | |||
| Echo. (20 seconds.) Target ally has +10...34...40 armor against slashing damage. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 5 | 1 | 8 | Nightfall | |||
| Elite Chant. (10 seconds.) Allies in earshot inflict Crippled condition (5...13...15 seconds) with their next attack skill. | 4 | 1 | Nightfall | ||||
| Shout. (5...17...20 seconds.) Allies in earshot move 25% faster while enchanted. | 10 | 30 | Nightfall |

































