Master of Magic

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This article is about the skill Master of Magic. For the NPC on the Isle of the Nameless, see Master of Magic (NPC).

Elite Enchantment Spell. For 1...49...61 seconds, all of your elemental attributes are set to 12 and you gain +0...2...2 Energy regeneration. This enchantment ends if you use a non-elemental skill.

Concise description

Elite Enchantment Spell. (1...49...61 seconds). Your elemental attributes are set to 12 and you gain +0...2...2 Energy regeneration. Ends if you use a non-elemental skill.

Progression
Duration
Energy regeneration
0
1
0
1
5
0
2
9
0
3
13
0
4
17
1
5
21
1
6
25
1
7
29
1
8
33
1
9
37
1
10
41
1
11
45
1
12
49
2
13
53
2
14
57
2
15
61
2
16
65
2
17
69
2
18
73
2
19
77
3

[edit] Acquisition

Signet of Capture

[edit] Notes

  • "Ends if you use a non-elemental skill" refers to any skill outside of Earth, Fire, Air, or Water Magic attributes.
  • This skill fixes elemental attributes at exactly 12, regardless of any other modifiers.
  • Synergizes with Prismatic Armor.
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