Channeling Magic
From Guild Wars Wiki
Channeling Magic is a ritualist secondary attribute.
No inherent effect. Many Ritualist skills, especially those related to lightning damage and Energy, become more effective with higher Channeling Magic.–In-game description
[edit] Notes
- Channeling Magic also has two of the three Ritualist interruption skills.
- Although Channeling Magic only has four Binding Rituals, many Channeling Magic skills relate to spirits in some way.
- Most of the Ritualist's direct damage spells and offensive Weapon Spells are linked to the Channeling Magic attribute, as are a significant portion of the Ritualist's energy management skills.
- Channeling Magic has two Item Spells and 3 skills with conditional effects which trigger if you are holding an item.
[edit] Channeling Magic skills
| Icon | Name | Description | | | | | Campaign | |
|---|---|---|---|---|---|---|---|---|
| Agony | Binding Ritual. Create a level 1...7...8 Spirit. This Spirit causes 3...9...10 Health loss each second to foes within earshot. This Spirit loses 3...9...10 Health for each foe hurt in this way. This Spirit dies after 30...78...90 seconds. | 10 | 3 | 30 | Eye of the North | ||
| Ancestors' Rage | Skill. For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 5...89...110 lightning damage. | 5 | ¼ | 8 | Factions | ||
| Ancestors' Rage (PvP) | Skill. For 2 seconds all foes adjacent to target ally are struck for 5...41...50 lightning damage each second. | 5 | 1 | 8 | Factions | ||
| Bloodsong | Binding Ritual. Create a level 1...7...8 Spirit who dies after 30...126...150 seconds. Attacks by that Spirit steal up to 5...21...25 Health. | 5 | 3 | 30 | Factions | ||
| Caretaker's Charge | Elite Spell. Target foe is struck for 20...64...75 lightning damage. If you are holding an item, you gain 5 Energy and 5...41...50 Health. | 5 | 1 | 4 | Nightfall | ||
| Channeled Strike | Spell. Target foe is struck for 5...77...95 lightning damage. That foe is struck for an additional 5...29...35 lightning damage if you are holding an item. | 10 | 2 | 4 | | Factions | |
| Clamor of Souls | Elite Spell. For each nearby ally, one nearby foe is struck for 10...94...115 lightning damage. (The same foe cannot be struck more than once.) | 10 | 1 | 12 | Factions | ||
| Cruel Was Daoshen | Item Spell. Hold Daoshen's ashes for up to 15...51...60 seconds. When you drop his ashes, all nearby foes are struck for 10...94...115 lightning damage. | 15 | 1 | 5 | | Factions | |
| Destruction | Binding Ritual. Create a level 1...8...10 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 1...4...5 damage for each second the Spirit was alive. | 5 | 3 | 15 | Factions | ||
| Destructive Was Glaive | Elite Spell. Hold Glaive's ashes for up to 10 seconds. While you hold her ashes, all Ritualist skills have 10% armor penetration. When you drop her ashes, you lose all Enchantments and all foes in the area are struck for 10...82...100 lightning damage. | 10 | 1 | 10 | Nightfall | ||
| Essence Strike | Spell. Target foe is struck for 15...51...60 lightning damage. If any Spirits are within earshot, you gain 1...7...9 Energy. | 5 | 1 | 8 | Factions | ||
| Gaze from Beyond | Spell. The Spirit nearest you loses 10...26...30 Health. Target foe is struck for 4 lightning damage for each point of Health lost. | 5 | 2 | 10 | Factions | ||
| Gaze of Fury | Binding Ritual. Destroy target Spirit and create a level 1...8...10 Spirit of Fury. This Spirit's attacks deal 5...17...20 damage. This Spirit dies after 30...54...60 seconds. | 10 | 2 | 20 | Nightfall | ||
| Grasping Was Kuurong | Elite Item Spell. Hold Kuurong's ashes for up to 15...51...60 seconds. When you drop his ashes, all nearby foes are struck for 15...63...75 damage and knocked down. | 15 | 1 | 20 | Factions | ||
| Lamentation | Spell. If target foe is within earshot of a corpse or Spirit, that foe takes 15...63...75 damage. | 5 | 1 | 20 | Factions | ||
| Nightmare Weapon | Weapon Spell. For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10...42...50 damage and steal up to 10...42...50 Health. | 5 | 1 | 10 | Factions | ||
| Offering of Spirit | Elite Spell. Gain 8...15...17 Energy. If any Spirits are within earshot, you do not sacrifice Health. | 17% | 5 | ¼ | 15 | Nightfall | |
| Painful Bond | Hex Spell. For 10...18...20 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 8...18...20 damage whenever hit by a Spirit's attack. | 15 | 1 | 12 | | Factions | |
| Renewing Surge | Spell. Target foe is struck for 15...51...60 lightning damage. If you are holding an item, this Skill recharges instantly. | 5 | 1 | 10 | Nightfall | ||
| Signet of Spirits | Elite Signet. You gain 3...10...12 Energy if you are within earshot of a Spirit. | 1 | 20 | Factions | |||
| Spirit Boon Strike | Spell. Target foe is struck for 10...82...100 lightning damage, and all Spirits near you gain 10...82...100 Health. | 10 | 2 | 20 | Factions | ||
| Spirit Burn | Spell. Target foe is struck for 5...41...50 lightning damage. If any Spirits are within earshot, Spirit Burn causes burning for 1...3...3 second(s). | 5 | 1 | 6 | Factions | ||
| Spirit Rift | Spell. Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 25...113...135 lightning damage. | 10 | 2 | 5 | | Factions | |
| Spirit Siphon | Spell. Target Spirit loses all Energy. You gain 15...27...30% of that Energy. | 5 | ¼ | 3 | Factions | ||
| Splinter Weapon | Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1...4...5 attacks deal 5...41...50 damage to up to 3 adjacent foes. | 5 | 1 | 5 | Factions | ||
| Splinter Weapon (PvP) | Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1...4...5 attacks deal 5...25...30 damage to up to 3 adjacent foes. | 5 | 1 | 8 | Factions | ||
| Wailing Weapon | Weapon Spell. For 5...10...11 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted. | 5 | 1 | 25 | Factions | ||
| Warmonger's Weapon | Weapon Spell. For 5...13...15 seconds, if target ally attacks a foe who is not attacking, that foe is interrupted. | 10 | 1 | 30 | Nightfall | ||
| Weapon of Aggression | Weapon Spell. For 5...13...15 seconds, you attack 25% faster. | 10 | ¼ | 10 | Eye of the North | ||
| Weapon of Fury | Elite Weapon Spell. For 5...17...20 seconds, target ally gains 5...41...50% more adrenaline and 1 Energy whenever that ally successfully hits with an attack. | 5 | 1 | 8 | Nightfall | ||
| Wielder's Strike | Spell. Target foe is struck for 5...41...50 lightning damage. If you are under the effects of a weapon Spell, you deal an additional 10...34...40 lightning damage. | 5 | 1 | 6 | Nightfall |
































