Curses
From Guild Wars Wiki
Curses is a necromancer secondary attribute.
No inherent effect. Many Necromancer skills, especially Hex spells which reduce your foes' effectiveness in battle, become more effective with higher Curses.–In-game description
[edit] Notes
- Curses are spells or skills used to hinder, damage your enemy over time, or stop them from doing something.
[edit] Curses skills
| Icon | Name | Description | | | | | Campaign | |
|---|---|---|---|---|---|---|---|---|
| Atrophy | Hex Spell. For 3...6...7 seconds, target foe's primary attribute is reduced to 0. | 10 | 1 | 20 | Eye of the North | ||
| Barbs | Hex Spell. For 30 seconds, target foe takes 1...12...15 more damage when hit by physical damage. | 10 | 2 | 5 | Core | ||
| Cacophony | Hex Spell. For 10 seconds, whenever target foe uses a shout or chant, that foe takes 35...91...105 damage. | 10 | 2 | 15 | Eye of the North | ||
| Chilblains | Spell. You become Poisoned for 10 seconds. Foes in the area of your target are struck for 10...37...44 cold damage and lose 1...2...2 enchantments. | 25 | 2 | 8 | | Core | |
| Corrupt Enchantment | Elite Hex Spell. Remove one enchantment from target foe. If an enchantment is removed in this way, that foe suffers from -1...7...8 Health degeneration for 10 seconds. | 5 | ¾ | 10 | Nightfall | ||
| Defile Defenses | Hex Spell. For 5...17...20 seconds, the next time target foe blocks, that foe takes 30...102...120 damage. | 5 | 1 | 5 | Eye of the North | ||
| Defile Enchantments | Spell. Target foe and all nearby foes take 6...49...60 shadow damage and 4...17...20 shadow damage for each enchantment on them. | 10 | 2 | 15 | Factions | ||
| Defile Flesh | Hex Spell. For 5...29...35 seconds, target foe gains only two-thirds Health from healing. | 10% | 10 | 1 | 10 | | Core |
| Depravity | Elite Hex Spell. For 5...17...20 seconds, whenever target foe casts a spell, that foe and one nearby foe lose 1...4...5 Energy. | 10 | 2 | 15 | Nightfall | ||
| Desecrate Enchantments | Spell. Target foe and all nearby foes take 6...49...60 shadow damage and 4...17...20 shadow damage for each enchantment on them. | 10 | 2 | 15 | Prophecies | ||
| Enfeeble | Spell. Target suffers from Weakness for 10...26...30 seconds. | 5 | ¼ | 5 | | Prophecies | |
| Enfeeble (PvP) | Spell. Target suffers from Weakness for 10...26...30 seconds. | 5 | ¼ | 10 | Prophecies | ||
| Enfeebling Blood | Spell. Target foe and all nearby foes suffer from Weakness for 5...17...20 seconds. | 10% | 1 | 1 | 8 | | Core |
| Enfeebling Blood (PvP) | Spell. Target foe and all nearby foes suffer from Weakness for 1...13...16 seconds. | 17% | 1 | 1 | 8 | Core | |
| Enfeebling Touch | Skill. Target touched foe loses 5...41...50 Health and suffers from Weakness for 5...17...20 seconds. | 5 | ¾ | 5 | Factions | ||
| Envenom Enchantments | Spell. Target foe loses one enchantment. For every remaining enchantment, target foe is poisoned for 3...9...10 seconds. | 5 | 1 | 20 | Nightfall | ||
| Faintheartedness | Hex Spell. For the next 3...20...24 seconds, target foe attacks 50% slower, and that foe suffers -1...3...3 Health degeneration. | 10 | 1 | 8 | | Core | |
| Feast of Corruption | Elite Spell. Target foe and all adjacent foes are struck for 16...67...80 shadow damage. You steal up to 8...34...40 Health from each struck foe who is suffering from a hex. | 15 | 2 | 20 | Prophecies | ||
| Insidious Parasite | Hex Spell. For 5...13...15 seconds, whenever target foe hits with an attack, you steal up to 15...39...45 Health from that foe. | 15 | 1 | 12 | | Prophecies | |
| Lingering Curse | Elite Hex Spell. Target foe loses all enchantments. For 8...18...20 seconds, target foe gains only half Health from healing. | 10% | 25 | 2 | 10 | Core | |
| Malaise | Hex Spell. For 5...29...35 seconds, target foe suffers -1 Energy degeneration and you suffer -1 Health degeneration. If target foe's Energy reaches 0, that foe takes 5...41...50 damage and Malaise ends. | 5 | 2 | 2 | | Prophecies | |
| Mark of Pain | Hex Spell. For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10...34...40 shadow damage to adjacent foes. | 10 | 1 | 20 | | Core | |
| Meekness | Hex Spell. For 5...25...30 seconds, target foe and all foes in the area attack 50% slower. | 17% | 15 | 2 | 15 | Nightfall | |
| Order of Apostasy | Elite Enchantment Spell. For 5 seconds, whenever a party member hits a foe with physical damage, that foe loses one enchantment. For each Monk enchantment removed, you lose 25...17...15% maximum Health. | 25 | 2 | Factions | |||
| Pain of Disenchantment | Elite Hex Spell. For 30 seconds, whenever target foe loses an enchantment, that foe takes 15...51...60 damage. | 10 | 2 | 12 | Nightfall | ||
| Parasitic Bond | Hex Spell. For 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30...102...120 when Parasitic Bond ends. | 5 | 1 | 2 | | Core | |
| Plague Sending | Spell. Transfer 1...3...3 negative conditions and their remaining durations from yourself to target foe and all adjacent foes. | 10% | 1 | 1 | 5 | Prophecies | |
| Plague Signet | Elite Signet. Transfer all negative conditions with their remaining durations lengthened by 100...180...200% from yourself to target foe. (50% failure chance with Curses 4 or less.) | 1 | 4 | Core | |||
| Plague Touch | Skill. Transfer 1...3...3 negative conditions and their remaining durations from yourself to target touched foe. | 5 | ¾ | | Core | ||
| Poisoned Heart | Enchantment Spell. All adjacent foes are Poisoned for 5...13...15 seconds. For 10 seconds, you suffer -5...3...2 Health degeneration. | 5 | ¼ | 12 | Nightfall | ||
| Price of Failure | Hex Spell. For 30 seconds, target foe has a 25% chance to miss with attacks and takes 1...37...46 damage whenever that foe fails to hit in combat. | 15 | 2 | 20 | | Prophecies | |
| Reckless Haste | Hex Spell. For 6...11...12 seconds, target foe and all adjacent foes are hexed with Reckless Haste. While Hexed, they attack 25% faster but have a 50% chance to miss with attacks. | 15 | 1 | 12 | Factions | ||
| Rend Enchantments | Spell. Remove 5...8...9 enchantments from target foe. For each Monk enchantment removed, you take 55...31...25 damage. | 5 | 1 | 20 | | Core | |
| Rigor Mortis | Hex Spell. For 8...18...20 seconds, target foe cannot block. | 10 | 1 | 20 | Core | ||
| Rip Enchantment | Spell. Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 5...21...25 seconds. | 5 | 1 | 10 | Nightfall | ||
| Shadow of Fear | Hex Spell. Target foe and all adjacent foes attack 50% slower for the next 5...25...30 seconds. | 10 | 2 | 5 | | Prophecies | |
| Shivers of Dread | Hex Spell. For 10...34...40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted and you lose 10...6...5 Energy or Shivers of Dread ends. | 10 | 2 | 15 | Factions | ||
| Signet of Suffering | Elite Signet. For each hex on target foe, that foe takes 5...29...35 damage (maximum 140 damage). | 2 | 20 | Nightfall | |||
| Soul Barbs | Hex Spell. For 30 seconds, target foe takes 15...27...30 damage when an enchantment or hex is cast on that target. | 10 | 2 | 20 | | Prophecies | |
| Soul Bind | Elite Hex Spell. For 30 seconds, every time target foe is healed, the healer takes 20...68...80 damage. This hex ends if target is suffering from a Smiting Prayers hex. | 10 | 1 | 5 | Factions | ||
| Spinal Shivers | Hex Spell. For 10...34...40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted, and you lose 10...6...5 Energy or Spinal Shivers ends. | 10 | 2 | 15 | Prophecies | ||
| Spiteful Spirit | Elite Hex Spell. For 8...18...20 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 5...29...35 shadow damage to that foe and all adjacent allies of that foe. | 15 | 2 | 10 | Prophecies | ||
| Suffering | Hex Spell. For 6...25...30 seconds, target foe and all nearby foes suffer -1...3...3 Health degeneration. | 15 | 1 | 5 | | Core | |
| Ulcerous Lungs | Hex Spell. For 10...22...25 seconds, target foe and all nearby foes suffer from -4 Health degeneration when Bleeding, and whenever they use a shout or chant, they Bleed for 3...13...15 seconds | 15 | 2 | 10 | Nightfall | ||
| Vocal Minority | Hex Spell. For 5...17...20 seconds, target foe and all nearby foes cannot use shouts or chants. | 10 | 1 | 20 | Nightfall | ||
| Weaken Armor | Spell. Target foe and foes adjacent to your target have Cracked Armor for 5...17...20 seconds. | 5 | 1 | 5 | | Core | |
| Weaken Knees | Elite Hex Spell. For 3...31...38 seconds, if target foe is struck while moving that foe is knocked down and Weaken Knees ends. | 5 | 1 | 5 | Factions | ||
| Well of Darkness | Well Spell. Exploit nearest corpse to create a Well of Darkness for 5...41...50 seconds. Hexed foes within the Well of Darkness miss 50% of the time. | 10 | 1 | 20 | Nightfall | ||
| Well of Ruin | Well Spell. Exploit nearest corpse to create a Well of Ruin at its location. For 5...25...30 seconds, whenever a foe in the well takes physical damage, that foe has Cracked Armor for 5...17...20 seconds. | 10 | 1 | 20 | Eye of the North | ||
| Well of Silence | Well Spell. Exploit target corpse to create a Well of Silence for 10...26...30 seconds. Foes within the well cannot use shouts or chants and suffer -1...3...4 Health degeneration. | 10 | 1 | 20 | Nightfall | ||
| Well of Weariness | Well Spell. Exploit target corpse to create a Well of Weariness for 10...46...55 seconds. Enemies within the Well of Weariness suffer -1 Energy degeneration. | 5 | 1 | 5 | Factions | ||
| Wither | Elite Hex Spell. For 5...29...35 seconds, target foe suffers -2...4...4 Health degeneration and -1 Energy degeneration. If target foe's Energy reaches 0, that foe takes 15...63...75 damage and Wither ends. | 10 | 2 | 10 | Prophecies |





















































