Wind Prayers
From Guild Wars Wiki
Wind Prayers is a dervish secondary attribute.
No inherent effect. Many Dervish Spells, especially those dealing with movement or cold damage, become more effective with higher Wind Prayers.–In-game description
[edit] Wind Prayers skills
| Icon | Name | Description | | | | Campaign | ||
|---|---|---|---|---|---|---|---|---|
| Attacker's Insight | Enchantment Spell. For 20 seconds, your next 1...3...3 attack skills cost 5...17...20 less Energy. | 5 | ¼ | 15 | Nightfall | ||
| Chilling Victory (PvP) | Scythe Attack. If it hits, this attack strikes for +5...17...20 damage. Whenever it hits a foe who has less Health than you, target foe and all adjacent foes are struck for 15...51...60 cold damage. | 10 | 10 | Nightfall | |||
| Dwayna's Touch | Spell. Target touched ally is healed for 15...51...60 Health for each Enchantment on you (maximum 150). | 5 | ¾ | 2 | Nightfall | ||
| Enchanted Haste | Stance. For 5...17...20 seconds, if you are under the effects of an Enchantment, you move 25% faster. | 5 | 15 | Nightfall | |||
| Featherfoot Grace | Enchantment Spell. For 5...17...20 seconds, you move 25% faster, and Conditions expire 50% faster. | 10 | ¼ | 15 | Nightfall | ||
| Grenth's Aura | Enchantment Spell. All adjacent foes are struck for 15...63...75 cold damage. For 10 seconds, this Enchantment does nothing. When this Enchantment ends, all nearby foes lose 1 Enchantment. | 15 | 2 | 25 | Eye of the North | ||
| Grenth's Fingers | Enchantment Spell. All adjacent foes are struck for 20...68...80 cold damage. For 30 seconds, your attacks deal cold damage. When this Enchantment ends, all adjacent foes are Crippled for 5...13...15 seconds. | 10 | ¾ | 10 | | Nightfall | |
| Grenth's Grasp | Elite Enchantment Spell. For 20 seconds, if you are wielding a cold weapon, your attack Skills also Cripple that foe for 3...13...15 seconds. | 5 | ¼ | 10 | Nightfall | ||
| Guiding Hands | Enchantment Spell. For 20 seconds, your next 0...2...3 attacks cannot be blocked. | 5 | ¼ | 30 | Nightfall | ||
| Harrier's Grasp | Enchantment Spell. For 5...21...25 seconds, attacks against moving foes also Cripple that foe for 3...13...15 seconds. | 10 | 1 | 25 | Nightfall | ||
| Harrier's Haste | Stance. For 5...13...15 seconds, you move 25% faster and deal +5...13...15 more damage against moving foes. | 5 | 20 | Nightfall | |||
| Lyssa's Haste | Enchantment Spell. For 5...10...11 seconds, you run 25% faster. While moving, you gain 1 Energy each second but lose 15...7...5 Health each second. | 5 | ¼ | 15 | Nightfall | ||
| Mystic Healing | Spell. For each Enchantment on you, one party member is healed for 5...53...65 Health (the same party member cannot be healed more than once). | 5 | 1 | 2 | Nightfall | ||
| Mystic Twister | Spell. For each Enchantment on you, 1 foe in the area is struck for 30...106...125 cold damage (the same target cannot be hit more than once). | 10 | ¾ | 12 | Nightfall | ||
| Natural Healing | Spell. You are healed for 40...128...150 Health. If you are under the effects of an Enchantment, you lose 5 Energy. | 5 | 1 | 5 | Nightfall | ||
| Onslaught | Elite Enchantment Spell. For 5...17...20 seconds, your attack Skills recharge 25% faster and cost 25% less Energy. | 5 | 1 | 20 | Nightfall | ||
| Pious Restoration | Spell. Lose 1 Enchantment. You gain 30...78...90 Health. If you are still under the effects of an Enchantment, lose 1...3...3 Hexes. | 5 | ¼ | 4 | Nightfall | ||
| Rending Aura | Enchantment Spell. For 5...17...20 seconds, whenever you are hit by a melee attack, your attacker loses all Enchantments. | 10 | 1 | 15 | Nightfall | ||
| Signet of Mystic Speed | Signet. For 5...17...20 seconds, you move 15% faster for each Enchantment on you (maximum 33% faster). | 20 | Eye of the North | ||||
| Signet of Pious Restraint | Signet. Lose one Enchantment. Target foe is Crippled for 5...13...15 seconds. If an Enchantment was removed, this Signet recharges instantly. | 1 | 20 | Eye of the North | |||
| Test of Faith | Spell. Target touched foe and all nearby foes are struck for 15...55...65 cold damage. Affected foes below 50% Health lose all Enchantments. | 10 | ¾ | 15 | Nightfall | ||
| Vow of Piety | Enchantment Spell. For 20 seconds, whenever you lose an Enchantment, 1 ally in the area is healed for 5...41...50 Health. | 5 | ¼ | 8 | Nightfall | ||
| Whirling Charge | Stance. For 3...13...15 seconds, you move and attack 25% faster than normal. This Stance ends if you are not under the effects of any Enchantments. | 10 | 20 | | Nightfall | ||
| Zealous Vow | Elite Enchantment Spell. For 20 seconds, you have -4 Energy regeneration, and you gain 1...4...5 Energy every time you hit with an attack. | 5 | ¼ | 12 | Nightfall |

























