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Wind Prayers
From Guild Wars Wiki
Wind Prayers is a dervish secondary attribute.
“No inherent effect. Many Dervish Spells, especially those dealing with movement or cold damage, become more effective with higher Wind Prayers.
— In-game description
[edit] Wind Prayers skills
| Icon | Name | Description | |
|
|
|
Campaign | |
|---|---|---|---|---|---|---|---|---|
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Flash Enchantment Spell. (3...9...10 seconds.) Gives 50% block chance while attacking. End Effect: Causes Weakness 3...13...15 seconds to adjacent foes. | 10 |
10 |
Nightfall | ||||
|
Touch Spell. Heals for 15...51...60 (maximum 150) for each enchantment on you. | 5 |
¾ |
5 |
Nightfall | |||
|
Enchantment Spell. (5...17...20 seconds.) You move 25% faster, and conditions expire 25% faster. | 10 |
¼ |
15 |
Nightfall | |||
|
Flash Enchantment Spell. (20 seconds.) You deal 5...21...25 less damage and steal 5...21...25 Health when you hit with a scythe. Initial effect: steal 5...21...25 Health from all adjacent foes. | 10 |
10 |
Eye of the North | ||||
|
Flash Enchantment Spell. (30 seconds.) Your attacks deal cold damage. Initial effect: hits nearby foes for 10...34...40 cold damage. End effect: transfers 1...2...2 condition[s] to all nearby foes. | 5 |
10 |
|
Nightfall | |||
|
Elite Flash Enchantment Spell. (20 seconds.) Inflicts Crippled condition (1...9...11 second[s]) with your attack skills and transfer 1 condition. No effect unless wielding a cold weapon. | 5 |
10 |
Nightfall | ||||
|
Enchantment Spell. (20 seconds.) Your next 0...2...3 attack[s] cannot be blocked. Initial effect: removes Blindness. | 10 |
¼ |
10 |
Nightfall | |||
|
Enchantment Spell. (20 seconds.) Your next 0...2...3 attack[s] cannot be blocked. Initial effect: removes Blindness. | 10 |
¼ |
30 |
Nightfall | |||
|
Flash Enchantment Spell. (5...17...20 seconds.) Attacks on moving foes also Cripple them. [sic] Ends after you apply Cripple 1...3...3 times. [sic] Initial Effect: you lose Cripple and 1 other condition. | 10 |
15 |
Nightfall | ||||
|
Flash Enchantment Spell. (2...7...8 seconds.) You move 25% faster and deal +3...10...12 damage to moving foes. | 10 |
10 |
Nightfall | ||||
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Flash Enchantment Spell. (3...13...15 seconds.) Your Dervish enchantments recharge 33% faster. Initial Effect: interrupts all adjacent foes. End Effect: interrupts all adjacent foes. 50% failure chance unless Wind Prayers 5 or higher. | 10 |
15 |
Nightfall | ||||
|
Flash Enchantment Spell. (3...13...15 seconds.) Your Dervish enchantments recharge 33% faster. Initial Effect: interrupts all adjacent foes. End Effect: interrupts all adjacent foes. 50% failure chance unless Wind Prayers 5 or higher. | 10 |
25 |
Nightfall | ||||
|
Spell. Heals you for 5...53...65. Heals all enchanted party members for 5...53...65 Health. | 5 |
1 |
4 |
Nightfall | |||
|
Spell. Heals you for 5...53...65. Heals all enchanted party members for 5...53...65 Health. | 5 |
1 |
20 |
Nightfall | |||
|
Spell. Deals 10...50...60 cold damage to all nearby foes. Deals 10...50...60 more cold damage if you are enchanted. | 5 |
1 |
8 |
Nightfall | |||
|
Spell. Heals you for 50...146...170. This skill activates 50% faster if you are not enchanted. | 5 |
2 |
6 |
Nightfall | |||
|
Elite Flash Enchantment Spell. (3...13...15 seconds.) You attack, move and gain adrenaline 25% faster. | 10 |
10 |
Nightfall | ||||
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Elite Flash Enchantment Spell. (2...7...8 seconds.) You attack and gain adrenaline 25% faster. | 10 |
10 |
Nightfall | ||||
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Spell. Gain 80...136...150 Health and remove 1 Dervish enchantment. Removal effect: lose 1...2...2 hex[es]. | 5 |
1 |
8 |
Nightfall | |||
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Flash Enchantment Spell. (30 seconds.) Your attack skills remove enchantments from knocked-down foes. Initial effect: deals 10...34...40 cold damage to all nearby foes. End effect: nearby foes have Cracked Armor for 1...8...10 second[s]. | 10 |
6 |
Nightfall | ||||
|
Signet. (30 seconds.) Your next 1...3...3 self-targeted enchantments [sic] cast instantly. Flash enchantments do not consume uses of this skill. | 1 |
20 |
Eye of the North | ||||
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Signet. Inflicts Crippled condition (5...13...15 seconds). Remove one of your Dervish enchantments. Removal effect: also causes Cripple to foes nearby your target and recharges 75% faster. | 1 |
20 |
Eye of the North | ||||
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Signet. (5...13...15 seconds.) Cripples target foe and removes 1 of your Dervish enchantments. Removal effect: recharges 75% faster. | 1 |
20 |
Eye of the North | ||||
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Touch Spell. Deals 15...55...65 cold damage and removes 1 enchantment. Target foe is Dazed for 1...3...4 second[s] if that foe was not enchanted. | 7 |
¾ |
5 |
Nightfall | |||
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Enchantment Spell. (20 seconds) +24 armor and +1...3...4 Health regeneration. Renewal: Whenever an enchantment on you ends. | 15 |
¼ |
45 |
Nightfall | |||
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Flash Enchantment Spell. (1...5...6 second[s].) You move 33% faster. Deal 10...50...60 cold damage to all other nearby foes the next time you hit a foe and this enchantment ends. | 10 |
6 |
|
Nightfall | |||
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Spell. Remove one of your Dervish enchantments. Removal effect: all nearby foes lose 1 enchantment and take 20...68...80 cold damage. | 10 |
¾ |
15 |
Nightfall | |||
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Elite Enchantment Spell. (20 seconds.) You gain 1...5...6 Energy each time you hit with an attack. You have -3 Energy regeneration. | 5 |
¼ |
12 |
Nightfall |



























