Grenth's Grasp

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Disambig icon.png This article is about the elite skill. For the unique scythe of the same name, see Grenth's Grasp (scythe).

Elite Flash Enchantment Spell. For 20 seconds, if you are wielding a cold weapon, your attack skills also Cripple that [sic] foe for 1...9...11 second[s] and you transfer 1 condition from yourself to that foe.

Elite Flash Enchantment Spell. For 20 seconds, if you are wielding a cold weapon, your attack skills also Cripple that [sic] foe for 1...9...11 second[s] and you transfer 1 condition from yourself to that foe.

Concise description
Elite Flash Enchantment Spell. (20 seconds.) Inflicts Crippled condition (1...9...11 second[s]) with your attack skills and transfer 1 condition. No effect unless wielding a cold weapon.


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Acquisition[edit]

Signet of Capture

Related skills[edit]

Notes[edit]

  • Cripple is applied before the hit deals damage, which makes it useful to meet the condition of certain skills like Reap Impurities.
  • Condition transfer occurs after hitting the target, but before the weakness induced by Wearying Spear.
    • If the user is affected by weakness, the attack skill that triggers the condition transfer will still be weakened.
    • You also have to successfully hit in order to transfer a condition (unlike Assassin's Remedy), making it very unlikely to remove Blindness.
  • A skill that changes your weapon damage type to cold damage, like Grenth's Fingers, counts as wielding a cold weapon.
    • Conversely, any skill that changes damage type to something other than cold will prevent Grenth's Grasp from triggering.
  • Consider using with Volley for spammable mass cripple and condition transfer.

Trivia[edit]