For each rank of Spawning Power you have, creatures you create (or animate) have 4% more Health, and weapon Spells you cast last 2% longer. Some Ritualist skills, especially those related to Spirit creatures, become more effective with higher Spawning Power.
–In-game description
| Icon
| Name
| Description
|
|
|
|
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| Campaign
|
| Attuned Was Songkai
| Elite Item Spell. Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and Binding Rituals cost -5...41...50% of the base Energy to cast.
| 0
| 10
| 2
| 60
|
| Factions
|
| Boon of Creation
| Enchantment Spell. For 15...51...60 seconds, whenever you create a creature, you gain 5...41...50 Health and 1...5...6 Energy.
| 0
| 10
| 2
| 45
|
| Factions
|
| Consume Soul
| Elite Spell. Target touched Spirit is destroyed. All allies within the area of the destroyed Spirit are healed for 30...198...240 Health.
| 0
| 5
| 0.75 ¾
| 2
|
| Factions
|
| Doom
| Spell. Strike target foe for 10...34...40 lightning (maximum 135) damage for every recharging Binding Ritual you have.
| 0
| 10
| 1
| 8
|
| Factions
|
| Empowerment
| Binding Ritual. Create a level 1...8...10 Spirit. All allies within its range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. This Spirit dies after 15...51...60 seconds.
| 0
| 5
| 3
| 30
|
| Nightfall
|
| Energetic Was Lee Sa
| Item Spell. Hold Lee Sa's ashes for 5...13...15 seconds. While you hold her ashes, you gain +2 Energy regeneration. When you drop her ashes, you gain +1...8...10 Energy.
| 0
| 10
| 2
| 20
|
| Eye of the North
|
| Explosive Growth
| Enchantment Spell. For 15...51...60 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20...56...65 lightning damage.
| 0
| 5
| 2
| 45
|
| Factions
|
| Feast of Souls
| Spell. Destroy all nearby allies' Spirits. For each Spirit destroyed in this way, all party members are healed for 50...90...100 Health.
| 0
| 10
| 0.25 ¼
| 10
|
| Factions
|
| Ghostly Haste
| Enchantment Spell. For 5...17...20 seconds, spells you cast while within earshot of a Spirit recharge 25% faster.
| 0
| 10
| 1
| 20
|
| Factions
|
| Reclaim Essence
| Elite Spell. Destroy target allied summoned creature. You gain 5...17...20 Energy.
| 0
| 5
| 0.25 ¼
| 5
|
| Nightfall
|
| Renewing Memories
| Enchantment Spell. For 5...17...20 seconds, while holding an item, any weapon and item Spells you cast cost 5...29...35% less Energy.
| 0
| 5
| 1
| 20
|
| Nightfall
|
| Ritual Lord
| Elite Skill. For 30 seconds, your Rituals recharge 15...63...75% faster.
| 0
| 10
| 0
| 30
|
| Factions
|
| Ritual Lord (PvP)
| Elite Skill. For 30 seconds, your Rituals recharge 15...51...60% faster.
| 0
| 10
| 0
| 30
|
| Factions
|
| Rupture Soul
| Spell. Target allied Spirit is destroyed. All nearby enemies are struck for 50...122...140 lightning damage and become blinded for 3...10...12 seconds.
| 0
| 10
| 0.75 ¾
| 5
|
| Factions
|
| Sight Beyond Sight
| Enchantment Spell. For 8...18...20 seconds, you cannot be Blinded.
| 0
| 5
| 0.25 ¼
| 15
|
| Nightfall
|
| Signet of Creation
| Signet. All Spirits and animated creatures within earshot gain +1...6...7 Health regeneration. After 30 seconds, those spirits and creatures are destroyed.
| 0
| 0
| 2
| 10
|
| Factions
|
| Spirit Channeling
| Elite Enchantment Spell. For 10 seconds, you gain +1...5...6 Energy regeneration but suffer -5 Health degeneration. When Spirit Channeling ends, you gain 100 Health if you are within earshot of a Spirit.
| 0
| 5
| 1
| 30
|
| Factions
|
| Spirit to Flesh
| Spell. Target touched allied Spirit is destroyed. All nearby allies are healed for 30...198...240.
| 0
| 10
| 0.75 ¾
| 15
|
| Factions
|
| Spirit's Gift
| Enchantment Spell. For 60 seconds, whenever you create a creature, all allies near that creature gain 5...41...50 Health and lose 1 Condition.
| 0
| 10
| 1
| 45
|
| Nightfall
|
| Spirit's Strength
| Elite Enchantment Spell. For 15...51...60 seconds, your attacks deal 5...29...35 more damage while under the effects of a weapon Spell.
| 0
| 5
| 1
| 30
|
| Nightfall
|
| Weapon of Renewal
| Weapon Spell. For 4...9...10 seconds, the next time target ally hits with an attack Skill, that ally gains 1...6...7 Energy.
| 0
| 5
| 1
| 10
|
| Eye of the North
|
| Wielder's Remedy
| Enchantment Spell. For 10...26...30 seconds, whenever you cast a weapon Spell on an ally, that ally loses 1 Condition.
| 0
| 5
| 1
| 10
|
| Nightfall
|
| Wielder's Zeal
| Elite Enchantment Spell. For 10...26...30 seconds, whenever you cast a weapon Spell on an ally, you gain 1...4...5 Energy.
| 0
| 10
| 1
| 10
|
| Nightfall
|