Talk:Punishing Shot

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I just received a vision...this is the same as Savage...yet worst...am I missing anything? Anything, at all? Readem (talk*gwwcontribs) 23:26, 10 August 2007 (UTC)

Nope, thats about right.--Atlas Oranos 00:31, 13 August 2007 (UTC)

No, that's wrong, this is unconditional extra damage. If you're planning to interrupt alot of non-spells this is easily more effective. Besides, it's only an extra 3...7...8 damage you'd get if you used savage shot and only interrupted spells. It just depends on what you're doing. I'll agree that its use in the elite slot is slightly questionable, though. --onoes! Mafaraxas 05:08, 16 August 2007 (UTC)

It is still a "Pitiful Shot". --Longasc 20:38, 29 September 2007 (UTC)

The name is correct... Its a punishing shot... the only problem is its punishing the user not the one getting hit by it 17:58, 3 December 2007 (UTC)
Agreed: compared to Savage Shot, +20 unconditional damage is not worth your elite slot. But then Rangers always did get shafted on the elites. Astralphoenix777 13:49, 6 August 2009 (UTC)

Contents

[edit] Remove the Interupt and Increase Damage?

People might use this if it was just a vanilla high DPS machine. Dancing Gnome 07:32, 12 October 2007 (UTC)

I don't think this skill should be changed if people are to start using this. The non-elite ranger interrupts would have to be toned down for this and Magebane to be even with the other elite bow attacks. RitualDoll 05:47, 20 November 2007 (UTC)
More damage = R-spike back, izzy doesn't want that --Rayd 10:23, 20 November 2007 (UTC)
But as it is, Barrage deals 1 less +damage at 12 marksmanship, has half the energy cost, 1/5th the recharge and hits multiple targets, but only lacks preparation synergy and the interrupt. I'd just lower the cost to 5e and leave the damage alone - it is elite, after all.--Glenforder 08:48, 24 November 2007 (UTC)
If Magebane shot doesn't get nerfed in the near future, that'd probably be a viable buff. --onoes! Mafaraxas 15:09, 24 November 2007 (UTC)
Hopefully it won't. Magebane fits exactly what interrupters have needed for a long time, and it isn't totally overpowered.--Glenforder 04:58, 26 November 2007 (UTC)
Too late, Magebane 10 energy now. 71.204.179.26 04:52, 6 February 2008 (UTC)
Damage can't be increased because of range spike. How about causing deep wound if it interrupts something?
I think that's a great suggestion - shame you didn't sign your comment tho. But yeah, deep wound on interrupt - now THAT would mean it deserved its elite status. Or maybe a deep wound on interrupting spells only? Combatter 23:18, 26 July 2009 (UTC)

[edit] How to buff properly

Add +10 damage to the current numbers. Maybe even a tad more; or add a side-effect (Bleeding when a skill has been interrupted, for example). FTFY, Izzy. Saphatorael 17:29, 9 February 2008 (UTC)

I remember seeing somewhere Izzy didn't want to raise the +damage for this in the fears of bringing back r-spike, so more +damage probably won't happen. --click moar Mafaraxas 17:58, 9 February 2008 (UTC)

How would buffing this skill bring back ranger spikes? Of course buffing it will bring it back into play, but still it's not any different than a group of dervishes using pious assault on a single target and than hitting with chilling victory (which is enough to take down any class, profession, or team in game), group of elementalist spamming Searing Flames on a single target, group of assassins using a knock down chain on the monks, or a group of paragons using supportive chants. Also bow attacks do very low damage so one Word of Healing can easily out heal six attacks from this skill alone. At the moment Savage shot only does the extra damage on interrupting spells, but really it still interrupts and there are only a few actual skills you can have the chance to interrupt with a bow. Possibly whoever this Izzy guy is( guy who is balancing out the skills) is overlooking the fact that this skill does have a recharge timer on it so they can only use it once every five seconds and even than it's not going to be a high damage build that is built around this skill.William Wallace 09:23, 24 February 2008 (UTC)

Make it cause Exhaustion if it interrupts a spell. Probably would have to increase the recharge a bit. 66.25.22.44 15:56, 27 March 2008 (UTC)

That would be nice and possibly making the recharge seven seconds.William Wallace 11:24, 3 April 2008 (UTC)

Just change it to a knockdown and will live up to its name. 71.36.139.133 04:23, 12 April 2008 (UTC)

I agree that this skill could use a bit of a buff. +10 to the current damage like the OP suggests seems just about right, in my opinion. If concerns about buffing Ranger-spike is a problem, then split this skill and make a PvE version with +10 extra damage, and leave the PvP version unchanged. (I'd be VERY wary of Destroyers of Deeds in EN if this buff goes through, however. :P) - Zaxares 05:00, 10 July 2009 (UTC)

[edit] Less Able to Make Effective (LAME)?

why isn't this skill rated as LAME? This is an ELITE VERSION OF A NORMAL SKILL. Izzy thnx 2 u i am now going to have to officially label this skill Less Able to Make Effective Normal Elite Skill Sucks (LAMENESS). Psychiatric Consultant 00:13, 17 May 2008 (UTC)

[edit] THIS SKILL SUCKS BALLS

This skill may have a shorter cooldown than something like Savage Shot, but try going with Distracting Shot as it friggen disables the skill for 20 seconds! Who doesn't like that?

This has the same cooldown as savage shot. You're right Distracting Shot may as well be an elite for how it's basically stapled onto any (good) ranger's bar, though. --click moar Mafaraxas 19:38, 18 May 2008 (UTC)
This has the same damage, lower cooldown and faster use time than Power Shot. It also interrupts anything. I'm not saying Power Shot is a good skill, but there's the reason for this being elite. Krelus Derian 15:38, 28 July 2008 (UTC)
ym sucks balls — Skakid
^ska is rite78.20.153.111 15:40, 15 November 2008 (UTC)
It serves at least some purpose in PvE. Use some skills to reduce the cooldown on it and spam it. Expert's Focus and high expertise make this a near spamable 1 energy constant +damage and interupt. Also in PvP, using the aformentioned three skills, one has a much better interupter than the BHA because it doesn't rely on an innacurate shot, and its interupting can't be removed simply by removing a condition or two. As for comparing it to Savage Shot, this is better. Unconditional +damage, meaning spamming it does +damage all the time, reguardless of whether or not it interupted anything.

It's elite simply because of how it interacts with other skills, not because of how the skill performs alone.72.161.115.13 19:13, 7 February 2009 (UTC)

Savage shot is better because it has same energy, same cast time, same recharge, almost same functionality, and isn't elite. Doing constant +damage ins not an excuse. If you want to spam +damage, use Barrage which hits an area, is cheaper, and is more spammable.
It would be worthy of the elite slot with a 5e cost...
Spammable version of savage shot leads to good gameplay. --click moar Mafaraxas 01:49, 1 April 2009 (UTC)

[edit] lol

Same as Magebane EnergySame as Magebane Activation timeSame as Magebane Recharge timeWorse than Magebane Shot "Elite Bow Attack that is worse than non-elite bow attacks. If it hits, Magebane Shot minus skill disable plus weak damage. YOu are thrown out of the game for bringing bad elites. (Attribute: Skills that need reworks)"

You are not funny, get the fuck out. --click moar Mafaraxas 03:18, 16 June 2009 (UTC)

[edit] used to be

A great skill, way back. We were always told to bring P-Shot. I had to actually go cap it cos it didn't seem that good to me at the time. Tong2 10:56, 11 July 2009 (UTC)

It's still a great skill for a forgotten type of ranger: Damage rangers. Nowadays everybody runs conditionspam or interruptspam rangers, because they think the only viable damage ranger was turret (which is now nerfed). But that isn't true, people just need to SACRIFICE utility for damage because you can't have it all, and they don't like that. Expert Focus + Forked Arrow + Dual Shot + Power Attack + Punishing Shot, try it out in one of the friendlier environments (FA, JQ, AB).
Punishing Shot wasn't meant to be an elite Savage Shot, but rather an elite Power Shot if you look at the stats. 1/4 cast vs 1 cast, 5 cooldown vs 6 cooldown, free interrupt on top of it. It's not meant to be used for interrupting but for damage spikes on recharge with an added free interrupt on top of it. --Taki Fujiko 20:18, 13 October 2009 (UTC)
The way you worded that, you are exactly right. The idea of this skill is to do damage. The interrupt is a nice after-thought. There are other, better elites to go for if you are rolling an interrupt ranger, but if you are running a well balanced, unconditional high damage ranger, this is the elite to have. FleshAndFaith 00:35, 4 November 2009 (UTC)