Talk:Retribution

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In relation to Protective Spirit: Retribution return damage is 33% from the amount after Protective Spirit reduces it. If considering 55-monk with low armor with intent of pushing out damage that way, I guess you won't be able to do it either. Side note, Judges Intervention will trigger, though.

No, but if you take Holy Wrath aswell, thats 99% of the damage back, so there is no real need for Protective Spirit. However, you might need some sort of signet that heals you.
If only there were some sort of Healing Signet!!! Bisurge 01:36, 15 June 2008 (UTC)

[edit] Damage Returned

I've seen in a number of places people saying that the more health you have, the more damage Retribution/Holy Wrath deal back, yet no where in either's description is this indicated. Is it true? If not, was there a change to the skills? -- 220.111.186.202 02:36, 24 November 2007 (UTC)

No, the skill hasn't been changed. It's not true per se, other than trying to kill someone with a lot of hp will activate Retribution during the course of the fight more than someone with few hps who dies in 10 seconds. Elder Angelus 20:17, 25 April 2008 (UTC)
If use with build that rely on protective spirit you want the most health since retribution is calculate with the damage you get after the damage reduction is counted.--Aratak 20:27, 25 April 2008 (UTC)

[edit] Hero Use

I was messing around with this skill in a build and for some reason, I cant make my hero use. He will cast the spell as usual, but as soon as it's on him, its removed off. I tried it diff areas (PvE, HA, etc) and my hero wont maintain it. Anyone know why??--Sol 04:26, 22 December 2008 (UTC)

You need to disable the skill and manually maintain it for best results.Pika Fan 10:05, 25 December 2008 (UTC)

[edit] skeletons

should the noted be updated to say that if a skeleton hits someone with retribution on, it will deal double damage regardless of the return cap eg: skeleton hits u for 100 damage, the cap of retribution could be 20 but it would do 40 damage, breaking the cap because of the natural double damage form holy damage

No. It already states this skill deals holy damage. Holy damage always does double damage to undead. -- Karasu (talk) 12:09, 6 January 2009 (UTC)