Talk:Shadowy Burden
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aparently this skill will be changed to inflict Cracked armor wit GW:EN, ill puy it on the notes (oh and ref - http://wiki.guildwars.com/wiki/Talk:Cracked_Armor)81.154.34.183 14:05, 27 July 2007 (UTC)
- Added notes section and added that info. --Lou-Saydus 22:36, 28 July 2007 (UTC)
[edit] After Update
I think the skill will be changed to sth like that: "Hex Spell. For 3...13...15 seconds, target foe moves 25% slower and if target foe has no other Hexes, that foe has a cracked armor for 3...13...15 seconds." maybe they'll also add: "if another hex is cast on that target, that foe loses cracked armor." 87.177.233.163 12:15, 28 July 2007 (UTC)
- No need to lose Cracked Armor, it doesn't allow AL to go below 60. The entire purpose of that clause was to prevent armor reduction stacking, so now it's obsolete. TBH causing Cracked Armor and Cripple would be more valuable, because of Trampling Ox, and it would also prevent Discord being set up by a single .25 spell. GD Defender 12:21, 28 July 2007 (UTC)
Wouldn't that kinda make assassins the bane of just about any profession outthere?
I think this skill will combine very nice with the curent Toxic Chill/Vile Miasma combo after update.--83.131.156.199 02:31, 13 August 2007 (UTC)
This skill will be much weaker. Readem Sorry, I'll stop trolling now. 23:50, 22 August 2007 (UTC)
- Dude, this doesn't have a 60 AL limit...use this on an elementalist and they have 40 armor...just for your attacks though. I guess this+cracked armor and you can kill a warrior like a monk in pajamas? - Elder Angelus 21:07, 21 August 2008 (UTC)
- Frenzy Healsig + Shadowy Burden. Ohbaby --66.192.104.13 02:16, 25 January 2009 (UTC)

