ArenaNet:Skill feedback/Elementalist/Meteor Shower
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Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use. |
Done25's Issue -- Under powered
- Issue
- You need 25 energy to cast this then you lose 10 more energy from Exaustion and it has a huge 5 second window. For 300 damage w/3 Kds this is not bad. Or at least it wouldn't be if it wasn't ADJACENT. This is the same area as Meteor. Not only does a person have 3 seconds to get out before they even take damage even if they do get hit it will only take another second to move out of the spell's range.
- Suggestion
- Buff area to Earthquake's nearby status. It's not like it's going to be abused with its 60 second recharge. EDIT: Make it a PvE only change to avoid GoS abuse in small arenas like RA, TA, and HA.
Boring, inefficient skill
- Issue
- Boring skill overall, recharge sucks
- Suggestion
- Split into PvE version with 30 second recharge and 3 second cast time.
Rework suggestion
- Issue
- This is a potentially cool skill which works well in PvE but lacks a certain something in PvP. However, a straight-out buff would be very dangerous on this as it could easily become overpowered.
- Suggestion
- Just a few random changes to provoke some thought or something:
- Meteor Shower. 25 4 45 .
- Spell. Create a Meteor Shower at target foe's location. Every 2 seconds for 12 seconds, foes near to that location are struck for 10...46...55 fire damage and one random struck foe is knocked down and takes a further 10...46...55 fire damage. This Spell causes Exhaustion.
- This would deal about as much damage overall, but lack the AoE KDs the current version has. However, it would strike up to 6 times meaning you still get 6 KDs, and since it has a reduced activation and recharge, and most importantly an increased area, it would be worth the trade-off.