ArenaNet:Skill feedback/Monk/Defender's Zeal
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Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use. |
Lancy1214 Proposal
- Issue
- -OK Elite, just needs a little OOMF to get into play
- Suggestion
5 1 5 - (Smiting Prayers) - Elite Hex Spell. "(5...21...25 seconds.) You gain 0...2...2 Energy whenever target foe hits with an attack. Initial effect: deals 26...50...56 holy damage if it hits an attacking foe."
Justice's Idea
- issue
- only elite energy management a monk likes is Blood is Power.
- Suggestion
- Defender's Zeal
- Elite Spell
- Target foe is struck for 10...42...50 holy damage and is set on fire for 1...4...5 seconds. If this spell hits a foe whose attacking you gain 5...9...10 energy.
Decent damage and decent energy. No dinking around trying to keep a bunch of foes hexed and no worrying if foe is just about to die or not.--Justice 11:12, 12 January 2009 (UTC)
Bathory's Issue 07:31, 10 April 2009 (UTC)
Comments & Suggestions Here, Please
- Issue
- This skill is only useful as energy management, which usually isn't a problem in Smiting Prayers builds. Giving it some sort of damage would be a good idea - but making it like Empathy would break it completely. Instead, modeling the damage of this skill after a skill such as Images of Remorse would make it useful to cast on attacking foes, while not giving it a passive damage capability. It would also not force an enemy to stop attacking because they would not suffer damage, still giving it fair energy gain abilities.
- Suggestion
- Elite Hex Spell. (5...21...25 seconds) You gain 2 energy whenever target foe hits with an attack. Initial Effect: Deals 20...49...56 holy damage if that foe was attacking.